Player Matchup

Sol
Sol
DatBoii_Micbone
Sol
Level 27
God Stats
0W - 3L
1,204 SR
Queue Stats
75W - 80L
1,484 Elo+
Party 2
Horus
Horus
GreezyTheKidd
Horus
Level 100
God Stats
5W - 8L
1,425 SR
Queue Stats
129W - 128L
1,487 Elo+
Party 2
Baba Yaga
Baba Yaga
LegitGangFG
Baba Yaga
Level 122
God Stats
10W - 7L
1,579 SR
Queue Stats
256W - 237L
1,494 Elo+
Party 2
King Arthur
King Arthur
SpiralKingLew
King Arthur
Level 129
God Stats
1W - 5L
1,235 SR
Queue Stats
222W - 211L
1,496 Elo+
Party 2
Cliodhna
Cliodhna
littleboricua1
Cliodhna
Level 144
God Stats
2W - 2L
1,647 SR
Queue Stats
109W - 111L
1,500 Elo+
Party 2
Team Averages
Level 104
1,418 SR
1,492 Elo+

VS

Team Averages
Level 71
1,642 SR
1,517 Elo+
Ishtar
Ishtar
Gabeltch
Ishtar
Level 118
God Stats
3W - 1L
1,528 SR
Queue Stats
21W - 11L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GumboMuncher69
Ah Muzen Cab
Level 33
God Stats
7W - 0L
2,059 SR
Queue Stats
140W - 44L
1,842 Elo+
Party 1
Horus
Horus
Osseusj
Horus
Level 43
God Stats
4W - 3L
1,542 SR
Queue Stats
7W - 8L
1,443 Elo+
Party 1
Ymir
Ymir
SimpDaddie
Ymir
Level 113
God Stats
2W - 0L
1,738 SR
Queue Stats
12W - 12L
1,377 Elo+
Party 1
Mulan
Mulan
Yessir_Alex
Mulan
Level 48
God Stats
23W - 27L
1,342 SR
Queue Stats
130W - 150L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,154
430
3,606
8,371
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 3 / 1
4,945
412
2,687
11,006
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
LegitGangFG
Baba Yaga
8
0 / 4 / 0
5,041
420
2,488
7,178
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
SpiralKingLew
King Arthur
12
3 / 1 / 0
6,876
573
5,762
7,969
6,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
10
1 / 1 / 2
6,029
502
5,703
8,501
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Gabeltch
Ishtar
13
3 / 0 / 2
7,831
653
8,931
6,820
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
GumboMuncher69
Ah Muzen Cab
14
5 / 0 / 2
8,155
680
8,975
10,039
4,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Horus
Osseusj
Horus
10
1 / 2 / 0
6,177
515
3,380
6,199
4,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 2
6,596
550
4,194
6,103
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 2 / 1
6,605
550
4,000
9,033
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
12
12
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ishtar
Gabeltch
Ishtar
3
0
2
4
L
0
3
1
0.17
W
Ah Muzen Cab
GumboMuncher69
Ah Muzen Cab
5
0
2
6
L
Baba Yaga
LegitGangFG
Baba Yaga
0
4
0
0
W
Horus
Osseusj
Horus
1
2
0
0.5
W
1
0
2
2
L
King Arthur
SpiralKingLew
King Arthur
3
1
0
3
W
2
2
1
1.25
L
Cliodhna
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
29,480
43,025
Taken
38,194
19,902
Mitigated
19,618
8,211
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,606
1,207
0
3,606
8,371
2,236
0
982
7,389
26,834
0
W
Ishtar
Gabeltch
Ishtar
8,931
5,279
0
3,621
6,820
2,761
715
2,137
4,683
0
62,038
L
2,687
1,384
462
1,665
11,006
5,908
0
1,809
9,197
0
14,434
W
Ah Muzen Cab
GumboMuncher69
Ah Muzen Cab
8,975
3,375
0
3,491
10,039
4,128
60
1,492
8,547
0
84,946
L
Baba Yaga
LegitGangFG
Baba Yaga
2,488
133
0
865
7,178
2,269
0
0
7,178
25,725
0
W
Horus
Osseusj
Horus
3,380
1,672
138
1,487
6,199
4,120
180
0
6,199
0
28,395
W
4,194
1,061
0
1,787
6,103
4,467
0
1,646
4,457
21,799
0
L
King Arthur
SpiralKingLew
King Arthur
5,762
559
0
1,250
7,969
6,379
0
938
6,547
0
45,986
W
4,000
1,025
0
1,392
9,033
4,142
0
1,099
7,934
0
45,768
L
Cliodhna
5,703
1,276
0
363
8,501
3,110
0
465
8,036
0
39,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,045
Gold Earned
35,364
298
Minions Killed
394
0
Camps Cleared
0
1,115,872
Distance Traveled
1,184,155
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,154
430
51
4
0
190,006
0
W
Ishtar
7,831
653
113
9
0
222,942
4
L
Horus
4,945
412
26
2
0
217,851
0
W
Ah Muzen Cab
8,155
680
129
11
0
225,806
0
L
Baba Yaga
5,041
420
45
4
0
215,999
2
W
Horus
6,177
515
44
4
0
239,546
5
W
Ymir
6,596
550
24
2
0
245,951
4
L
King Arthur
6,876
573
92
8
0
227,884
1
W
Mulan
6,605
550
84
7
0
249,910
0
L
Cliodhna
6,029
502
84
7
0
264,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role