Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HYPNOGLANCE
Bacchus
Level 88
God Stats
0W - 4L
1,171 SR
Queue Stats
13W - 60L
1,156 Elo+
Party 2
Awilix
Awilix
cautious_kid
Awilix
Level 26
God Stats
1W - 5L
1,035 SR
Queue Stats
4W - 20L
1,072 Elo+
Party 2
Team Averages
Level 81
1,235 SR
1,243 Elo+

VS

Team Averages
Level 59
1,571 SR
1,433 Elo+
Amaterasu
Amaterasu
SqueakyFish
Amaterasu
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,384 Elo+
Solo
Olorun
Olorun
culyGOD
Olorun
Level 84
God Stats
13W - 11L
1,619 SR
Queue Stats
97W - 123L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
monotic
Danzaburou
Level 17
God Stats
12W - 11L
1,595 SR
Queue Stats
25W - 37L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 2 / 7
10,182
727
17,104
8,170
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
HYPNOGLANCE
Bacchus
14
2 / 5 / 8
10,295
735
7,538
15,897
18,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
15
9 / 4 / 4
10,820
773
12,413
11,834
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SqueakyFish
Amaterasu
15
3 / 7 / 6
10,784
770
6,739
16,880
12,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
culyGOD
Olorun
16
3 / 3 / 7
10,742
767
11,238
13,841
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
monotic
Danzaburou
15
5 / 3 / 6
11,359
811
10,542
12,380
5,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
13
Kills
11
11
Deaths
13
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
7
2.75
L
Bacchus
HYPNOGLANCE
Bacchus
2
5
8
1.2
W
Amaterasu
SqueakyFish
Amaterasu
3
7
6
0.86
L
Awilix
9
4
4
2.75
W
Olorun
culyGOD
Olorun
3
3
7
2.17
W
Danzaburou
monotic
Danzaburou
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,055
Damage
28,519
35,901
Taken
43,101
30,077
Mitigated
25,545
3,460
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,104
975
0
0
8,170
3,918
614
3,921
4,249
58,273
0
L
Bacchus
HYPNOGLANCE
Bacchus
7,538
755
0
2,200
15,897
18,946
698
3,170
12,727
14,883
0
W
Amaterasu
SqueakyFish
Amaterasu
6,739
3,042
1,452
2,710
16,880
12,664
306
8,121
8,321
0
15,675
L
Awilix
12,413
5,056
0
1,260
11,834
7,213
1,128
3,654
8,180
0
28,642
W
Olorun
culyGOD
Olorun
11,238
4,547
670
5,646
13,841
7,684
1,271
7,388
6,051
52,511
4,916
W
Danzaburou
monotic
Danzaburou
10,542
5,858
0
2,615
12,380
5,197
1,272
9,185
3,101
0
33,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
32,885
135
Minions Killed
159
0
Camps Cleared
0
788,340
Distance Traveled
722,454
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,182
727
89
6
0
256,018
4
L
Bacchus
10,295
735
10
1
0
268,041
4
W
Amaterasu
10,784
770
22
2
0
238,477
2
L
Awilix
10,820
773
36
3
0
264,281
0
W
Olorun
10,742
767
91
7
0
237,648
2
W
Danzaburou
11,359
811
46
3
0
246,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role