Player Matchup

Skadi
Skadi
LostDays-
Skadi
Level 105
God Stats
1W - 0L
1,381 SR
Queue Stats
6W - 1L
1,787 Elo+
Party 2
Bellona
Bellona
Nisxriaa
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,709 Elo+
Party 2
Eset
Eset
VahJynaKiller
Eset
Level 27
God Stats
1W - 0L
1,309 SR
Queue Stats
4W - 0L
1,916 Elo+
Party 2
Team Averages
Level 46
1,397 SR
1,804 Elo+

VS

Team Averages
Level 65
1,461 SR
1,362 Elo+
Olorun
Olorun
JUGGALOaxGANG
Olorun
Level 28
God Stats
2W - 6L
1,406 SR
Queue Stats
86W - 118L
1,337 Elo+
Party 1
Fafnir
Fafnir
gwyn_of_flames
Fafnir
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 158L
1,349 Elo+
Party 1
King Arthur
King Arthur
weasel1400
King Arthur
Level 124
God Stats
24W - 33L
1,477 SR
Queue Stats
337W - 377L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LostDays-
Skadi
19
9 / 0 / 6
12,074
805
20,926
11,348
5,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Nisxriaa
Bellona
14
2 / 3 / 9
10,576
705
7,559
13,170
10,666
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 2 / 7
11,121
741
13,517
10,173
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
10,158
677
6,135
16,136
7,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 6 / 4
9,282
619
7,294
14,292
10,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
weasel1400
King Arthur
14
2 / 4 / 3
10,015
668
9,449
19,981
17,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
4
5
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Skadi
LostDays-
Skadi
9
0
6
12
W
Bellona
Nisxriaa
Bellona
2
3
9
2.17
W
4
2
7
3.75
L
0
6
4
0.33
L
King Arthur
weasel1400
King Arthur
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,002
Damage
22,878
34,691
Taken
50,409
20,937
Mitigated
34,705
11,147
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,135
2,620
299
3,082
16,136
7,154
0
6,882
9,254
36,642
2,253
W
Skadi
LostDays-
Skadi
20,926
8,729
0
2,156
11,348
5,551
1,927
5,352
5,996
0
57,836
W
Bellona
Nisxriaa
Bellona
7,559
3,054
1,536
2,508
13,170
10,666
741
4,526
8,644
0
22,134
W
13,517
1,266
2,106
2,841
10,173
4,720
800
3,673
6,500
65,205
0
L
7,294
1,140
0
2,065
14,292
10,414
0
2,985
11,307
23,250
0
L
King Arthur
weasel1400
King Arthur
9,449
613
0
0
19,981
17,137
0
3,710
16,271
0
43,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,771
Gold Earned
29,455
171
Minions Killed
156
0
Camps Cleared
0
806,171
Distance Traveled
764,698
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,158
677
77
5
0
224,941
1
W
Skadi
12,074
805
65
4
0
291,446
1
W
Bellona
10,576
705
20
1
0
266,588
0
W
Eset
11,121
741
86
6
0
248,137
2
L
Fafnir
9,282
619
22
1
0
261,136
1
L
King Arthur
10,015
668
57
4
0
278,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role