Player Matchup

Guan Yu
Guan Yu
Masters
DivineStature
Guan Yu
Masters
Level 160
God Stats
63W - 9L
1,967 SR
Queue Stats
293W - 140L
2,565 MMR
Party 1
Bastet
Bastet
Masters
Drippy Legacy
Bastet
Masters
Level 157
God Stats
10W - 8L
1,655 SR
Queue Stats
913W - 606L
2,429 MMR
Party 1
Discordia
Discordia
Masters
Scumzzz
Discordia
Masters
Level 121
God Stats
4W - 6L
1,686 SR
Queue Stats
282W - 211L
2,092 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 146
1,769 SR
2,362 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,525 SR
1,525 MMR
Bacchus
Bacchus
Silver V
IDARTH ZADDY
Bacchus
Silver V
Level 109
God Stats
5W - 7L
1,439 SR
Queue Stats
90W - 120L
991 MMR
Solo
Yu Huang
Yu Huang
Gold IV
IMPROBABLYBAKED
Yu Huang
Gold IV
Level 148
God Stats
2W - 3L
1,547 SR
Queue Stats
80W - 84L
1,648 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Red Ripple
Ah Muzen Cab
Platinum II
Level 159
God Stats
7W - 4L
1,590 SR
Queue Stats
148W - 165L
1,937 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
3 / 0 / 10
8,044
804
4,983
9,402
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 9
8,423
842
7,998
9,936
4,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Scumzzz
Discordia
14
7 / 1 / 6
8,931
893
10,562
4,929
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CabrakanHorusAchillesAtlasGanesha

VS

Bans
ChaacSobekScyllaShivaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IDARTH ZADDY
Bacchus
9
1 / 4 / 0
6,614
661
4,112
10,804
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
11
0 / 4 / 1
6,583
658
4,864
6,930
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Red Ripple
Ah Muzen Cab
11
0 / 6 / 0
6,391
639
4,050
9,089
3,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
0
10
8
W
4
0
9
8.5
L
Bacchus
IDARTH ZADDY
Bacchus
1
4
0
0.25
L
Yu Huang
0
4
1
0.13
L
Ah Muzen Cab
Red Ripple
Ah Muzen Cab
0
6
0
0
W
Discordia
Scumzzz
Discordia
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,543
Damage
13,026
24,267
Taken
26,823
14,793
Mitigated
14,583
10,256
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
4,983
456
2,162
3,536
9,402
8,147
453
2,675
6,727
0
21,981
W
7,998
1,816
0
2,874
9,936
4,559
1,444
3,400
6,536
0
33,037
L
Bacchus
IDARTH ZADDY
Bacchus
4,112
272
0
1,790
10,804
8,757
0
3,289
6,847
7,847
0
L
Yu Huang
4,864
316
0
500
6,930
2,455
0
3,704
2,803
23,770
0
L
Ah Muzen Cab
Red Ripple
Ah Muzen Cab
4,050
1,171
0
1,627
9,089
3,371
0
2,736
5,953
0
24,520
W
Discordia
Scumzzz
Discordia
10,562
593
0
1,684
4,929
2,087
1,233
2,957
1,972
43,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,398
Gold Earned
19,588
156
Minions Killed
106
0
Camps Cleared
0
608,895
Distance Traveled
515,794
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,044
804
27
3
0
200,913
3
W
Bastet
8,423
842
38
4
0
221,513
0
L
Bacchus
6,614
661
10
1
0
169,155
2
L
Yu Huang
6,583
658
53
5
0
171,103
0
L
Ah Muzen Cab
6,391
639
43
4
0
175,536
2
W
Discordia
8,931
893
91
9
0
186,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role