Player Matchup

Thoth
Thoth
 
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mandip1679
Baron Samedi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 360L
1,508 Elo+
Solo
Freya
Freya
OzDude182
Freya
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 190L
1,444 Elo+
Solo
Kali
Kali
iceuhkmennoff
Kali
Level 121
God Stats
3W - 5L
1,527 SR
Queue Stats
128W - 127L
1,434 Elo+
Solo
Team Averages
Level 134
1,505 SR
1,477 Elo+

VS

Team Averages
Level 86
1,632 SR
1,571 Elo+
Hera
Hera
Akira_6798
Hera
Level 117
God Stats
3W - 0L
1,715 SR
Queue Stats
178W - 138L
1,625 Elo+
Party 1
Fafnir
Fafnir
AnAbsoluteUn1t
Fafnir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 65L
1,666 Elo+
Party 1
Agni
Agni
JamBro
Agni
Level 107
God Stats
9W - 3L
1,722 SR
Queue Stats
291W - 186L
1,686 Elo+
Party 1
Athena
Athena
Shield Maiden03
Athena
Level 109
God Stats
13W - 7L
1,624 SR
Queue Stats
331W - 359L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
WeirdCloud1960
Baron Samedi
Level 67
God Stats
3W - 1L
1,600 SR
Queue Stats
211W - 254L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 6 / 2
8,509
851
8,146
10,712
6,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
 
Cabrakan
14
1 / 5 / 2
7,009
701
4,422
16,649
32,912
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Mandip1679
Baron Samedi
15
2 / 6 / 2
7,559
756
10,648
12,007
8,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
OzDude182
Freya
9
0 / 2 / 0
6,146
615
2,034
3,257
1,447
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 0
5,605
561
1,098
672
399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 11
9,236
924
9,401
6,259
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 1 / 14
9,515
952
4,554
11,712
15,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
JamBro
Agni
16
5 / 1 / 12
9,388
939
11,049
8,358
4,484
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 10
9,046
905
3,433
18,182
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
WeirdCloud1960
Baron Samedi
14
5 / 3 / 9
9,017
902
8,535
10,453
6,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
7
Kills
19
19
Deaths
9
6
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
6
2
0.83
L
Cabrakan
 
Cabrakan
1
5
2
0.4
W
5
0
11
10.5
W
2
1
14
9
W
Agni
JamBro
Agni
5
1
12
11
L
Baron Samedi
Mandip1679
Baron Samedi
2
6
2
0.5
L
Freya
OzDude182
Freya
0
2
0
0
W
2
4
10
1.75
W
Baron Samedi
WeirdCloud1960
Baron Samedi
5
3
9
3.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,348
Damage
36,972
43,297
Taken
54,964
49,495
Mitigated
43,495
8,662
Healing
26,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,146
384
155
685
10,712
6,368
0
9,556
1,156
15,899
0
L
Cabrakan
 
Cabrakan
4,422
207
178
1,767
16,649
32,912
0
13,647
3,002
11,966
0
W
9,401
3,055
25
582
6,259
3,457
2,391
4,738
1,403
20,518
0
W
4,554
1,738
1,185
3,716
11,712
15,898
689
4,704
6,799
8,477
0
W
Agni
JamBro
Agni
11,049
945
1,735
2,068
8,358
4,484
2,391
5,209
3,031
33,050
0
L
Baron Samedi
Mandip1679
Baron Samedi
10,648
131
2,426
2,686
12,007
8,369
0
10,139
1,868
21,105
0
L
Freya
OzDude182
Freya
2,034
570
0
731
3,257
1,447
0
2,958
299
4,059
0
W
3,433
534
1,016
4,408
18,182
13,424
603
3,326
14,702
11,689
0
W
Baron Samedi
WeirdCloud1960
Baron Samedi
8,535
619
7,769
3,953
10,453
6,232
1,144
6,463
3,779
19,560
0
L
1,098
349
0
34
672
399
0
672
0
0
1,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
46,202
49
Minions Killed
106
0
Camps Cleared
0
551,787
Distance Traveled
1,009,706
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,509
851
15
2
0
172,144
0
L
Cabrakan
7,009
701
9
1
0
149,106
0
W
Hera
9,236
924
20
2
0
219,815
0
W
Fafnir
9,515
952
4
0
0
186,991
0
W
Agni
9,388
939
46
5
0
185,401
1
L
Baron Samedi
7,559
756
18
2
0
155,765
0
L
Freya
6,146
615
6
1
0
69,974
0
W
Athena
9,046
905
25
3
0
204,050
0
W
Baron Samedi
9,017
902
11
1
0
213,449
0
L
Kali
5,605
561
1
0
0
4,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role