Player Matchup

Cthulhu
Cthulhu
Abysso
Cthulhu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,468 Elo+
Solo
Ishtar
Ishtar
F0UTRAX-0
Ishtar
Level 122
God Stats
3W - 5L
1,379 SR
Queue Stats
195W - 233L
1,354 Elo+
Party 2
Artio
Artio
Takhsmlrd
Artio
Level 151
God Stats
1W - 0L
1,253 SR
Queue Stats
46W - 52L
1,455 Elo+
Solo
Chiron
Chiron
delsol1325
Chiron
Level 139
God Stats
7W - 16L
1,248 SR
Queue Stats
541W - 625L
1,404 Elo+
Party 2
Zhong Kui
Zhong Kui
elodie9z
Zhong Kui
Level 105
God Stats
8W - 4L
1,688 SR
Queue Stats
458W - 531L
1,429 Elo+
Party 2
Team Averages
Level 127
1,413 SR
1,422 Elo+

VS

Team Averages
Level 78
1,453 SR
1,309 Elo+
Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Bisah-La-Legende
Janus
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 116L
1,300 Elo+
Party 1
Cernunnos
Cernunnos
Levent6001
Cernunnos
Level 109
God Stats
1W - 6L
1,500 SR
Queue Stats
74W - 109L
1,324 Elo+
Party 1
Sol
Sol
mounss219
Sol
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,322 Elo+
Party 1
He Bo
He Bo
salemtorres21
He Bo
Level 17
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abysso
Cthulhu
14
1 / 4 / 10
9,477
592
11,183
18,271
19,256
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
F0UTRAX-0
Ishtar
19
7 / 3 / 12
12,398
775
19,256
14,476
8,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Takhsmlrd
Artio
17
3 / 3 / 11
11,174
698
4,731
28,922
34,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
delsol1325
Chiron
20
10 / 1 / 11
12,504
782
18,364
10,276
5,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
elodie9z
Zhong Kui
18
1 / 2 / 14
10,689
668
15,569
17,893
15,489
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
0 / 4 / 11
9,394
587
5,800
22,510
24,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
9 / 4 / 4
12,612
788
25,712
13,929
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Levent6001
Cernunnos
18
3 / 3 / 9
10,489
656
17,006
12,959
7,145
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
1 / 6 / 5
9,295
581
7,032
13,976
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 6 / 12
9,164
573
5,966
13,488
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
54
22
Kills
13
13
Deaths
23
58
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
11
1.38
W
Cthulhu
Abysso
Cthulhu
1
4
10
1.5
L
9
4
4
2.75
W
Ishtar
F0UTRAX-0
Ishtar
7
3
12
4.33
L
Cernunnos
Levent6001
Cernunnos
3
3
9
2.5
W
Artio
Takhsmlrd
Artio
3
3
11
2.83
W
Chiron
delsol1325
Chiron
10
1
11
15.5
W
Zhong Kui
elodie9z
Zhong Kui
1
2
14
4
L
1
6
5
0.58
L
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,103
Damage
61,516
89,838
Taken
76,862
83,397
Mitigated
51,975
42,671
Healing
18,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,800
419
1,492
2,297
22,510
24,901
119
8,867
13,643
9,152
0
W
Cthulhu
Abysso
Cthulhu
11,183
184
2,806
2,553
18,271
19,256
428
6,310
11,961
24,552
0
L
25,712
1,436
3,455
2,123
13,929
7,523
413
6,038
7,891
55,626
0
W
Ishtar
F0UTRAX-0
Ishtar
19,256
9,317
1,455
2,595
14,476
8,193
3,391
8,678
5,798
0
43,163
L
Cernunnos
Levent6001
Cernunnos
17,006
4,426
4,011
2,311
12,959
7,145
685
6,625
6,334
0
36,524
W
Artio
Takhsmlrd
Artio
4,731
536
3,753
8,453
28,922
34,810
13
11,040
17,882
10,664
0
W
Chiron
delsol1325
Chiron
18,364
3,563
8,770
3,670
10,276
5,649
1,427
8,198
2,078
0
39,848
W
Zhong Kui
elodie9z
Zhong Kui
15,569
1,657
1,970
6,646
17,893
15,489
2,662
10,284
7,609
32,778
0
L
7,032
1,297
0
1,530
13,976
6,186
1,034
3,634
10,342
18,346
0
L
5,966
0
290
630
13,488
6,220
0
6,319
7,169
9,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,242
Gold Earned
50,954
159
Minions Killed
145
0
Camps Cleared
0
1,387,982
Distance Traveled
1,352,599
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,394
587
12
1
0
275,133
0
W
Cthulhu
9,477
592
17
1
0
275,628
0
L
Janus
12,612
788
80
5
0
277,253
0
W
Ishtar
12,398
775
37
2
0
246,895
0
L
Cernunnos
10,489
656
32
2
0
316,311
0
W
Artio
11,174
698
12
1
0
302,922
2
W
Chiron
12,504
782
42
3
0
277,909
5
W
Zhong Kui
10,689
668
51
3
0
284,628
0
L
Sol
9,295
581
17
1
0
224,740
1
L
He Bo
9,164
573
4
0
0
259,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role