Player Matchup

Freya
Freya
GuMeKo170
Freya
Level 53
God Stats
1W - 1L
1,777 SR
Queue Stats
46W - 49L
1,415 Elo+
Solo
Hercules
Hercules
MEGADU
Hercules
Level 102
God Stats
20W - 27L
1,404 SR
Queue Stats
104W - 120L
1,388 Elo+
Solo
Nu Wa
Nu Wa
MelaTanga
Nu Wa
Level 110
God Stats
8W - 9L
1,500 SR
Queue Stats
109W - 132L
1,394 Elo+
Solo
Cabrakan
Cabrakan
TiimHellFire
Cabrakan
Level 108
God Stats
0W - 2L
1,320 SR
Queue Stats
51W - 65L
1,386 Elo+
Party 3
Pele
Pele
caduh10
Pele
Level 87
God Stats
6W - 8L
1,476 SR
Queue Stats
115W - 144L
1,400 Elo+
Party 3
Team Averages
Level 92
1,495 SR
1,397 Elo+

VS

Team Averages
Level 99
1,492 SR
1,427 Elo+
Chaac
Chaac
 
Chaac
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
LuanMB
Sylvanus
Level 138
God Stats
4W - 2L
1,336 SR
Queue Stats
41W - 38L
1,452 Elo+
Party 1
Medusa
Medusa
PETER2K30
Medusa
Level 99
God Stats
30W - 27L
1,501 SR
Queue Stats
91W - 90L
1,411 Elo+
Solo
Arachne
Arachne
Zedough
Arachne
Level 119
God Stats
3W - 1L
1,623 SR
Queue Stats
69W - 66L
1,458 Elo+
Party 1
Hel
Hel
ll-M-Izanagi-
Hel
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 40L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GuMeKo170
Freya
8
0 / 2 / 0
4,629
463
2,018
5,678
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
MEGADU
Hercules
10
3 / 2 / 1
5,569
557
3,904
9,739
4,419
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
MelaTanga
Nu Wa
7
0 / 4 / 1
4,844
484
3,867
6,599
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
TiimHellFire
Cabrakan
7
0 / 3 / 2
4,732
473
2,137
10,793
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Pele
caduh10
Pele
8
2 / 3 / 1
5,278
528
4,357
8,890
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 2
6,243
624
5,626
7,392
4,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
LuanMB
Sylvanus
10
7 / 0 / 5
7,012
701
8,147
7,854
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
PETER2K30
Medusa
11
3 / 0 / 5
6,310
631
8,239
5,475
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Zedough
Arachne
10
2 / 2 / 5
5,827
583
4,734
11,855
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 1 / 2
5,659
566
3,296
4,269
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
14
14
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
2
1
L
Freya
GuMeKo170
Freya
0
2
0
0
W
Sylvanus
LuanMB
Sylvanus
7
0
5
9.5
L
Hercules
MEGADU
Hercules
3
2
1
1.75
L
Nu Wa
MelaTanga
Nu Wa
0
4
1
0.13
W
Medusa
PETER2K30
Medusa
3
0
5
5.5
L
Cabrakan
TiimHellFire
Cabrakan
0
3
2
0.33
W
Arachne
Zedough
Arachne
2
2
5
2.25
L
Pele
caduh10
Pele
2
3
1
0.83
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,283
Damage
30,042
41,699
Taken
36,845
20,334
Mitigated
17,314
11,598
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,626
409
0
1,694
7,392
4,049
1,548
1,402
5,990
0
37,630
L
Freya
GuMeKo170
Freya
2,018
653
0
1,541
5,678
1,937
0
1,530
4,148
20,595
0
W
Sylvanus
LuanMB
Sylvanus
8,147
2,005
1,500
3,772
7,854
5,491
0
2,187
5,481
22,028
0
L
Hercules
MEGADU
Hercules
3,904
969
0
2,471
9,739
4,419
0
2,352
7,387
0
25,511
L
Nu Wa
MelaTanga
Nu Wa
3,867
1,111
0
1,339
6,599
2,085
90
1,513
5,086
29,639
0
W
Medusa
PETER2K30
Medusa
8,239
3,162
0
1,688
5,475
1,864
44
1,765
3,626
0
45,067
L
Cabrakan
TiimHellFire
Cabrakan
2,137
591
260
2,062
10,793
8,784
0
3,473
7,320
9,415
0
W
Arachne
Zedough
Arachne
4,734
3,291
0
3,606
11,855
4,326
0
1,500
10,345
0
34,732
L
Pele
caduh10
Pele
4,357
1,525
0
3,925
8,890
3,109
0
2,575
6,315
0
21,509
W
3,296
407
557
641
4,269
1,584
159
888
3,381
34,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
31,051
192
Minions Killed
296
0
Camps Cleared
0
974,630
Distance Traveled
970,610
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,243
624
71
7
0
173,688
0
L
Freya
4,629
463
45
5
0
205,177
3
W
Sylvanus
7,012
701
22
2
0
178,234
5
L
Hercules
5,569
557
37
4
0
194,455
2
L
Nu Wa
4,844
484
52
5
0
176,031
2
W
Medusa
6,310
631
74
7
0
209,539
5
L
Cabrakan
4,732
473
16
2
0
182,993
3
W
Arachne
5,827
583
63
6
0
215,696
1
L
Pele
5,278
528
42
4
0
215,974
0
W
Hel
5,659
566
66
7
0
193,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role