Player Matchup

Odin
Odin
Adom 4x
Odin
Level 69
God Stats
5W - 9L
1,470 SR
Queue Stats
338W - 401L
1,450 Elo+
Party 1
Tiamat
Tiamat
JayRod 4x
Tiamat
Level 94
God Stats
19W - 28L
1,395 SR
Queue Stats
626W - 763L
1,498 Elo+
Party 1
Izanami
Izanami
PJay 4x
Izanami
Level 38
God Stats
1W - 1L
1,746 SR
Queue Stats
36W - 37L
1,464 Elo+
Party 1
Team Averages
Level 67
1,537 SR
1,471 Elo+

VS

Team Averages
Level 76
1,645 SR
1,513 Elo+
Bastet
Bastet
Jumps pR
Bastet
Level 108
God Stats
33W - 24L
1,545 SR
Queue Stats
216W - 247L
1,466 Elo+
Solo
Vulcan
Vulcan
StowStew
Vulcan
Level 36
God Stats
4W - 0L
1,891 SR
Queue Stats
83W - 71L
1,451 Elo+
Solo
Xing Tian
Xing Tian
heflat
Xing Tian
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Adom 4x
Odin
12
0 / 2 / 2
8,905
636
5,618
13,867
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
JayRod 4x
Tiamat
15
2 / 6 / 1
9,904
707
11,505
14,209
11,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
PJay 4x
Izanami
14
2 / 7 / 1
9,019
644
10,633
18,610
7,538
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jumps pR
Bastet
16
7 / 2 / 6
11,384
813
19,492
16,684
9,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
StowStew
Vulcan
15
3 / 2 / 8
10,410
744
13,349
7,814
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
heflat
Xing Tian
17
5 / 0 / 10
11,942
853
9,069
18,725
24,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
15
15
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
Adom 4x
Odin
0
2
2
0.5
L
Tiamat
JayRod 4x
Tiamat
2
6
1
0.42
W
Bastet
Jumps pR
Bastet
7
2
6
5
L
Izanami
PJay 4x
Izanami
2
7
1
0.36
W
Vulcan
StowStew
Vulcan
3
2
8
3.5
W
Xing Tian
heflat
Xing Tian
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,756
Damage
41,910
46,686
Taken
43,223
31,662
Mitigated
37,305
8,611
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Adom 4x
Odin
5,618
594
0
3,610
13,867
12,758
0
5,741
8,126
0
13,684
L
Tiamat
JayRod 4x
Tiamat
11,505
871
81
1,787
14,209
11,366
0
7,632
6,577
38,591
0
W
Bastet
Jumps pR
Bastet
19,492
6,494
0
7,058
16,684
9,224
29
4,216
12,180
0
63,104
L
Izanami
PJay 4x
Izanami
10,633
7,774
0
3,133
18,610
7,538
0
9,060
9,550
0
40,186
W
Vulcan
StowStew
Vulcan
13,349
4,491
0
750
7,814
3,595
2,036
2,300
5,354
52,700
0
W
Xing Tian
heflat
Xing Tian
9,069
594
749
5,794
18,725
24,486
338
4,312
13,853
20,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
33,736
155
Minions Killed
164
0
Camps Cleared
0
637,466
Distance Traveled
825,773
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,905
636
17
1
0
196,765
3
L
Tiamat
9,904
707
70
5
0
235,334
1
W
Bastet
11,384
813
70
5
0
287,674
1
L
Izanami
9,019
644
68
5
0
205,367
0
W
Vulcan
10,410
744
80
6
0
259,142
1
W
Xing Tian
11,942
853
14
1
0
278,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role