Player Matchup

Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Dblackman12
Vamana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,567 Elo+
Party 2
Artemis
Artemis
IAmLeadingLion
Artemis
Level 119
God Stats
0W - 2L
1,586 SR
Queue Stats
21W - 11L
1,665 Elo+
Party 2
Thor
Thor
Whitegirlproblm
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,476 Elo+
Solo
Team Averages
Level 119
1,517 SR
1,542 Elo+

VS

Team Averages
Level 128
1,748 SR
1,957 Elo+
Baron Samedi
Baron Samedi
ArodCaliber
Baron Samedi
Level 145
God Stats
42W - 9L
1,783 SR
Queue Stats
1,131W - 603L
2,003 Elo+
Party 1
Jing Wei
Jing Wei
ItzCharlo
Jing Wei
Level 160
God Stats
11W - 1L
1,625 SR
Queue Stats
230W - 41L
1,853 Elo+
Party 1
Da Ji
Da Ji
JVdubs
Da Ji
Level 152
God Stats
22W - 5L
1,709 SR
Queue Stats
703W - 144L
2,083 Elo+
Party 1
Bacchus
Bacchus
YUCKKie
Bacchus
Level 156
God Stats
5W - 0L
1,651 SR
Queue Stats
155W - 36L
1,804 Elo+
Party 1
Cu Chulainn
Cu Chulainn
s3n0ra fr0g
Cu Chulainn
Level 28
God Stats
9W - 0L
1,975 SR
Queue Stats
512W - 20L
2,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 14 / 2
11,831
1,076
18,058
24,659
13,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
 
Kumbhakarna
16
0 / 1 / 5
10,834
985
5,856
25,769
37,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vamana
15
0 / 8 / 4
10,433
948
9,818
35,248
45,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 14 / 3
10,239
931
12,921
26,231
13,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
1 / 12 / 4
10,534
958
14,256
29,622
16,099
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

34

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArodCaliber
Baron Samedi
19
5 / 0 / 26
12,194
1,109
21,907
12,759
8,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jing Wei
ItzCharlo
Jing Wei
20
17 / 0 / 24
13,903
1,264
42,450
11,211
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
JVdubs
Da Ji
20
15 / 3 / 23
14,019
1,274
28,741
13,867
7,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
YUCKKie
Bacchus
18
5 / 1 / 26
12,285
1,117
18,428
12,973
18,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
s3n0ra fr0g
Cu Chulainn
19
7 / 1 / 30
13,556
1,232
23,656
20,067
31,265
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
178
5
Kills
49
49
Deaths
5
18
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
14
2
0.29
L
Kumbhakarna
 
Kumbhakarna
0
1
5
2.5
W
Baron Samedi
ArodCaliber
Baron Samedi
5
0
26
18
L
Vamana
0
8
4
0.25
L
1
14
3
0.18
W
Jing Wei
ItzCharlo
Jing Wei
17
0
24
29
W
Da Ji
JVdubs
Da Ji
15
3
23
8.83
L
1
12
4
0.25
W
Bacchus
YUCKKie
Bacchus
5
1
26
18
W
Cu Chulainn
s3n0ra fr0g
Cu Chulainn
7
1
30
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,909
Damage
135,182
141,529
Taken
70,877
125,675
Mitigated
71,319
7,771
Healing
28,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
18,058
1,850
1,246
1,353
24,659
13,115
0
6,252
18,130
48,106
0
L
Kumbhakarna
 
Kumbhakarna
5,856
363
0
674
25,769
37,749
0
8,693
16,920
9,751
0
W
Baron Samedi
ArodCaliber
Baron Samedi
21,907
810
8,894
6,596
12,759
8,776
0
2,609
10,150
35,870
0
L
Vamana
9,818
4,595
0
3,508
35,248
45,117
0
12,676
22,248
0
19,875
L
12,921
7,216
22
968
26,231
13,595
0
6,414
19,538
0
24,845
W
Jing Wei
ItzCharlo
Jing Wei
42,450
38,660
0
5,076
11,211
5,307
0
3,561
7,650
0
56,364
W
Da Ji
JVdubs
Da Ji
28,741
9,210
0
2,616
13,867
7,013
0
6,389
7,478
0
35,328
L
14,256
1,211
0
0
29,622
16,099
0
7,463
21,865
0
25,422
W
Bacchus
YUCKKie
Bacchus
18,428
1,258
0
1,531
12,973
18,958
0
4,634
8,339
25,637
0
W
Cu Chulainn
s3n0ra fr0g
Cu Chulainn
23,656
4,075
383
3,757
20,067
31,265
0
6,721
13,133
4,955
37,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,871
Gold Earned
65,957
159
Minions Killed
131
5
Camps Cleared
8
951,926
Distance Traveled
1,089,317
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,831
1,076
81
7
2
182,757
0
L
Kumbhakarna
10,834
985
8
1
0
209,797
0
W
Baron Samedi
12,194
1,109
33
3
0
231,620
1
L
Vamana
10,433
948
17
2
1
194,430
0
L
Artemis
10,239
931
26
2
0
169,049
0
W
Jing Wei
13,903
1,264
35
3
1
231,610
0
W
Da Ji
14,019
1,274
9
1
2
208,396
0
L
Thor
10,534
958
27
2
2
195,893
0
W
Bacchus
12,285
1,117
21
2
1
209,313
0
W
Cu Chulainn
13,556
1,232
33
3
4
208,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role