Player Matchup

Neith
Neith
ColonelKelch
Neith
Level 29
God Stats
1W - 7L
1,424 SR
Queue Stats
2W - 8L
1,303 Elo+
Party 1
Thanatos
Thanatos
KokoBeware
Thanatos
Level 124
God Stats
2W - 2L
1,326 SR
Queue Stats
56W - 62L
1,458 Elo+
Party 1
Ra
Ra
NiculousB
Ra
Level 29
God Stats
2W - 10L
1,225 SR
Queue Stats
4W - 20L
1,195 Elo+
Party 1
Ymir
Ymir
SlupeeKid
Ymir
Level 66
God Stats
0W - 1L
1,561 SR
Queue Stats
92W - 108L
1,440 Elo+
Party 1
Maui
Maui
TheHobovillage
Maui
Level 109
God Stats
4W - 4L
1,641 SR
Queue Stats
48W - 56L
1,440 Elo+
Party 1
Team Averages
Level 71
1,436 SR
1,367 Elo+

VS

Team Averages
Level 89
1,528 SR
1,442 Elo+
Thanatos
Thanatos
FOX2000JR
Thanatos
Level 86
God Stats
10W - 7L
1,547 SR
Queue Stats
68W - 76L
1,375 Elo+
Solo
Maui
Maui
GaudiestMonk46
Maui
Level 93
God Stats
7W - 1L
1,672 SR
Queue Stats
214W - 226L
1,405 Elo+
Solo
Hera
Hera
NeroXGarmers
Hera
Level 144
God Stats
13W - 5L
1,443 SR
Queue Stats
129W - 101L
1,460 Elo+
Solo
Cupid
Cupid
ReadyChuck
Cupid
Level 101
God Stats
3W - 4L
1,384 SR
Queue Stats
98W - 125L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
smokeytheog420
Gilgamesh
Level 20
God Stats
17W - 12L
1,596 SR
Queue Stats
33W - 28L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,756
431
5,522
13,259
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
KokoBeware
Thanatos
17
9 / 4 / 0
10,425
579
12,955
16,528
8,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 1
8,324
462
2,922
12,492
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
11
0 / 4 / 4
7,856
436
7,951
18,520
18,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 0
9,050
503
4,636
12,292
13,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FOX2000JR
Thanatos
15
10 / 4 / 3
10,145
564
9,983
16,772
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 7
9,038
502
5,872
17,277
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 8
9,143
508
13,144
6,489
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
16
8 / 2 / 6
9,919
551
16,404
14,224
6,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
smokeytheog420
Gilgamesh
15
0 / 1 / 1
8,759
487
6,807
12,674
8,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
11
Kills
24
24
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Thanatos
FOX2000JR
Thanatos
10
4
3
2.88
W
3
3
7
2.17
L
Thanatos
KokoBeware
Thanatos
9
4
0
2.25
W
3
1
8
7
L
1
7
1
0.21
W
Cupid
8
2
6
5.5
L
Ymir
0
4
4
0.5
L
1
2
0
0.5
W
Gilgamesh
smokeytheog420
Gilgamesh
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,986
Damage
52,210
73,091
Taken
67,436
50,128
Mitigated
45,350
28,241
Healing
30,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,522
3,055
180
2,644
13,259
4,208
1,331
2,889
10,370
0
46,456
W
Thanatos
FOX2000JR
Thanatos
9,983
2,640
373
14,994
16,772
8,819
1,082
1,037
15,715
0
62,239
W
5,872
1,490
689
4,599
17,277
19,376
514
5,296
11,867
24,061
0
L
Thanatos
KokoBeware
Thanatos
12,955
5,817
0
14,367
16,528
8,546
0
4,576
11,952
0
95,794
W
13,144
2,758
0
1,790
6,489
2,280
1,240
1,268
5,107
57,908
0
L
2,922
222
536
2,948
12,492
5,806
67
7,194
5,298
52,614
0
W
Cupid
16,404
10,446
301
5,883
14,224
6,851
1,810
3,321
10,893
0
90,555
L
Ymir
7,951
2,146
0
4,190
18,520
18,354
0
4,357
14,163
28,045
264
L
4,636
1,315
0
3,376
12,292
13,214
0
0
12,292
51,249
7,438
W
Gilgamesh
smokeytheog420
Gilgamesh
6,807
1,728
0
1,797
12,674
8,024
882
3,857
8,817
0
52,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,411
Gold Earned
47,004
467
Minions Killed
432
0
Camps Cleared
0
1,588,833
Distance Traveled
1,559,256
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,756
431
83
5
0
302,222
0
W
Thanatos
10,145
564
92
5
0
363,287
4
W
Maui
9,038
502
29
2
0
295,100
5
L
Thanatos
10,425
579
119
7
0
376,977
1
W
Hera
9,143
508
83
5
0
342,201
0
L
Ra
8,324
462
98
5
0
313,947
0
W
Cupid
9,919
551
137
8
0
294,518
2
L
Ymir
7,856
436
43
2
0
289,807
2
L
Maui
9,050
503
124
7
0
305,880
0
W
Gilgamesh
8,759
487
91
5
0
264,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role