Player Matchup

Neith
Neith
Amuro Ray 870
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,404 Elo+
Party 2
Hun Batz
Hun Batz
Nxzzah
Hun Batz
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 103L
1,491 Elo+
Solo
Persephone
Persephone
OneSneakyHorse
Persephone
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TheGreatKuabara
Zhong Kui
Level 120
God Stats
1W - 1L
1,752 SR
Queue Stats
40W - 43L
1,502 Elo+
Party 2
Vamana
Vamana
WellDiegoH
Vamana
Level 107
God Stats
11W - 16L
1,455 SR
Queue Stats
643W - 677L
1,419 Elo+
Solo
Team Averages
Level 97
1,541 SR
1,463 Elo+

VS

Team Averages
Level 117
1,515 SR
1,452 Elo+
Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FriginGalf
Bakasura
Level 135
God Stats
48W - 47L
1,499 SR
Queue Stats
429W - 429L
1,430 Elo+
Solo
Anubis
Anubis
Sam HDLC
Anubis
Level 150
God Stats
17W - 15L
1,524 SR
Queue Stats
264W - 307L
1,443 Elo+
Party 1
Medusa
Medusa
lessgooo2906
Medusa
Level 109
God Stats
70W - 63L
1,548 SR
Queue Stats
312W - 303L
1,436 Elo+
Solo
Ymir
Ymir
volti6129
Ymir
Level 107
God Stats
31W - 35L
1,505 SR
Queue Stats
173W - 205L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
10,713
510
14,732
14,798
5,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Nxzzah
Hun Batz
16
5 / 4 / 2
10,153
483
10,426
17,811
7,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
OneSneakyHorse
Persephone
15
2 / 7 / 6
9,829
468
7,993
12,494
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zhong Kui
TheGreatKuabara
Zhong Kui
13
1 / 7 / 4
9,192
438
12,452
18,832
10,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
WellDiegoH
Vamana
18
2 / 3 / 2
11,205
534
8,961
18,597
14,044
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 1 / 3
11,045
526
11,665
18,686
19,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
FriginGalf
Bakasura
20
5 / 0 / 12
12,230
582
14,916
19,795
10,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Sam HDLC
Anubis
17
9 / 5 / 10
11,561
551
15,527
19,357
10,894
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
6 / 6 / 11
10,391
495
11,591
20,229
9,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
13
2 / 3 / 17
9,653
460
6,302
18,882
27,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
15
Kills
26
26
Deaths
15
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
3
5.5
L
5
5
5
1.5
W
Bakasura
FriginGalf
Bakasura
5
0
12
11
L
Hun Batz
Nxzzah
Hun Batz
5
4
2
1.5
L
Persephone
OneSneakyHorse
Persephone
2
7
6
0.71
W
Anubis
Sam HDLC
Anubis
9
5
10
2.8
L
Zhong Kui
TheGreatKuabara
Zhong Kui
1
7
4
0.43
L
Vamana
WellDiegoH
Vamana
2
3
2
1
W
Medusa
6
6
11
1.92
W
Ymir
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,564
Damage
60,001
82,532
Taken
96,949
41,387
Mitigated
77,704
23,599
Healing
28,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,665
2,187
0
6,902
18,686
19,927
1,044
495
18,191
0
75,510
L
14,732
2,842
0
3,565
14,798
5,800
171
3,133
11,356
0
62,466
W
Bakasura
FriginGalf
Bakasura
14,916
9,554
0
5,311
19,795
10,134
120
3,297
16,498
0
102,785
L
Hun Batz
Nxzzah
Hun Batz
10,426
2,502
0
6,824
17,811
7,175
0
4,365
13,232
0
71,876
L
Persephone
OneSneakyHorse
Persephone
7,993
261
0
599
12,494
4,256
190
5,810
6,619
53,891
0
W
Anubis
Sam HDLC
Anubis
15,527
1,213
0
11,272
19,357
10,894
1,370
4,900
14,457
87,892
0
L
Zhong Kui
TheGreatKuabara
Zhong Kui
12,452
1,064
1,916
6,541
18,832
10,112
200
6,858
10,279
46,949
0
L
Vamana
WellDiegoH
Vamana
8,961
3,499
0
4,154
18,597
14,044
2,614
1,163
15,634
0
100,625
W
Medusa
11,591
4,468
0
3,490
20,229
9,288
315
4,288
15,941
0
73,592
W
Ymir
6,302
723
0
1,324
18,882
27,461
23
7,465
11,417
24,445
3,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,092
Gold Earned
54,880
527
Minions Killed
590
0
Camps Cleared
0
1,952,024
Distance Traveled
1,981,199
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,045
526
135
6
0
383,667
5
L
Neith
10,713
510
93
4
0
406,556
4
W
Bakasura
12,230
582
184
9
0
528,373
3
L
Hun Batz
10,153
483
101
5
0
431,820
4
L
Persephone
9,829
468
76
4
0
373,524
4
W
Anubis
11,561
551
145
7
0
330,562
2
L
Zhong Kui
9,192
438
65
3
0
360,383
6
L
Vamana
11,205
534
192
9
0
379,741
5
W
Medusa
10,391
495
81
4
0
393,647
7
W
Ymir
9,653
460
45
2
0
344,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role