Player Matchup

Scylla
Scylla
Brayan3
Scylla
Level 149
God Stats
2W - 3L
1,236 SR
Queue Stats
110W - 118L
1,499 Elo+
Solo
Vamana
Vamana
FiveFootGiant75
Vamana
Level 127
God Stats
5W - 7L
1,294 SR
Queue Stats
222W - 242L
1,475 Elo+
Solo
Chang'e
Chang'e
Jaredfg2552
Chang'e
Level 68
God Stats
6W - 4L
1,565 SR
Queue Stats
211W - 227L
1,480 Elo+
Solo
Charybdis
Charybdis
SiG3R
Charybdis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 219L
1,507 Elo+
Party 1
Awilix
Awilix
xCarlosDiasx
Awilix
Level 160
God Stats
2W - 2L
1,289 SR
Queue Stats
330W - 341L
1,492 Elo+
Party 1
Team Averages
Level 133
1,377 SR
1,491 Elo+

VS

Team Averages
Level 118
1,530 SR
1,509 Elo+
Zeus
Zeus
NapalmBalm
Zeus
Level 127
God Stats
2W - 3L
1,467 SR
Queue Stats
137W - 126L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
THEMAST3R LEE
Morgan Le Fay
Level 101
God Stats
1W - 2L
1,711 SR
Queue Stats
299W - 320L
1,518 Elo+
Solo
Ullr
Ullr
TheDarkPhoenix19
Ullr
Level 120
God Stats
0W - 2L
1,318 SR
Queue Stats
56W - 62L
1,440 Elo+
Solo
Sylvanus
Sylvanus
UmbraDi
Sylvanus
Level 120
God Stats
1W - 1L
1,525 SR
Queue Stats
93W - 50L
1,641 Elo+
Party 2
Athena
Athena
reroll0
Athena
Level 123
God Stats
2W - 3L
1,630 SR
Queue Stats
160W - 157L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brayan3
Scylla
20
7 / 5 / 15
14,785
739
35,141
21,163
8,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 9 / 9
14,725
736
26,358
37,002
24,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Jaredfg2552
Chang'e
20
11 / 6 / 12
15,582
779
23,564
32,799
15,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SiG3R
Charybdis
20
3 / 3 / 19
13,774
689
25,125
22,026
8,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
18
3 / 5 / 12
11,987
599
13,090
17,619
6,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 14
13,864
693
26,545
15,534
10,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
THEMAST3R LEE
Morgan Le Fay
19
5 / 11 / 9
12,919
646
26,455
26,969
17,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 6 / 9
13,121
656
19,504
26,332
17,506
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
UmbraDi
Sylvanus
20
5 / 4 / 18
14,347
717
21,914
34,898
63,193
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
reroll0
Athena
20
5 / 6 / 17
12,790
640
13,507
34,393
46,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
95
31
Kills
28
28
Deaths
31
67
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Scylla
Brayan3
Scylla
7
5
15
2.9
W
7
9
9
1.28
W
Chang'e
Jaredfg2552
Chang'e
11
6
12
2.83
L
5
4
14
3
W
Charybdis
SiG3R
Charybdis
3
3
19
4.17
L
Morgan Le Fay
THEMAST3R LEE
Morgan Le Fay
5
11
9
0.86
L
8
6
9
2.08
L
Sylvanus
UmbraDi
Sylvanus
5
4
18
3.5
L
Athena
reroll0
Athena
5
6
17
2.25
W
Awilix
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,278
Damage
107,925
130,609
Taken
138,126
63,473
Mitigated
154,587
59,836
Healing
46,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Brayan3
Scylla
35,141
2,036
3,644
6,521
21,163
8,205
1,812
16,068
5,095
65,372
0
W
26,358
13,975
4,074
10,463
37,002
24,400
240
24,618
12,384
0
48,968
W
Chang'e
Jaredfg2552
Chang'e
23,564
2,598
12,084
12,921
32,799
15,436
432
19,902
12,897
52,943
0
L
26,545
5,241
850
1,477
15,534
10,080
1,211
5,980
9,554
55,029
0
W
Charybdis
SiG3R
Charybdis
25,125
9,162
2,816
4,714
22,026
8,761
2,202
16,716
5,310
0
44,783
L
Morgan Le Fay
THEMAST3R LEE
Morgan Le Fay
26,455
1,872
1,424
3,589
26,969
17,716
113
10,162
16,807
44,533
0
L
19,504
9,796
2,405
2,165
26,332
17,506
2,279
11,848
14,484
0
39,638
L
Sylvanus
UmbraDi
Sylvanus
21,914
3,443
16,345
13,845
34,898
63,193
431
15,264
19,634
39,803
0
L
Athena
reroll0
Athena
13,507
4,131
2,149
2,441
34,393
46,092
1,186
15,451
18,942
26,109
0
W
Awilix
13,090
3,725
1,488
1,111
17,619
6,671
1,900
11,117
6,502
0
16,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,853
Gold Earned
67,041
220
Minions Killed
196
0
Camps Cleared
0
1,782,066
Distance Traveled
1,653,519
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,785
739
68
3
0
393,177
0
W
Vamana
14,725
736
34
2
0
319,455
5
W
Chang'e
15,582
779
56
3
0
349,926
5
L
Zeus
13,864
693
71
4
0
345,511
0
W
Charybdis
13,774
689
53
3
0
347,314
5
L
Morgan Le Fay
12,919
646
27
1
0
303,295
0
L
Ullr
13,121
656
49
2
0
315,701
0
L
Sylvanus
14,347
717
26
1
0
334,252
2
L
Athena
12,790
640
23
1
0
354,760
0
W
Awilix
11,987
599
9
0
0
372,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role