Player Matchup

Arachne
Arachne
AsinineLife
Arachne
Level 160
God Stats
18W - 11L
1,635 SR
Queue Stats
939W - 896L
1,664 Elo+
Solo
Danzaburou
Danzaburou
Blue04516
Danzaburou
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 262L
1,488 Elo+
Solo
Nu Wa
Nu Wa
EL_Uno_509
Nu Wa
Level 95
God Stats
69W - 89L
1,607 SR
Queue Stats
124W - 215L
1,449 Elo+
Solo
Team Averages
Level 121
1,581 SR
1,534 Elo+

VS

Team Averages
Level 85
1,453 SR
1,514 Elo+
Cthulhu
Cthulhu
Abyssdeux
Cthulhu
Level 103
God Stats
0W - 2L
1,285 SR
Queue Stats
41W - 49L
1,534 Elo+
Party 1
Neith
Neith
SirSaberus
Neith
Level 147
God Stats
1W - 1L
1,575 SR
Queue Stats
54W - 57L
1,509 Elo+
Solo
Discordia
Discordia
Suleikaa20
Discordia
Level 6
God Stats
0W - 6L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AsinineLife
Arachne
11
3 / 1 / 4
7,756
862
6,334
10,109
4,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Blue04516
Danzaburou
13
6 / 1 / 2
8,019
891
8,881
7,594
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
13
0 / 0 / 8
7,300
811
8,345
5,136
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abyssdeux
Cthulhu
10
2 / 2 / 0
6,224
692
7,013
12,873
9,028
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
11
0 / 2 / 2
6,496
722
5,912
7,153
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
Suleikaa20
Discordia
9
0 / 5 / 0
5,689
632
2,012
6,915
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abyssdeux
Cthulhu
2
2
0
1
W
Arachne
AsinineLife
Arachne
3
1
4
5
W
Danzaburou
Blue04516
Danzaburou
6
1
2
7
W
Nu Wa
0
0
8
4
L
Neith
0
2
2
0.5
L
Discordia
Suleikaa20
Discordia
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,560
Damage
14,937
22,839
Taken
26,941
10,245
Mitigated
15,260
7,263
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abyssdeux
Cthulhu
7,013
857
344
2,720
12,873
9,028
0
4,071
8,802
22,807
0
W
Arachne
AsinineLife
Arachne
6,334
5,102
980
3,193
10,109
4,916
686
3,498
6,611
0
24,679
W
Danzaburou
Blue04516
Danzaburou
8,881
3,200
0
2,144
7,594
3,316
945
3,495
4,099
0
23,094
W
Nu Wa
8,345
3,078
131
815
5,136
2,013
963
2,126
3,010
33,044
0
L
Neith
5,912
2,625
446
1,335
7,153
3,656
0
1,935
5,218
0
32,661
L
Discordia
Suleikaa20
Discordia
2,012
31
0
600
6,915
2,576
210
2,410
4,505
17,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,075
Gold Earned
18,409
110
Minions Killed
146
0
Camps Cleared
0
517,994
Distance Traveled
458,415
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,224
692
26
3
0
174,310
4
W
Arachne
7,756
862
31
3
0
177,485
2
W
Danzaburou
8,019
891
22
2
0
170,166
1
W
Nu Wa
7,300
811
57
6
0
170,343
0
L
Neith
6,496
722
84
9
0
143,924
0
L
Discordia
5,689
632
36
4
0
140,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role