Player Matchup

Ratatoskr
Ratatoskr
Ironpotato29
Ratatoskr
Level 126
God Stats
8W - 4L
1,547 SR
Queue Stats
482W - 374L
1,644 Elo+
Party 1
Anubis
Anubis
TheWaltSpot
Anubis
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 112L
1,591 Elo+
Party 1
Horus
Horus
crazymage105
Horus
Level 104
God Stats
37W - 23L
1,674 SR
Queue Stats
111W - 91L
1,603 Elo+
Party 1
Team Averages
Level 112
1,574 SR
1,613 Elo+

VS

Team Averages
Level 86
1,549 SR
1,601 Elo+
Horus
Horus
 
Horus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BingusBallz9787
Xing Tian
Level 28
God Stats
1W - 2L
1,422 SR
Queue Stats
23W - 10L
1,608 Elo+
Party 2
Izanami
Izanami
Subjetivo
Izanami
Level 129
God Stats
0W - 1L
1,726 SR
Queue Stats
36W - 32L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ironpotato29
Ratatoskr
14
3 / 1 / 7
9,222
769
12,261
13,106
8,260
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
16
7 / 0 / 4
10,159
847
11,533
6,063
3,129
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 10
9,707
809
8,948
16,622
16,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 5 / 1
7,457
621
3,100
11,091
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
BingusBallz9787
Xing Tian
14
1 / 2 / 0
8,501
708
11,260
14,013
4,277
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Subjetivo
Izanami
13
0 / 4 / 1
8,372
698
9,744
12,937
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
1
0.1
L
Xing Tian
BingusBallz9787
Xing Tian
1
2
0
0.5
W
Ratatoskr
Ironpotato29
Ratatoskr
3
1
7
6.5
L
Izanami
Subjetivo
Izanami
0
4
1
0.13
W
Anubis
7
0
4
9
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,742
Damage
24,104
35,791
Taken
38,041
27,697
Mitigated
12,363
16,667
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,100
1,864
1,833
2,018
11,091
4,542
0
3,794
6,982
0
12,111
L
Xing Tian
BingusBallz9787
Xing Tian
11,260
959
0
2,886
14,013
4,277
0
4,994
8,821
32,111
0
W
Ratatoskr
Ironpotato29
Ratatoskr
12,261
2,892
0
3,619
13,106
8,260
1,151
4,535
8,571
0
40,759
L
Izanami
Subjetivo
Izanami
9,744
6,540
0
3,012
12,937
3,544
574
2,821
9,700
0
53,100
W
Anubis
11,533
1,180
0
3,931
6,063
3,129
1,259
1,437
4,626
48,844
0
W
8,948
3,651
1,238
7,879
16,622
16,308
610
5,339
11,283
0
14,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
24,330
151
Minions Killed
158
0
Camps Cleared
0
712,912
Distance Traveled
622,009
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,457
621
18
2
0
220,317
2
L
Xing Tian
8,501
708
40
3
0
223,917
4
W
Ratatoskr
9,222
769
52
4
0
244,793
3
L
Izanami
8,372
698
100
8
0
177,775
2
W
Anubis
10,159
847
84
7
0
221,598
2
W
Horus
9,707
809
15
1
0
246,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role