Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JosuJLE17
Hades
Level 129
God Stats
93W - 99L
1,485 SR
Queue Stats
850W - 917L
1,439 Elo+
Solo
Hou Yi
Hou Yi
Liesmyth
Hou Yi
Level 123
God Stats
13W - 11L
1,508 SR
Queue Stats
132W - 140L
1,472 Elo+
Party 2
Hercules
Hercules
Traycn
Hercules
Level 149
God Stats
1W - 1L
1,472 SR
Queue Stats
130W - 137L
1,473 Elo+
Party 2
Ymir
Ymir
realalexthegreat
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,486 Elo+
Solo
Team Averages
Level 133
1,493 SR
1,474 Elo+

VS

Team Averages
Level 87
1,507 SR
1,459 Elo+
Skadi
Skadi
NoVacancies
Skadi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 149L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
Tronzzer
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 147L
1,463 Elo+
Solo
Hercules
Hercules
WittyKitten8204
Hercules
Level 88
God Stats
22W - 24L
1,557 SR
Queue Stats
316W - 321L
1,468 Elo+
Party 1
Thanatos
Thanatos
isiinful
Thanatos
Level 60
God Stats
1W - 5L
1,207 SR
Queue Stats
134W - 137L
1,480 Elo+
Party 3
Kukulkan
Kukulkan
thagonzz
Kukulkan
Level 74
God Stats
1W - 1L
1,773 SR
Queue Stats
135W - 142L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 2 / 4
8,403
560
6,314
10,321
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hades
JosuJLE17
Hades
14
5 / 2 / 2
8,421
561
9,585
12,085
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Liesmyth
Hou Yi
13
2 / 1 / 2
7,781
519
6,552
9,147
3,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Traycn
Hercules
13
3 / 1 / 7
7,997
533
8,152
11,355
8,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 2 / 5
8,980
599
12,305
15,608
9,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,701
513
9,419
9,305
3,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Tronzzer
Cthulhu
10
1 / 1 / 4
6,988
466
7,527
13,395
11,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
13
1 / 6 / 1
7,500
500
12,223
17,621
12,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
isiinful
Thanatos
12
4 / 5 / 0
7,498
500
4,709
17,077
7,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
thagonzz
Kukulkan
11
0 / 5 / 2
6,616
441
5,912
7,908
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
8
8
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
4
3.5
W
Hades
JosuJLE17
Hades
5
2
2
3
W
Hou Yi
Liesmyth
Hou Yi
2
1
2
3
L
2
2
1
1.25
W
Hercules
Traycn
Hercules
3
1
7
6.5
L
Cthulhu
Tronzzer
Cthulhu
1
1
4
3
L
Hercules
1
6
1
0.25
L
Thanatos
isiinful
Thanatos
4
5
0
0.8
W
4
2
5
3.25
L
Kukulkan
thagonzz
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,908
Damage
39,790
58,516
Taken
65,306
31,887
Mitigated
37,314
22,946
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,314
1,968
0
1,909
10,321
4,553
295
1,486
8,793
0
54,773
W
Hades
JosuJLE17
Hades
9,585
503
570
5,846
12,085
6,581
110
6,425
5,660
63,956
0
W
Hou Yi
Liesmyth
Hou Yi
6,552
3,495
0
4,387
9,147
3,467
1,248
701
8,446
0
53,982
L
9,419
4,523
0
1,027
9,305
3,125
506
0
9,305
0
65,022
W
Hercules
Traycn
Hercules
8,152
2,910
839
4,256
11,355
8,008
302
3,678
7,593
0
33,203
L
Cthulhu
Tronzzer
Cthulhu
7,527
813
86
2,572
13,395
11,179
0
3,965
9,418
20,676
0
L
Hercules
12,223
4,569
0
7,762
17,621
12,511
0
9,821
7,286
0
59,334
L
Thanatos
isiinful
Thanatos
4,709
2,602
0
11,519
17,077
7,074
0
3,296
13,681
0
47,092
W
12,305
4,253
0
5,139
15,608
9,278
0
1,149
13,420
56,656
0
L
Kukulkan
thagonzz
Kukulkan
5,912
487
0
500
7,908
3,425
0
4,182
3,726
54,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,582
Gold Earned
36,303
425
Minions Killed
410
0
Camps Cleared
0
1,363,465
Distance Traveled
1,359,910
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,403
560
77
5
0
269,801
2
W
Hades
8,421
561
106
7
0
268,898
1
W
Hou Yi
7,781
519
86
6
0
259,272
4
L
Skadi
7,701
513
106
7
0
260,866
6
W
Hercules
7,997
533
46
3
0
303,654
4
L
Cthulhu
6,988
466
20
1
0
296,767
3
L
Hercules
7,500
500
89
6
0
261,760
2
L
Thanatos
7,498
500
89
6
0
280,534
4
W
Ymir
8,980
599
110
7
0
261,840
3
L
Kukulkan
6,616
441
106
7
0
259,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role