Player Matchup

Thoth
Thoth
TheCrescenzo3
Thoth
Level 105
God Stats
2W - 0L
1,261 SR
Queue Stats
297W - 181L
1,704 Elo+
Party 1
Ymir
Ymir
VinnyChase18
Ymir
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 0L
1,754 Elo+
Party 1
Jing Wei
Jing Wei
bigboyred3
Jing Wei
Level 25
God Stats
3W - 0L
1,752 SR
Queue Stats
60W - 15L
1,754 Elo+
Party 1
Team Averages
Level 52
1,505 SR
1,737 Elo+

VS

Team Averages
Level 65
1,460 SR
1,320 Elo+
Cthulhu
Cthulhu
BelMareBoys
Cthulhu
Level 16
God Stats
6W - 9L
1,213 SR
Queue Stats
8W - 14L
1,233 Elo+
Party 2
Hun Batz
Hun Batz
QUiST15
Hun Batz
Level 153
God Stats
1W - 1L
1,356 SR
Queue Stats
185W - 189L
1,355 Elo+
Party 2
Hades
Hades
oTreyway
Hades
Level 25
God Stats
9W - 5L
1,810 SR
Queue Stats
38W - 35L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
8,713
871
9,331
6,651
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 7
8,209
821
3,660
10,560
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
bigboyred3
Jing Wei
14
8 / 1 / 6
9,368
937
13,614
11,127
4,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BelMareBoys
Cthulhu
11
0 / 2 / 3
6,660
666
2,447
10,561
7,582
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
QUiST15
Hun Batz
12
1 / 6 / 2
6,849
685
6,468
11,300
4,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
oTreyway
Hades
10
3 / 6 / 0
6,874
687
8,456
11,759
7,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
4
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BelMareBoys
Cthulhu
0
2
3
0.75
L
Hun Batz
QUiST15
Hun Batz
1
6
2
0.33
W
4
2
8
4
W
2
1
7
5.5
W
Jing Wei
bigboyred3
Jing Wei
8
1
6
11
L
Hades
oTreyway
Hades
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,605
Damage
17,371
28,338
Taken
33,620
17,156
Mitigated
19,571
5,768
Healing
2,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BelMareBoys
Cthulhu
2,447
505
0
0
10,561
7,582
160
3,229
7,332
10,286
0
L
Hun Batz
QUiST15
Hun Batz
6,468
1,461
0
650
11,300
4,532
176
5,845
5,455
0
18,280
W
9,331
356
0
1,292
6,651
2,517
18
2,218
4,433
32,502
0
W
3,660
1,083
0
1,202
10,560
9,972
48
5,173
5,387
10,216
0
W
Jing Wei
bigboyred3
Jing Wei
13,614
10,653
0
3,274
11,127
4,667
1,437
3,539
7,588
0
53,833
L
Hades
oTreyway
Hades
8,456
940
79
1,865
11,759
7,457
144
3,935
7,824
25,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
20,383
128
Minions Killed
77
0
Camps Cleared
0
623,792
Distance Traveled
526,850
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,660
666
10
1
0
189,001
1
L
Hun Batz
6,849
685
29
3
0
178,302
3
W
Thoth
8,713
871
50
5
0
206,149
1
W
Ymir
8,209
821
16
2
0
206,936
1
W
Jing Wei
9,368
937
62
6
0
210,707
2
L
Hades
6,874
687
38
4
0
159,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role