Player Matchup

Ravana
Ravana
Based Roomy
Ravana
Level 141
God Stats
6W - 10L
1,536 SR
Queue Stats
80W - 88L
1,512 Elo+
Party 1
Hercules
Hercules
DeadDarkClown18
Hercules
Level 156
God Stats
1W - 1L
1,468 SR
Queue Stats
52W - 90L
1,378 Elo+
Party 1
Aphrodite
Aphrodite
OffnsiveMaterial
Aphrodite
Level 149
God Stats
0W - 2L
1,315 SR
Queue Stats
107W - 108L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
Pinocchiocchio
Hou Yi
Level 142
God Stats
1W - 1L
1,460 SR
Queue Stats
38W - 57L
1,385 Elo+
Party 1
Geb
Geb
boataholicinatx
Geb
Level 148
God Stats
6W - 5L
1,728 SR
Queue Stats
129W - 120L
1,586 Elo+
Party 1
Team Averages
Level 147
1,501 SR
1,474 Elo+

VS

Team Averages
Level 130
1,495 SR
1,543 Elo+
Ne Zha
Ne Zha
KeyPlains131014
Ne Zha
Level 158
God Stats
3W - 2L
1,464 SR
Queue Stats
386W - 357L
1,617 Elo+
Party 2
Erlang Shen
Erlang Shen
LeToallin
Erlang Shen
Level 128
God Stats
2W - 2L
1,495 SR
Queue Stats
110W - 110L
1,545 Elo+
Party 2
Merlin
Merlin
XXI DxDragon
Merlin
Level 128
God Stats
4W - 1L
1,736 SR
Queue Stats
77W - 70L
1,554 Elo+
Party 2
Ares
Ares
ZARNGED
Ares
Level 121
God Stats
4W - 2L
1,560 SR
Queue Stats
326W - 319L
1,494 Elo+
Solo
Skadi
Skadi
mike1234567890
Skadi
Level 116
God Stats
1W - 1L
1,219 SR
Queue Stats
46W - 44L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
7 / 5 / 1
12,178
554
13,927
16,875
8,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
15
0 / 3 / 3
9,023
410
5,418
20,558
18,682
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
15
1 / 6 / 2
9,763
444
9,765
18,491
8,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 4 / 0
10,871
494
7,425
21,708
7,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 5 / 5
9,310
423
10,269
24,701
22,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
13,097
595
22,323
18,843
20,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
LeToallin
Erlang Shen
18
4 / 1 / 4
12,139
552
10,093
23,389
12,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
18
7 / 2 / 6
12,070
549
16,227
11,076
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
ZARNGED
Ares
16
3 / 2 / 11
11,261
512
9,195
20,318
26,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 3 / 4
13,519
615
19,048
17,180
8,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
23
23
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ravana
7
5
1
1.5
L
Hercules
0
3
3
0.5
W
5
1
8
9
W
Erlang Shen
LeToallin
Erlang Shen
4
1
4
6
L
Aphrodite
1
6
2
0.33
L
1
4
0
0.25
W
Merlin
7
2
6
5
W
Ares
ZARNGED
Ares
3
2
11
4.25
L
0
5
5
0.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,804
Damage
76,886
102,333
Taken
90,806
67,066
Mitigated
73,519
37,086
Healing
26,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
13,927
4,417
0
3,799
16,875
8,938
2,332
3,561
13,070
0
93,054
L
Hercules
5,418
1,276
0
6,457
20,558
18,682
247
6,811
12,673
0
44,708
W
22,323
7,212
0
9,827
18,843
20,958
2,703
4,550
14,293
0
114,475
W
Erlang Shen
LeToallin
Erlang Shen
10,093
5,549
0
6,194
23,389
12,400
0
5,808
17,581
0
105,148
L
Aphrodite
9,765
581
5,557
9,107
18,491
8,855
64
4,258
13,954
80,670
0
L
7,425
3,138
0
8,739
21,708
7,888
0
2,014
19,694
0
100,574
W
Merlin
16,227
786
0
1,001
11,076
5,407
879
4,858
6,218
97,286
0
W
Ares
ZARNGED
Ares
9,195
1,054
0
5,606
20,318
26,559
0
7,132
13,186
35,016
1,765
L
10,269
929
0
3,427
24,701
22,703
174
8,971
15,674
41,358
0
W
19,048
7,334
0
4,247
17,180
8,195
4,056
1,346
15,834
0
127,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,145
Gold Earned
62,086
552
Minions Killed
701
0
Camps Cleared
0
2,015,175
Distance Traveled
2,235,291
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,178
554
123
6
0
443,696
4
L
Hercules
9,023
410
79
4
0
422,756
1
W
Ne Zha
13,097
595
161
7
0
450,905
3
W
Erlang Shen
12,139
552
139
6
0
539,199
6
L
Aphrodite
9,763
444
155
7
0
383,796
7
L
Hou Yi
10,871
494
155
7
0
347,636
2
W
Merlin
12,070
549
154
7
0
408,255
4
W
Ares
11,261
512
45
2
0
442,849
5
L
Geb
9,310
423
40
2
0
417,291
6
W
Skadi
13,519
615
202
9
0
394,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role