Player Matchup

Camazotz
Camazotz
Akira_6798
Camazotz
Level 117
God Stats
3W - 2L
1,512 SR
Queue Stats
178W - 138L
1,631 Elo+
Party 1
Tiamat
Tiamat
AnAbsoluteUn1t
Tiamat
Level 30
God Stats
3W - 1L
1,747 SR
Queue Stats
137W - 65L
1,672 Elo+
Party 1
Amaterasu
Amaterasu
JamBro
Amaterasu
Level 107
God Stats
3W - 2L
1,786 SR
Queue Stats
291W - 186L
1,692 Elo+
Party 1
Nu Wa
Nu Wa
Sly CorZine 23
Nu Wa
Level 157
God Stats
4W - 0L
1,558 SR
Queue Stats
187W - 186L
1,532 Elo+
Solo
Hades
Hades
TreblexBass
Hades
Level 97
God Stats
7W - 3L
1,557 SR
Queue Stats
98W - 96L
1,545 Elo+
Solo
Team Averages
Level 102
1,632 SR
1,614 Elo+

VS

Team Averages
Level 108
1,578 SR
1,515 Elo+
Janus
Janus
Lost_8th
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 120L
1,482 Elo+
Solo
Merlin
Merlin
RUIN PYKE
Merlin
Level 139
God Stats
0W - 1L
1,380 SR
Queue Stats
33W - 45L
1,453 Elo+
Party 2
Agni
Agni
Sargent Simon
Agni
Level 145
God Stats
0W - 3L
1,384 SR
Queue Stats
72W - 74L
1,521 Elo+
Party 2
Nike
Nike
sontix99
Nike
Level 88
God Stats
4W - 2L
1,868 SR
Queue Stats
154W - 114L
1,596 Elo+
Solo
Kali
Kali
xNitexBunnyx
Kali
Level 133
God Stats
3W - 2L
1,759 SR
Queue Stats
359W - 349L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Akira_6798
Camazotz
17
5 / 2 / 6
9,767
751
6,617
14,702
14,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 1 / 12
9,994
769
12,768
13,347
8,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
JamBro
Amaterasu
16
5 / 3 / 12
10,669
821
11,968
20,014
20,730
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 1 / 9
10,588
814
14,793
8,431
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 11
9,793
753
9,235
11,632
7,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lost_8th
Janus
16
3 / 3 / 5
9,751
750
7,522
8,450
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
RUIN PYKE
Merlin
16
2 / 4 / 5
9,415
724
9,369
9,944
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 6
9,655
743
12,928
11,558
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
3 / 5 / 7
9,027
694
10,529
16,193
15,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 3 / 6
8,391
645
7,378
13,748
5,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
20
Kills
10
10
Deaths
20
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Akira_6798
Camazotz
5
2
6
4
W
4
1
12
10
W
Amaterasu
JamBro
Amaterasu
5
3
12
3.67
L
Janus
Lost_8th
Janus
3
3
5
1.83
L
Merlin
RUIN PYKE
Merlin
2
4
5
1.13
L
2
5
6
1
W
3
1
9
7.5
W
3
3
11
2.83
L
Nike
3
5
7
1.3
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,381
Damage
47,726
68,126
Taken
59,893
55,725
Mitigated
34,349
38,316
Healing
18,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Akira_6798
Camazotz
6,617
1,294
1,314
7,423
14,702
14,539
103
4,210
10,492
0
15,435
W
12,768
621
2,532
5,549
13,347
8,992
881
6,621
6,726
22,177
0
W
Amaterasu
JamBro
Amaterasu
11,968
3,559
2,889
7,543
20,014
20,730
294
10,394
9,620
884
14,083
L
Janus
Lost_8th
Janus
7,522
296
2,122
1,285
8,450
3,733
210
6,824
1,626
28,608
0
L
Merlin
RUIN PYKE
Merlin
9,369
577
1,005
1,440
9,944
4,373
451
5,858
4,041
30,479
0
L
12,928
451
736
2,707
11,558
5,126
758
7,488
4,021
30,656
0
W
14,793
4,571
2,425
3,486
8,431
4,414
1,555
2,981
5,450
47,785
0
W
9,235
157
1,632
3,523
11,632
7,050
1,636
5,613
6,019
14,823
0
L
Nike
10,529
335
981
1,976
16,193
15,262
104
9,144
6,638
0
22,598
L
7,378
1,917
1,255
4,948
13,748
5,855
1,278
8,366
5,099
0
20,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,811
Gold Earned
46,239
146
Minions Killed
171
0
Camps Cleared
0
1,252,591
Distance Traveled
1,140,491
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,767
751
19
1
0
258,387
0
W
Tiamat
9,994
769
20
2
0
269,855
0
W
Amaterasu
10,669
821
10
1
0
277,348
0
L
Janus
9,751
750
40
3
0
249,369
0
L
Merlin
9,415
724
38
3
0
217,685
0
L
Agni
9,655
743
45
3
0
227,514
2
W
Nu Wa
10,588
814
80
6
0
236,749
0
W
Hades
9,793
753
17
1
0
210,252
0
L
Nike
9,027
694
16
1
0
194,418
0
L
Kali
8,391
645
32
2
0
251,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role