Player Matchup

Cthulhu
Cthulhu
FunkyRob_
Cthulhu
Level 134
God Stats
24W - 24L
1,506 SR
Queue Stats
740W - 605L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
KthuluKat
Guan Yu
Level 88
God Stats
1W - 4L
1,078 SR
Queue Stats
201W - 215L
1,489 Elo+
Party 2
Medusa
Medusa
allBrans
Medusa
Level 47
God Stats
1W - 2L
1,175 SR
Queue Stats
86W - 130L
1,383 Elo+
Solo
Yu Huang
Yu Huang
iorwerthat
Yu Huang
Level 129
God Stats
1W - 2L
1,154 SR
Queue Stats
244W - 164L
1,540 Elo+
Party 2
Nemesis
Nemesis
v Heartles R
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,405 Elo+
Solo
Team Averages
Level 105
1,283 SR
1,469 Elo+

VS

Team Averages
Level 114
1,428 SR
1,411 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
BRUT2TOSS
Nox
Level 158
God Stats
0W - 2L
1,406 SR
Queue Stats
48W - 48L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
danimal4444
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 118L
1,429 Elo+
Solo
Khepri
Khepri
dark nexus115
Khepri
Level 104
God Stats
4W - 7L
1,461 SR
Queue Stats
250W - 304L
1,323 Elo+
Solo
Loki
Loki
father 648430
Loki
Level 20
God Stats
1W - 1L
1,273 SR
Queue Stats
56W - 58L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FunkyRob_
Cthulhu
18
5 / 3 / 22
10,950
913
16,720
18,283
26,428
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
KthuluKat
Guan Yu
15
2 / 4 / 22
9,338
778
8,682
19,651
18,330
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
allBrans
Medusa
17
8 / 5 / 16
10,457
871
22,727
13,314
6,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
iorwerthat
Yu Huang
19
5 / 0 / 22
10,588
882
18,175
9,570
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
v Heartles R
Nemesis
17
10 / 4 / 12
11,069
922
13,149
12,923
9,914
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 6 / 5
10,320
860
16,180
17,455
7,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 5 / 6
8,414
701
14,213
11,959
5,791
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
danimal4444
Hun Batz
13
2 / 6 / 2
7,778
648
7,690
11,592
4,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 6 / 9
8,207
684
8,133
27,278
17,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 7 / 9
8,325
694
5,225
16,046
6,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
45
30
Kills
14
16
Deaths
30
94
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
6
5
1.42
L
4
5
6
1.4
W
Cthulhu
FunkyRob_
Cthulhu
5
3
22
5.33
W
Guan Yu
KthuluKat
Guan Yu
2
4
22
3.25
W
Medusa
allBrans
Medusa
8
5
16
3.2
L
Hun Batz
danimal4444
Hun Batz
2
6
2
0.5
L
0
6
9
0.75
L
2
7
9
0.93
W
Yu Huang
iorwerthat
Yu Huang
5
0
22
16
W
Nemesis
v Heartles R
Nemesis
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,453
Damage
51,441
73,741
Taken
84,330
66,406
Mitigated
42,482
29,756
Healing
24,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,180
1,118
6,456
5,443
17,455
7,393
0
8,549
8,906
35,597
0
L
14,213
790
1,304
1,065
11,959
5,791
0
6,655
5,304
21,854
0
W
Cthulhu
FunkyRob_
Cthulhu
16,720
1,188
4,647
4,363
18,283
26,428
402
7,735
10,548
33,922
0
W
Guan Yu
KthuluKat
Guan Yu
8,682
2,471
7,730
6,246
19,651
18,330
1,060
10,804
8,847
0
15,206
W
Medusa
allBrans
Medusa
22,727
8,784
189
554
13,314
6,781
2,060
7,390
5,924
0
40,653
L
Hun Batz
danimal4444
Hun Batz
7,690
1,318
698
490
11,592
4,850
0
5,570
6,022
0
15,621
L
8,133
840
514
6,833
27,278
17,739
0
8,449
18,829
14,262
0
L
5,225
1,344
571
1,223
16,046
6,709
0
6,162
9,884
0
10,842
W
Yu Huang
iorwerthat
Yu Huang
18,175
2,966
1,183
1,697
9,570
4,953
2,925
5,432
4,138
35,557
0
W
Nemesis
v Heartles R
Nemesis
13,149
4,576
1,546
1,601
12,923
9,914
2,586
7,165
5,758
990
20,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,402
Gold Earned
43,044
138
Minions Killed
88
0
Camps Cleared
0
1,149,287
Distance Traveled
1,052,506
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,320
860
38
3
0
198,801
0
L
Nox
8,414
701
17
1
0
209,878
0
W
Cthulhu
10,950
913
31
3
0
250,707
0
W
Guan Yu
9,338
778
10
1
0
246,439
0
W
Medusa
10,457
871
44
4
0
186,416
0
L
Hun Batz
7,778
648
16
1
0
215,377
0
L
Khepri
8,207
684
9
1
0
218,864
0
L
Loki
8,325
694
8
1
0
209,586
3
W
Yu Huang
10,588
882
31
3
0
259,792
0
W
Nemesis
11,069
922
22
2
0
205,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role