Player Matchup

Neith
Neith
BEDO-IX
Neith
Level 142
God Stats
63W - 41L
1,585 SR
Queue Stats
634W - 512L
1,515 Elo+
Party 1
Bacchus
Bacchus
W7SH-W7
Bacchus
Level 119
God Stats
24W - 20L
1,508 SR
Queue Stats
772W - 712L
1,553 Elo+
Party 1
Freya
Freya
iDettol__
Freya
Level 143
God Stats
6W - 4L
1,738 SR
Queue Stats
719W - 530L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
lll9mohanadlll75
Cabrakan
Level 67
God Stats
28W - 33L
1,406 SR
Queue Stats
234W - 217L
1,556 Elo+
Party 1
Pele
Pele
nusy_
Pele
Level 138
God Stats
11W - 17L
1,383 SR
Queue Stats
322W - 291L
1,520 Elo+
Party 1
Team Averages
Level 122
1,524 SR
1,529 Elo+

VS

Team Averages
Level 74
1,484 SR
1,481 Elo+
Cthulhu
Cthulhu
Cengo96-
Cthulhu
Level 154
God Stats
15W - 17L
1,509 SR
Queue Stats
513W - 492L
1,456 Elo+
Party 2
Anubis
Anubis
IFatizy-
Anubis
Level 52
God Stats
2W - 2L
1,306 SR
Queue Stats
127W - 119L
1,380 Elo+
Party 2
Ravana
Ravana
I_ViE4Z-ol
Ravana
Level 68
God Stats
2W - 7L
1,298 SR
Queue Stats
206W - 181L
1,515 Elo+
Party 2
Tyr
Tyr
ItzAzrael-
Tyr
Level 25
God Stats
1W - 1L
1,805 SR
Queue Stats
30W - 21L
1,635 Elo+
Party 2
Ishtar
Ishtar
TV3DZ
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BEDO-IX
Neith
20
6 / 9 / 15
15,830
546
30,369
26,336
13,938
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
W7SH-W7
Bacchus
19
4 / 8 / 17
14,774
509
15,245
31,133
41,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
iDettol__
Freya
20
15 / 6 / 14
17,145
591
29,816
31,001
14,352
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 6 / 10
16,706
576
23,433
28,467
24,060
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pele
nusy_
Pele
20
6 / 12 / 10
15,321
528
18,169
30,876
13,696
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cengo96-
Cthulhu
20
4 / 5 / 11
15,518
535
21,510
33,929
30,843
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
IFatizy-
Anubis
19
4 / 11 / 13
12,488
431
15,954
27,205
14,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
I_ViE4Z-ol
Ravana
20
21 / 8 / 3
16,444
567
26,918
28,741
16,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 4 / 20
13,933
480
28,459
35,116
43,596
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
TV3DZ
Ishtar
17
2 / 12 / 5
12,041
415
12,773
23,512
9,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
91
40
Kills
39
41
Deaths
40
66
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Neith
BEDO-IX
Neith
6
9
15
1.5
L
Cthulhu
Cengo96-
Cthulhu
4
5
11
1.9
L
Anubis
IFatizy-
Anubis
4
11
13
0.95
L
Ravana
I_ViE4Z-ol
Ravana
21
8
3
2.81
L
8
4
20
4.5
L
Ishtar
TV3DZ
Ishtar
2
12
5
0.38
W
Bacchus
W7SH-W7
Bacchus
4
8
17
1.56
W
Freya
iDettol__
Freya
15
6
14
3.67
W
9
6
10
2.33
W
Pele
nusy_
Pele
6
12
10
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,032
Damage
105,614
147,813
Taken
148,503
107,358
Mitigated
114,175
43,624
Healing
41,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BEDO-IX
Neith
30,369
13,443
0
7,294
26,336
13,938
4,494
7,460
18,876
0
126,334
L
Cthulhu
Cengo96-
Cthulhu
21,510
459
241
17,541
33,929
30,843
1,935
14,357
19,442
141,385
0
L
Anubis
IFatizy-
Anubis
15,954
270
0
7,126
27,205
14,131
226
14,195
12,858
79,491
0
L
Ravana
I_ViE4Z-ol
Ravana
26,918
5,213
0
4,458
28,741
16,276
736
10,907
17,641
0
124,344
L
28,459
3,270
0
7,773
35,116
43,596
0
14,123
20,643
0
83,842
L
Ishtar
TV3DZ
Ishtar
12,773
6,990
0
4,134
23,512
9,329
4,828
12,914
9,976
0
77,877
W
Bacchus
W7SH-W7
Bacchus
15,245
601
0
4,514
31,133
41,312
262
7,482
23,651
50,989
1,493
W
Freya
iDettol__
Freya
29,816
9,487
0
17,777
31,001
14,352
1,948
5,811
25,190
122,592
5,207
W
23,433
4,125
943
6,928
28,467
24,060
520
13,787
14,680
103,506
0
W
Pele
nusy_
Pele
18,169
5,258
0
6,168
30,876
13,696
1,404
5,877
24,999
0
116,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,776
Gold Earned
70,424
684
Minions Killed
700
0
Camps Cleared
0
2,488,110
Distance Traveled
2,392,599
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,830
546
140
5
0
439,798
6
L
Cthulhu
15,518
535
243
8
0
536,317
4
L
Anubis
12,488
431
104
4
0
419,699
2
L
Ravana
16,444
567
152
5
0
513,412
0
L
Tyr
13,933
480
84
3
0
566,208
3
L
Ishtar
12,041
415
117
4
0
356,963
0
W
Bacchus
14,774
509
33
1
0
522,850
1
W
Freya
17,145
591
173
6
0
525,253
4
W
Cabrakan
16,706
576
169
6
0
457,525
1
W
Pele
15,321
528
169
6
0
542,684
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role