Player Matchup

Atlas
Atlas
Ekkain
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
FunKruK
Nu Wa
Level 102
God Stats
18W - 9L
1,678 SR
Queue Stats
211W - 198L
1,553 Elo+
Solo
Vulcan
Vulcan
HakiBro
Vulcan
Level 88
God Stats
13W - 14L
1,500 SR
Queue Stats
391W - 431L
1,509 Elo+
Solo
Thanatos
Thanatos
MrDutchhh
Thanatos
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Ishtar
Ishtar
kpaxaTheefrenit
Ishtar
Level 84
God Stats
2W - 1L
1,845 SR
Queue Stats
9W - 15L
1,391 Elo+
Party 1
Team Averages
Level 73
1,605 SR
1,468 Elo+

VS

Team Averages
Level 73
1,445 SR
1,461 Elo+
Ao Kuang
Ao Kuang
AbdAlrahim99
Ao Kuang
Level 128
God Stats
35W - 22L
1,526 SR
Queue Stats
165W - 151L
1,473 Elo+
Solo
King Arthur
King Arthur
MaskedG
King Arthur
Level 65
God Stats
6W - 6L
1,458 SR
Queue Stats
122W - 122L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Plamyx
Cthulhu
Level 47
God Stats
11W - 12L
1,493 SR
Queue Stats
20W - 34L
1,321 Elo+
Solo
Scylla
Scylla
ViolentWorlock
Scylla
Level 58
God Stats
1W - 1L
1,317 SR
Queue Stats
11W - 12L
1,589 Elo+
Solo
Chiron
Chiron
piotrhe2
Chiron
Level 67
God Stats
3W - 1L
1,433 SR
Queue Stats
166W - 181L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ekkain
Atlas
13
1 / 7 / 1
9,029
393
9,549
25,920
30,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
FunKruK
Nu Wa
17
0 / 5 / 4
10,424
453
15,301
13,645
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
HakiBro
Vulcan
17
1 / 9 / 2
10,940
476
13,858
16,072
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
MrDutchhh
Thanatos
16
5 / 5 / 1
10,152
441
13,959
20,940
8,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 1
8,779
382
9,221
22,023
9,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AbdAlrahim99
Ao Kuang
20
13 / 1 / 6
12,788
556
21,514
26,386
10,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MaskedG
King Arthur
19
7 / 1 / 13
12,593
548
18,892
20,045
21,565
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Plamyx
Cthulhu
16
2 / 2 / 12
10,395
452
8,786
18,333
13,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 12
11,138
484
5,641
13,737
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
piotrhe2
Chiron
19
9 / 0 / 7
12,630
549
15,850
18,229
7,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
8
Kills
33
34
Deaths
8
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AbdAlrahim99
Ao Kuang
13
1
6
16
L
Atlas
Ekkain
Atlas
1
7
1
0.21
L
Nu Wa
FunKruK
Nu Wa
0
5
4
0.4
L
Vulcan
HakiBro
Vulcan
1
9
2
0.22
W
King Arthur
MaskedG
King Arthur
7
1
13
13.5
L
Thanatos
MrDutchhh
Thanatos
5
5
1
1.1
W
Cthulhu
Plamyx
Cthulhu
2
2
12
4
W
2
4
12
2
L
1
8
1
0.19
W
Chiron
piotrhe2
Chiron
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,888
Damage
70,683
98,600
Taken
96,730
60,149
Mitigated
57,707
28,007
Healing
24,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AbdAlrahim99
Ao Kuang
21,514
4,166
0
8,495
26,386
10,532
0
7,838
18,548
149,972
0
L
Atlas
Ekkain
Atlas
9,549
2,925
291
4,830
25,920
30,068
0
11,840
13,937
30,904
0
L
Nu Wa
FunKruK
Nu Wa
15,301
2,894
0
1,190
13,645
5,582
39
5,299
8,250
113,550
0
L
Vulcan
HakiBro
Vulcan
13,858
4,157
0
1,876
16,072
6,582
1,375
3,562
12,506
87,797
0
W
King Arthur
MaskedG
King Arthur
18,892
2,399
0
842
20,045
21,565
280
11,173
8,872
247
88,376
L
Thanatos
MrDutchhh
Thanatos
13,959
3,931
0
13,947
20,940
8,557
0
9,299
11,567
0
76,921
W
Cthulhu
Plamyx
Cthulhu
8,786
635
1,380
4,639
18,333
13,044
192
7,324
11,009
47,916
0
W
5,641
656
0
2,074
13,737
4,603
0
4,264
9,473
69,419
0
L
9,221
4,518
0
5,873
22,023
9,360
0
5,868
16,129
0
59,645
W
Chiron
piotrhe2
Chiron
15,850
7,186
1,739
5,496
18,229
7,963
910
9,009
9,220
23
100,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,324
Gold Earned
59,544
549
Minions Killed
617
0
Camps Cleared
0
1,924,201
Distance Traveled
2,285,067
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,788
556
166
7
0
464,728
1
L
Atlas
9,029
393
34
1
0
403,138
1
L
Nu Wa
10,424
453
164
7
0
376,506
5
L
Vulcan
10,940
476
149
6
0
388,913
6
W
King Arthur
12,593
548
126
5
0
496,421
4
L
Thanatos
10,152
441
117
5
0
407,073
3
W
Cthulhu
10,395
452
58
3
0
470,684
3
W
Scylla
11,138
484
122
5
0
395,030
4
L
Ishtar
8,779
382
85
4
0
348,571
5
W
Chiron
12,630
549
145
6
0
458,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role