Player Matchup

King Arthur
King Arthur
ConjurationNite
King Arthur
Level 89
God Stats
36W - 44L
1,527 SR
Queue Stats
293W - 318L
1,497 Elo+
Party 2
Merlin
Merlin
Cthuwhu
Merlin
Level 120
God Stats
43W - 43L
1,553 SR
Queue Stats
383W - 416L
1,476 Elo+
Party 2
Thanatos
Thanatos
EpicInferno
Thanatos
Level 89
God Stats
0W - 4L
1,218 SR
Queue Stats
56W - 63L
1,522 Elo+
Party 2
Ishtar
Ishtar
HesitatedOdin4
Ishtar
Level 143
God Stats
2W - 4L
1,508 SR
Queue Stats
40W - 59L
1,468 Elo+
Party 2
Cerberus
Cerberus
Risemare
Cerberus
Level 158
God Stats
0W - 1L
1,119 SR
Queue Stats
177W - 193L
1,532 Elo+
Party 2
Team Averages
Level 120
1,385 SR
1,499 Elo+

VS

Team Averages
Level 111
1,431 SR
1,534 Elo+
Aphrodite
Aphrodite
Amaldito
Aphrodite
Level 106
God Stats
1W - 0L
1,484 SR
Queue Stats
44W - 46L
1,520 Elo+
Solo
Hun Batz
Hun Batz
BrotherBlake
Hun Batz
Level 126
God Stats
1W - 3L
1,189 SR
Queue Stats
197W - 203L
1,515 Elo+
Party 1
The Morrigan
The Morrigan
CreamyBakedPoo
The Morrigan
Level 115
God Stats
6W - 4L
1,574 SR
Queue Stats
187W - 171L
1,539 Elo+
Party 1
Amaterasu
Amaterasu
Rovërt
Amaterasu
Level 122
God Stats
13W - 18L
1,409 SR
Queue Stats
105W - 101L
1,538 Elo+
Party 1
Chiron
Chiron
holyknighmare
Chiron
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 76L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConjurationNite
King Arthur
18
1 / 5 / 6
12,551
502
22,510
31,746
40,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Cthuwhu
Merlin
19
4 / 4 / 5
12,432
497
14,814
13,547
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
EpicInferno
Thanatos
17
6 / 7 / 3
12,026
481
7,726
23,960
12,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 6 / 2
11,851
474
17,451
25,061
12,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Risemare
Cerberus
17
1 / 7 / 5
10,188
408
12,407
33,778
35,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amaldito
Aphrodite
18
1 / 2 / 14
12,689
508
11,111
23,693
33,443
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
BrotherBlake
Hun Batz
20
7 / 2 / 9
14,472
579
20,869
25,868
12,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
CreamyBakedPoo
The Morrigan
20
7 / 6 / 8
14,345
574
23,142
18,774
10,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Rovërt
Amaterasu
18
3 / 4 / 9
12,817
513
14,702
32,556
35,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 0 / 4
15,861
634
19,902
17,660
9,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
13
Kills
29
29
Deaths
14
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Amaldito
Aphrodite
1
2
14
4
W
Hun Batz
BrotherBlake
Hun Batz
7
2
9
5.75
L
King Arthur
ConjurationNite
King Arthur
1
5
6
0.8
W
The Morrigan
CreamyBakedPoo
The Morrigan
7
6
8
1.83
L
Merlin
Cthuwhu
Merlin
4
4
5
1.63
L
Thanatos
EpicInferno
Thanatos
6
7
3
1.07
L
1
6
2
0.33
L
Cerberus
Risemare
Cerberus
1
7
5
0.5
W
Amaterasu
Rovërt
Amaterasu
3
4
9
1.88
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,908
Damage
89,726
128,092
Taken
118,551
105,432
Mitigated
101,237
39,632
Healing
47,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Amaldito
Aphrodite
11,111
2,488
6,377
12,118
23,693
33,443
1,086
8,875
14,818
41,788
0
W
Hun Batz
BrotherBlake
Hun Batz
20,869
7,912
0
6,367
25,868
12,815
4,036
3,159
22,709
0
130,823
L
King Arthur
ConjurationNite
King Arthur
22,510
3,356
0
5,190
31,746
40,014
76
7,067
24,679
36
94,502
W
The Morrigan
CreamyBakedPoo
The Morrigan
23,142
6,699
0
5,549
18,774
10,234
3,175
8,461
10,313
120,171
5,018
L
Merlin
Cthuwhu
Merlin
14,814
301
0
1,463
13,547
5,617
840
5,089
8,458
128,902
0
L
Thanatos
EpicInferno
Thanatos
7,726
1,513
0
14,781
23,960
12,369
0
5,149
18,811
0
86,377
L
17,451
8,980
0
9,363
25,061
12,245
2,010
3,022
22,039
0
127,436
L
Cerberus
Risemare
Cerberus
12,407
822
0
8,835
33,778
35,187
59
11,127
22,651
66,890
0
W
Amaterasu
Rovërt
Amaterasu
14,702
6,886
0
8,702
32,556
35,678
1,377
6,718
25,838
0
74,208
W
19,902
7,914
1,820
6,460
17,660
9,067
6,844
5,155
12,505
0
149,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,048
Gold Earned
70,184
752
Minions Killed
749
0
Camps Cleared
0
2,209,608
Distance Traveled
2,426,570
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,689
508
35
1
0
437,947
8
W
Hun Batz
14,472
579
164
7
0
564,320
4
L
King Arthur
12,551
502
151
6
0
435,078
7
W
The Morrigan
14,345
574
191
8
0
438,471
3
L
Merlin
12,432
497
188
8
0
455,522
10
L
Thanatos
12,026
481
118
5
0
512,047
1
L
Ishtar
11,851
474
156
6
0
392,746
5
L
Cerberus
10,188
408
139
6
0
414,215
4
W
Amaterasu
12,817
513
122
5
0
482,084
0
W
Chiron
15,861
634
237
9
0
503,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role