Player Matchup

Chaac
Chaac
Bronze IV
Sahil941
Chaac
Bronze IV
Level 49
God Stats
20W - 20L
1,564 SR
Queue Stats
27W - 24L
1,488 MMR
Party 1
Izanami
Izanami
Silver II
Sandman309
Izanami
Silver II
Level 129
God Stats
14W - 18L
1,552 SR
Queue Stats
53W - 47L
1,307 MMR
Party 1
Bacchus
Bacchus
Silver IV
munizblazer
Bacchus
Silver IV
Level 45
God Stats
13W - 9L
1,575 SR
Queue Stats
20W - 19L
1,526 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 74
1,564 SR
1,440 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,576 SR
995 MMR
Horus
Horus
Silver I
ThundercaT3HD
Horus
Silver I
Level 121
God Stats
21W - 17L
1,583 SR
Queue Stats
168W - 213L
1,137 MMR
Party 2
Hera
Hera
Bronze II
adriano739
Hera
Bronze II
Level 138
God Stats
103W - 133L
1,456 SR
Queue Stats
324W - 417L
225 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
mattparker012
Ah Muzen Cab
Gold II
Level 156
God Stats
104W - 50L
1,687 SR
Queue Stats
427W - 463L
1,624 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Sahil941
Chaac
16
1 / 3 / 4
10,145
597
10,774
19,867
25,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Sandman309
Izanami
18
5 / 3 / 1
11,952
703
17,294
18,373
8,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
munizblazer
Bacchus
17
0 / 1 / 6
11,566
680
5,659
21,513
26,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BastetBaba YagaAtlasAresThoth

VS

Bans
GaneshaVulcanBaron SamediAphroditePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 5
12,204
718
7,474
22,526
33,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 3 / 1
11,255
662
15,639
8,156
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
mattparker012
Ah Muzen Cab
18
2 / 2 / 3
11,958
703
25,714
15,074
8,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
6
Kills
6
7
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
Sahil941
Chaac
1
3
4
1
L
Izanami
Sandman309
Izanami
5
3
1
1.83
W
1
1
5
3.5
W
3
3
1
1.17
W
Ah Muzen Cab
mattparker012
Ah Muzen Cab
2
2
3
1.75
L
Bacchus
munizblazer
Bacchus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,727
Damage
48,827
59,753
Taken
45,756
60,647
Mitigated
45,507
13,744
Healing
22,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Sahil941
Chaac
10,774
795
0
3,824
19,867
25,607
363
5,616
13,869
0
33,809
L
Izanami
Sandman309
Izanami
17,294
11,603
0
7,785
18,373
8,408
1,343
4,824
13,177
0
88,663
W
7,474
3,775
4,152
11,690
22,526
33,344
201
3,803
18,189
0
24,513
W
15,639
3,752
0
811
8,156
3,497
178
1,001
6,875
43,404
0
W
Ah Muzen Cab
mattparker012
Ah Muzen Cab
25,714
8,072
0
5,592
15,074
8,666
2,320
1,006
13,931
0
87,800
L
Bacchus
munizblazer
Bacchus
5,659
1,253
0
2,135
21,513
26,632
398
4,217
17,016
21,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,663
Gold Earned
35,417
225
Minions Killed
190
0
Camps Cleared
0
921,398
Distance Traveled
950,712
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,145
597
49
3
0
327,820
0
L
Izanami
11,952
703
149
9
0
271,471
0
W
Horus
12,204
718
29
2
0
330,695
4
W
Hera
11,255
662
53
3
0
283,697
1
W
Ah Muzen Cab
11,958
703
108
6
0
336,320
2
L
Bacchus
11,566
680
27
2
0
322,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role