Player Matchup

Nike
Nike
NotDustt
Nike
Level 128
God Stats
1W - 2L
1,526 SR
Queue Stats
70W - 68L
1,494 Elo+
Solo
Thanatos
Thanatos
SBlacK986410
Thanatos
Level 51
God Stats
14W - 15L
1,465 SR
Queue Stats
41W - 54L
1,288 Elo+
Solo
Ganesha
Ganesha
SurfingPandaman
Ganesha
Level 143
God Stats
1W - 2L
1,295 SR
Queue Stats
187W - 175L
1,533 Elo+
Party 1
Freya
Freya
Yeti Crump
Freya
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
scorpio0111
Danzaburou
Level 67
God Stats
99W - 100L
1,357 SR
Queue Stats
196W - 203L
1,328 Elo+
Solo
Team Averages
Level 92
1,429 SR
1,423 Elo+

VS

Team Averages
Level 92
1,382 SR
1,446 Elo+
Hera
Hera
EIMaaestro
Hera
Level 75
God Stats
0W - 2L
1,283 SR
Queue Stats
191W - 191L
1,307 Elo+
Solo
Chaac
Chaac
Gabrilele777
Chaac
Level 122
God Stats
0W - 1L
1,231 SR
Queue Stats
124W - 114L
1,542 Elo+
Solo
Geb
Geb
Jackal2333
Geb
Level 53
God Stats
14W - 12L
1,429 SR
Queue Stats
24W - 27L
1,505 Elo+
Party 2
Thanatos
Thanatos
KroNn_died27
Thanatos
Level 73
God Stats
20W - 18L
1,688 SR
Queue Stats
24W - 27L
1,489 Elo+
Party 2
He Bo
He Bo
SurlierRanger4
He Bo
Level 138
God Stats
3W - 11L
1,278 SR
Queue Stats
412W - 453L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
3 / 0 / 3
11,853
564
16,796
22,231
21,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
SBlacK986410
Thanatos
17
10 / 3 / 3
11,120
530
11,537
20,118
10,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 1 / 13
10,107
481
10,559
18,871
18,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
16
4 / 2 / 4
9,988
476
7,398
15,645
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
scorpio0111
Danzaburou
18
6 / 2 / 7
11,925
568
12,413
19,013
7,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,517
406
7,901
10,150
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 3 / 0
10,076
480
15,577
22,178
21,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 3 / 3
8,195
390
5,203
14,382
12,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
KroNn_died27
Thanatos
11
3 / 9 / 1
7,804
372
12,799
21,745
12,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 3 / 2
8,542
407
11,696
12,160
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
23
Kills
8
8
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
0
3
0
0
L
0
3
3
0.5
L
Thanatos
KroNn_died27
Thanatos
3
9
1
0.39
W
Nike
3
0
3
4.5
W
Thanatos
SBlacK986410
Thanatos
10
3
3
3.83
W
0
1
13
6.5
L
2
3
2
1
W
Freya
4
2
4
3
W
Danzaburou
scorpio0111
Danzaburou
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,703
Damage
53,176
95,878
Taken
80,615
64,420
Mitigated
52,100
46,786
Healing
28,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,901
1,699
0
714
10,150
2,127
224
1,225
8,808
47,882
0
L
15,577
1,702
0
9,993
22,178
21,379
208
228
21,950
0
99,296
L
5,203
478
260
4,610
14,382
12,702
0
7,048
7,334
31,949
0
L
Thanatos
KroNn_died27
Thanatos
12,799
4,016
277
7,532
21,745
12,168
0
4,239
17,486
0
38,834
W
Nike
16,796
2,780
0
4,760
22,231
21,385
0
1,483
19,561
0
108,876
W
Thanatos
SBlacK986410
Thanatos
11,537
2,937
0
17,266
20,118
10,468
0
4,040
15,532
0
77,031
W
10,559
803
3,637
4,726
18,871
18,163
43
6,695
11,736
45,105
5,199
L
11,696
992
0
5,082
12,160
3,724
0
3,255
8,905
59,482
0
W
Freya
7,398
1,569
0
8,235
15,645
6,427
300
6,524
8,727
67,819
4,318
W
Danzaburou
scorpio0111
Danzaburou
12,413
3,780
521
7,641
19,013
7,977
0
5,648
13,325
0
102,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,993
Gold Earned
43,134
586
Minions Killed
439
0
Camps Cleared
0
2,101,213
Distance Traveled
2,050,195
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,517
406
69
3
0
392,097
1
L
Chaac
10,076
480
172
8
0
413,479
2
L
Geb
8,195
390
33
2
0
436,623
0
L
Thanatos
7,804
372
63
3
0
416,022
0
W
Nike
11,853
564
174
8
0
415,246
3
W
Thanatos
11,120
530
110
5
0
465,214
0
W
Ganesha
10,107
481
9
0
0
433,164
10
L
He Bo
8,542
407
102
5
0
391,974
6
W
Freya
9,988
476
132
6
0
376,553
3
W
Danzaburou
11,925
568
161
8
0
411,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role