Player Matchup

Loki
Loki
Silver IV
Fieryshark112
Loki
Silver IV
Level 69
God Stats
1W - 2L
1,868 SR
Queue Stats
57W - 91L
994 MMR
Party 2
The Morrigan
The Morrigan
Silver V
Zerakue
The Morrigan
Silver V
Level 123
God Stats
17W - 22L
1,452 SR
Queue Stats
87W - 122L
944 MMR
Party 2
Chiron
Chiron
Bronze II
bucs1206
Chiron
Bronze II
Level 64
God Stats
7W - 8L
1,448 SR
Queue Stats
62W - 103L
452 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,590 SR
797 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 62
1,566 SR
790 MMR
Sylvanus
Sylvanus
Bronze II
Ghost48 xDUBx
Sylvanus
Bronze II
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 82L
484 MMR
Party 1
Fenrir
Fenrir
Silver V
MH-SuperGuy
Fenrir
Silver V
Level 46
God Stats
3W - 0L
1,485 SR
Queue Stats
41W - 65L
801 MMR
Party 1
Freya
Freya
Silver III
TheBigBadBoss21
Freya
Silver III
Level 83
God Stats
1W - 0L
1,714 SR
Queue Stats
152W - 188L
1,085 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 12 / 6
15,244
726
25,645
27,853
12,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Zerakue
The Morrigan
20
6 / 6 / 13
16,539
788
35,978
22,095
10,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
bucs1206
Chiron
20
5 / 6 / 11
15,132
721
20,938
23,648
11,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasBaron SamediCabrakanDa JiMaui

VS

Bans
HorusIshtarCthulhuMedusaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ghost48 xDUBx
Sylvanus
18
1 / 9 / 13
14,896
709
9,713
36,954
43,841
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
20
13 / 4 / 9
18,430
878
23,044
31,520
28,922
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 7 / 8
17,428
830
21,135
33,889
18,650
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
54
20
Kills
24
24
Deaths
20
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
9
12
6
1
W
Sylvanus
Ghost48 xDUBx
Sylvanus
1
9
13
0.83
W
Fenrir
13
4
9
4.38
W
10
7
8
2
L
The Morrigan
Zerakue
The Morrigan
6
6
13
2.08
L
Chiron
bucs1206
Chiron
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,561
Damage
53,892
73,596
Taken
102,363
34,462
Mitigated
91,413
17,046
Healing
34,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,645
9,357
0
4,173
27,853
12,336
871
12,082
15,771
0
75,144
W
Sylvanus
Ghost48 xDUBx
Sylvanus
9,713
3,010
3,697
7,706
36,954
43,841
550
10,540
26,414
34,447
0
W
Fenrir
23,044
8,289
2,506
7,870
31,520
28,922
562
12,973
18,547
3,500
49,061
W
21,135
6,910
1,086
11,501
33,889
18,650
2,433
10,137
23,752
106,207
0
L
The Morrigan
Zerakue
The Morrigan
35,978
8,091
70
6,525
22,095
10,938
837
8,801
13,294
97,332
2,942
L
Chiron
bucs1206
Chiron
20,938
7,233
795
5,483
23,648
11,188
850
11,511
12,126
0
49,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,915
Gold Earned
50,754
244
Minions Killed
189
0
Camps Cleared
0
983,543
Distance Traveled
949,251
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,244
726
64
3
0
333,446
3
W
Sylvanus
14,896
709
33
2
0
249,354
0
W
Fenrir
18,430
878
32
2
0
379,952
1
W
Freya
17,428
830
124
6
0
319,945
2
L
The Morrigan
16,539
788
131
6
0
303,854
9
L
Chiron
15,132
721
49
2
0
346,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role