Player Matchup

Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
D_MANiAC1
Charybdis
Level 129
God Stats
2W - 8L
1,336 SR
Queue Stats
209W - 247L
1,379 Elo+
Solo
Aphrodite
Aphrodite
errorfromdanorth
Aphrodite
Level 104
God Stats
198W - 167L
1,504 SR
Queue Stats
683W - 730L
1,353 Elo+
Solo
Hercules
Hercules
hiddenleaf10107
Hercules
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 181L
1,402 Elo+
Solo
Awilix
Awilix
young_demigodWNF
Awilix
Level 122
God Stats
13W - 8L
1,390 SR
Queue Stats
45W - 42L
1,378 Elo+
Solo
Team Averages
Level 117
1,446 SR
1,403 Elo+

VS

Team Averages
Level 93
1,451 SR
1,385 Elo+
Hera
Hera
 
Hera
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BornaganAtheist
Cthulhu
Level 152
God Stats
6W - 5L
1,444 SR
Queue Stats
100W - 113L
1,332 Elo+
Solo
Pele
Pele
Spookythicc6371
Pele
Level 79
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 49L
1,332 Elo+
Solo
Nike
Nike
daddy4life
Nike
Level 67
God Stats
8W - 5L
1,531 SR
Queue Stats
125W - 130L
1,368 Elo+
Solo
Cupid
Cupid
mente_asombroso
Cupid
Level 87
God Stats
220W - 207L
1,494 SR
Queue Stats
290W - 301L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 1 / 1
6,871
491
3,218
7,066
2,905
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
D_MANiAC1
Charybdis
11
0 / 1 / 0
5,980
427
4,544
10,361
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
11
0 / 3 / 0
6,297
450
1,183
9,702
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
1
0 / 0 / 0
2,670
191
0
0
0
11
4 / 3 / 0
6,961
497
5,297
14,185
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 2 / 2
6,993
500
4,742
5,758
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 0
6,851
489
5,362
13,608
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 0 / 1
8,069
576
6,058
7,158
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 1 / 0
8,289
592
7,224
12,620
6,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 1 / 1
6,890
492
3,656
7,635
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
8
8
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
1
0.5
W
Hera
 
Hera
0
2
2
0.5
W
0
0
0
0
L
Charybdis
D_MANiAC1
Charybdis
0
1
0
0
W
6
0
1
6.5
W
2
1
0
2
L
Aphrodite
0
3
0
0
L
Hercules
0
0
0
0
W
0
1
1
0.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,242
Damage
27,042
41,314
Taken
46,779
18,891
Mitigated
23,107
15,813
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,218
900
0
1,314
7,066
2,905
0
2,834
4,232
41,722
0
W
Hera
 
Hera
4,742
1,268
0
691
5,758
1,809
738
957
4,801
38,900
0
W
5,362
699
340
4,404
13,608
9,183
0
734
12,874
28,664
2,782
L
Charybdis
D_MANiAC1
Charybdis
4,544
2,881
0
4,384
10,361
4,001
0
4,408
5,953
0
33,910
W
6,058
690
0
2,450
7,158
2,634
1,378
1,212
5,946
27
42,493
W
7,224
1,011
0
6,190
12,620
6,780
718
669
11,951
93
60,708
L
Aphrodite
1,183
218
1,114
5,604
9,702
6,910
0
27
9,675
37,737
0
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
3,656
1,932
1,578
3,005
7,635
2,701
2,602
829
6,806
0
47,293
L
5,297
2,504
0
3,397
14,185
5,075
653
2,738
11,447
0
42,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
37,092
250
Minions Killed
362
0
Camps Cleared
0
1,019,296
Distance Traveled
1,348,214
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,871
491
67
5
0
259,117
0
W
Hera
6,993
500
64
5
0
263,960
1
W
Cthulhu
6,851
489
35
3
0
292,092
5
L
Charybdis
5,980
427
59
4
0
236,304
4
W
Pele
8,069
576
68
5
0
297,655
1
W
Nike
8,289
592
108
8
0
253,311
0
L
Aphrodite
6,297
450
63
5
0
217,124
3
L
Hercules
2,670
191
0
0
0
0
0
W
Cupid
6,890
492
87
6
0
241,196
4
L
Awilix
6,961
497
61
4
0
306,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role