Player Matchup

Fafnir
Fafnir
BurnSetting
Fafnir
Level 160
God Stats
2W - 3L
1,561 SR
Queue Stats
422W - 426L
1,599 Elo+
Party 2
Zeus
Zeus
Lupo1212
Zeus
Level 109
God Stats
1W - 1L
1,648 SR
Queue Stats
121W - 118L
1,603 Elo+
Party 2
Gilgamesh
Gilgamesh
WookieSlayer
Gilgamesh
Level 126
God Stats
4W - 9L
1,573 SR
Queue Stats
144W - 143L
1,579 Elo+
Party 2
Da Ji
Da Ji
ZodiacV
Da Ji
Level 139
God Stats
3W - 3L
1,567 SR
Queue Stats
392W - 367L
1,653 Elo+
Party 2
Medusa
Medusa
mimichacha768
Medusa
Level 135
God Stats
0W - 3L
1,602 SR
Queue Stats
167W - 167L
1,568 Elo+
Party 2
Team Averages
Level 134
1,590 SR
1,600 Elo+

VS

Team Averages
Level 151
1,601 SR
1,637 Elo+
Sun Wukong
Sun Wukong
Erick938
Sun Wukong
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 84L
1,671 Elo+
Solo
Anubis
Anubis
ItsKingg
Anubis
Level 127
God Stats
5W - 4L
1,587 SR
Queue Stats
172W - 167L
1,575 Elo+
Solo
Mercury
Mercury
TisTheWizard
Mercury
Level 160
God Stats
38W - 44L
1,647 SR
Queue Stats
221W - 238L
1,630 Elo+
Solo
Maui
Maui
Zenloh
Maui
Level 160
God Stats
21W - 16L
1,652 SR
Queue Stats
120W - 101L
1,647 Elo+
Party 1
Chronos
Chronos
rzkill
Chronos
Level 160
God Stats
9W - 3L
1,617 SR
Queue Stats
85W - 70L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 3 / 7
10,792
469
6,884
19,242
28,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
18
9 / 6 / 1
11,803
513
19,054
15,752
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
WookieSlayer
Gilgamesh
16
0 / 4 / 1
9,629
419
14,107
26,909
28,679
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
ZodiacV
Da Ji
18
5 / 9 / 3
11,654
507
14,443
26,022
11,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 6 / 3
10,614
461
7,177
17,651
8,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Erick938
Sun Wukong
20
5 / 0 / 5
15,295
665
22,945
29,360
29,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
ItsKingg
Anubis
20
7 / 5 / 4
13,781
599
15,893
16,697
10,238
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TisTheWizard
Mercury
20
7 / 5 / 6
14,677
638
16,185
20,408
9,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Maui
Zenloh
Maui
16
2 / 3 / 11
11,937
519
4,424
18,853
23,298
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
rzkill
Chronos
20
7 / 4 / 4
13,931
606
17,591
19,386
9,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
17
Kills
28
28
Deaths
17
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
3
7
1.83
W
Sun Wukong
Erick938
Sun Wukong
5
0
5
7.5
W
Anubis
ItsKingg
Anubis
7
5
4
1.8
L
Zeus
9
6
1
1.58
W
Mercury
TisTheWizard
Mercury
7
5
6
2
L
Gilgamesh
WookieSlayer
Gilgamesh
0
4
1
0.13
W
Maui
Zenloh
Maui
2
3
11
2.5
L
Da Ji
ZodiacV
Da Ji
5
9
3
0.72
L
1
6
3
0.42
W
Chronos
rzkill
Chronos
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,665
Damage
77,038
105,576
Taken
104,704
82,751
Mitigated
82,905
24,583
Healing
34,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,884
913
0
3,895
19,242
28,866
3
9,226
10,016
33,158
0
W
Sun Wukong
Erick938
Sun Wukong
22,945
6,601
0
16,304
29,360
29,878
185
3,490
25,870
0
138,910
W
Anubis
ItsKingg
Anubis
15,893
780
0
7,857
16,697
10,238
592
8,555
8,142
114,964
0
L
Zeus
19,054
3,101
0
4,952
15,752
5,449
100
8,252
7,500
104,518
0
W
Mercury
TisTheWizard
Mercury
16,185
9,981
0
476
20,408
9,839
51
4,314
16,094
0
167,234
L
Gilgamesh
WookieSlayer
Gilgamesh
14,107
3,642
0
4,155
26,909
28,679
0
2,454
24,455
0
77,515
W
Maui
Zenloh
Maui
4,424
1,284
0
3,023
18,853
23,298
31
5,518
12,954
17,121
0
L
Da Ji
ZodiacV
Da Ji
14,443
4,181
0
6,025
26,022
11,599
0
9,613
16,409
0
96,633
L
7,177
3,051
0
5,556
17,651
8,158
607
7,261
10,390
0
91,932
W
Chronos
rzkill
Chronos
17,591
6,407
0
6,357
19,386
9,652
6,482
5,101
14,285
134,539
5,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,492
Gold Earned
69,621
620
Minions Killed
817
0
Camps Cleared
0
2,090,656
Distance Traveled
2,363,713
41
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,792
469
32
1
0
404,498
12
W
Sun Wukong
15,295
665
238
10
0
474,912
4
W
Anubis
13,781
599
168
7
0
424,430
4
L
Zeus
11,803
513
172
7
0
402,883
8
W
Mercury
14,677
638
200
9
0
545,157
4
L
Gilgamesh
9,629
419
131
6
0
437,149
8
W
Maui
11,937
519
18
1
0
472,757
5
L
Da Ji
11,654
507
133
6
0
400,506
10
L
Medusa
10,614
461
152
7
0
445,620
3
W
Chronos
13,931
606
193
8
0
446,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role