Player Matchup

Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Jhendrix8
Sun Wukong
Silver I
Level 126
God Stats
0W - 1L
1,778 SR
Queue Stats
227W - 236L
1,277 MMR
Solo
Rama
Rama
Bronze V
OTTO-MATICK
Rama
Bronze V
Level 146
God Stats
10W - 11L
1,497 SR
Queue Stats
11W - 19L
1,238 MMR
Solo
Susano
Susano
Silver II
mak1nplayz_-
Susano
Silver II
Level 158
God Stats
5W - 9L
1,466 SR
Queue Stats
44W - 46L
1,190 MMR
Party 1
Ares
Ares
Bronze III
stalkerofpain
Ares
Bronze III
Level 42
God Stats
0W - 1L
1,716 SR
Queue Stats
4W - 13L
1,270 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,591 SR
1,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,463 SR
1,307 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
MoistEncounters
Neith
Silver I
Level 126
God Stats
3W - 1L
1,433 SR
Queue Stats
53W - 61L
1,298 MMR
Solo
Yemoja
Yemoja
Silver I
Raynier1480
Yemoja
Silver I
Level 148
God Stats
20W - 23L
1,502 SR
Queue Stats
63W - 60L
1,234 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
SoapyTobi
Baron Samedi
Gold V
Level 158
God Stats
148W - 119L
1,558 SR
Queue Stats
288W - 295L
1,303 MMR
Solo
Cthulhu
Cthulhu
Silver I
bearshark87
Cthulhu
Silver I
Level 124
God Stats
8W - 11L
1,320 SR
Queue Stats
379W - 389L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
0 / 1 / 0
3,930
491
514
3,906
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Jhendrix8
Sun Wukong
9
1 / 0 / 0
5,210
651
4,078
6,210
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,137
517
928
4,863
1,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
6
0 / 3 / 0
4,083
510
3,057
6,331
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 2 / 0
3,774
472
832
6,721
3,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
DanzaburouCliodhnaScyllaDa Ji

VS

Bans
HadesIshtarAchillesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 0 / 2
4,706
588
2,687
5,124
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 1
5,009
626
3,774
3,743
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
7
1 / 0 / 4
5,132
642
3,280
5,118
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
SoapyTobi
Baron Samedi
8
3 / 0 / 1
4,834
604
3,090
3,607
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
bearshark87
Cthulhu
9
0 / 1 / 0
5,118
640
4,227
6,677
3,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
7
7
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
1
0
0
W
Fenrir
 
Fenrir
1
0
2
2
L
Sun Wukong
Jhendrix8
Sun Wukong
1
0
0
1
W
2
0
1
2.5
L
0
1
0
0
W
Yemoja
1
0
4
3
W
Baron Samedi
SoapyTobi
Baron Samedi
3
0
1
3.5
W
Cthulhu
bearshark87
Cthulhu
0
1
0
0
L
Susano
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,409
Damage
17,058
28,031
Taken
24,269
12,523
Mitigated
10,773
9,418
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
514
161
0
1,497
3,906
1,306
0
1,633
2,273
20,471
0
W
Fenrir
 
Fenrir
2,687
878
0
1,518
5,124
1,747
615
71
5,020
0
26,147
L
Sun Wukong
Jhendrix8
Sun Wukong
4,078
1,340
0
2,645
6,210
4,119
0
4,227
1,983
0
30,027
W
3,774
1,865
0
1,161
3,743
1,449
0
1,083
2,660
0
35,836
L
928
636
0
2,477
4,863
1,216
0
892
3,971
0
19,053
W
Yemoja
3,280
857
389
1,261
5,118
2,543
241
982
4,136
17,418
2,031
W
Baron Samedi
SoapyTobi
Baron Samedi
3,090
554
384
1,885
3,607
1,319
554
477
3,130
24,781
0
W
Cthulhu
bearshark87
Cthulhu
4,227
1,108
0
3,292
6,677
3,715
0
0
6,119
32,415
0
L
Susano
3,057
881
0
1,838
6,331
2,182
0
1,753
4,578
0
18,416
L
832
141
0
961
6,721
3,700
0
1,801
4,920
15,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,134
Gold Earned
24,799
200
Minions Killed
253
0
Camps Cleared
0
699,252
Distance Traveled
792,626
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,930
491
29
4
0
112,686
2
W
Fenrir
4,706
588
51
6
0
182,915
1
L
Sun Wukong
5,210
651
58
7
0
158,544
1
W
Neith
5,009
626
62
8
0
143,399
1
L
Rama
4,137
517
44
6
0
141,345
0
W
Yemoja
5,132
642
29
4
0
155,307
4
W
Baron Samedi
4,834
604
42
5
0
160,706
1
W
Cthulhu
5,118
640
69
9
0
150,299
3
L
Susano
4,083
510
44
6
0
154,305
1
L
Ares
3,774
472
25
3
0
132,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role