Player Matchup

Erlang Shen
Erlang Shen
ExMajik
Erlang Shen
Level 160
God Stats
0W - 1L
1,353 SR
Queue Stats
312W - 347L
1,371 Elo+
Solo
Hel
Hel
VindrGrohiik
Hel
Level 39
God Stats
3W - 3L
1,478 SR
Queue Stats
176W - 198L
1,415 Elo+
Party 1
Pele
Pele
bobnasty
Pele
Level 136
God Stats
1W - 1L
1,671 SR
Queue Stats
390W - 369L
1,432 Elo+
Party 1
Team Averages
Level 112
1,501 SR
1,406 Elo+

VS

Team Averages
Level 110
1,465 SR
1,457 Elo+
Raijin
Raijin
LeBlah-
Raijin
Level 96
God Stats
1W - 0L
1,340 SR
Queue Stats
121W - 95L
1,509 Elo+
Party 2
King Arthur
King Arthur
They_Must_Suffer
King Arthur
Level 128
God Stats
22W - 25L
1,505 SR
Queue Stats
422W - 504L
1,400 Elo+
Solo
Fenrir
Fenrir
xBlah TNB
Fenrir
Level 107
God Stats
44W - 36L
1,549 SR
Queue Stats
78W - 76L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ExMajik
Erlang Shen
10
0 / 6 / 0
6,109
611
4,421
11,656
9,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 0
6,927
693
2,056
6,819
4,721
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
11
0 / 4 / 0
6,327
633
7,239
9,681
3,817
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
LeBlah-
Raijin
14
3 / 0 / 9
8,097
810
9,907
6,769
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
They_Must_Suffer
King Arthur
12
2 / 0 / 8
7,320
732
6,101
6,445
4,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
xBlah TNB
Fenrir
13
7 / 0 / 5
8,997
900
6,948
9,108
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ExMajik
Erlang Shen
0
6
0
0
W
Raijin
LeBlah-
Raijin
3
0
9
7.5
W
King Arthur
They_Must_Suffer
King Arthur
2
0
8
6
L
0
2
0
0
L
Pele
0
4
0
0
W
Fenrir
xBlah TNB
Fenrir
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,716
Damage
22,956
28,156
Taken
22,322
17,616
Mitigated
14,534
6,898
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ExMajik
Erlang Shen
4,421
2,165
0
1,890
11,656
9,078
0
3,860
7,796
0
21,198
W
Raijin
LeBlah-
Raijin
9,907
1,590
0
1,250
6,769
2,553
204
728
6,041
42,618
0
W
King Arthur
They_Must_Suffer
King Arthur
6,101
859
0
620
6,445
4,469
0
229
6,216
0
25,026
L
2,056
270
1,305
2,816
6,819
4,721
0
2,729
4,090
15,138
0
L
Pele
7,239
1,405
0
887
9,681
3,817
0
3,423
6,258
0
26,999
W
Fenrir
xBlah TNB
Fenrir
6,948
1,672
426
4,207
9,108
7,512
387
1,139
7,969
0
15,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,363
Gold Earned
24,414
108
Minions Killed
135
0
Camps Cleared
0
551,798
Distance Traveled
578,538
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,109
611
40
4
0
182,117
5
W
Raijin
8,097
810
85
9
0
177,476
2
W
King Arthur
7,320
732
30
3
0
182,997
1
L
Hel
6,927
693
23
2
0
190,229
1
L
Pele
6,327
633
45
5
0
179,452
1
W
Fenrir
8,997
900
20
2
0
218,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role