Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BossyTuilip6257
Ah Muzen Cab
Level 11
God Stats
5W - 2L
1,500 SR
Queue Stats
56W - 24L
1,702 Elo+
Party 2
Baron Samedi
Baron Samedi
BreakawayTrk2
Baron Samedi
Level 125
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
FoughtRobin
Sobek
Level 28
God Stats
5W - 7L
1,459 SR
Queue Stats
58W - 27L
1,657 Elo+
Party 2
Chaac
Chaac
archangel21809
Chaac
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
rickpickle71
Bastet
Level 70
God Stats
1W - 1L
1,810 SR
Queue Stats
105W - 56L
1,583 Elo+
Party 2
Team Averages
Level 72
1,593 SR
1,588 Elo+

VS

Team Averages
Level 76
1,615 SR
1,492 Elo+
Xing Tian
Xing Tian
HaterForHire
Xing Tian
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 190L
1,545 Elo+
Party 1
Sol
Sol
HostileHilton
Sol
Level 100
God Stats
7W - 6L
1,565 SR
Queue Stats
366W - 361L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sinner-II
Ah Muzen Cab
Level 105
God Stats
2W - 1L
1,799 SR
Queue Stats
219W - 108L
1,597 Elo+
Party 1
Thanatos
Thanatos
justrhadae_05
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,255 Elo+
Solo
Shiva
Shiva
ohwutduh
Shiva
Level 27
God Stats
23W - 16L
1,713 SR
Queue Stats
201W - 110L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BossyTuilip6257
Ah Muzen Cab
16
0 / 0 / 6
10,668
970
15,889
3,275
1,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
BreakawayTrk2
Baron Samedi
16
1 / 2 / 4
10,565
960
8,216
7,345
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 1 / 7
12,296
1,118
8,499
15,452
23,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 1 / 3
10,822
984
9,942
10,208
7,785
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
17
4 / 0 / 2
11,153
1,014
12,983
7,316
3,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

240

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HaterForHire
Xing Tian
16
1 / 1 / 2
11,792
1,072
5,241
16,257
25,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 4 / 4
10,534
958
8,550
13,887
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Sinner-II
Ah Muzen Cab
16
1 / 0 / 3
10,583
962
14,110
5,142
2,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
justrhadae_05
Thanatos
16
0 / 2 / 2
9,970
906
643
9,048
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
ohwutduh
Shiva
16
2 / 1 / 2
10,749
977
11,196
15,078
17,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
8
Kills
4
4
Deaths
8
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BossyTuilip6257
Ah Muzen Cab
0
0
6
3
W
Baron Samedi
BreakawayTrk2
Baron Samedi
1
2
4
1.5
W
1
1
7
4.5
L
Xing Tian
HaterForHire
Xing Tian
1
1
2
2
L
0
4
4
0.5
L
Ah Muzen Cab
Sinner-II
Ah Muzen Cab
1
0
3
2.5
W
2
1
3
3.5
L
Thanatos
justrhadae_05
Thanatos
0
2
2
0.5
L
Shiva
ohwutduh
Shiva
2
1
2
3
W
Bastet
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,529
Damage
39,740
43,596
Taken
59,412
41,487
Mitigated
55,293
15,845
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BossyTuilip6257
Ah Muzen Cab
15,889
4,147
672
1,600
3,275
1,692
0
633
2,596
0
59,455
W
Baron Samedi
BreakawayTrk2
Baron Samedi
8,216
382
2,761
1,999
7,345
4,428
0
1,916
5,299
23,257
0
W
8,499
152
0
3,680
15,452
23,706
0
5,402
9,704
15,756
0
L
Xing Tian
HaterForHire
Xing Tian
5,241
540
0
2,148
16,257
25,188
0
5,231
11,026
19,105
0
L
8,550
2,297
0
3,625
13,887
5,326
0
2,685
11,202
28,374
0
L
Ah Muzen Cab
Sinner-II
Ah Muzen Cab
14,110
4,501
0
1,324
5,142
2,563
0
2,064
3,078
0
41,045
W
9,942
537
0
2,993
10,208
7,785
0
2,664
7,342
0
25,529
L
Thanatos
justrhadae_05
Thanatos
643
248
0
1,600
9,048
4,578
0
1,567
7,481
0
11,153
L
Shiva
ohwutduh
Shiva
11,196
1,148
965
936
15,078
17,638
0
5,168
9,910
0
29,367
W
Bastet
12,983
3,080
0
2,140
7,316
3,876
0
2,334
4,864
0
23,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,504
Gold Earned
53,628
244
Minions Killed
275
8
Camps Cleared
8
1,080,196
Distance Traveled
1,059,406
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,668
970
118
11
4
221,768
0
W
Baron Samedi
10,565
960
46
4
1
177,479
0
W
Sobek
12,296
1,118
10
1
1
213,635
0
L
Xing Tian
11,792
1,072
36
3
0
208,060
0
L
Sol
10,534
958
68
6
5
185,634
0
L
Ah Muzen Cab
10,583
962
80
7
1
206,928
0
W
Chaac
10,822
984
40
4
1
212,959
1
L
Thanatos
9,970
906
27
2
1
234,896
0
L
Shiva
10,749
977
64
6
1
223,888
0
W
Bastet
11,153
1,014
30
3
1
254,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role