Player Matchup

Maui
Maui
Masters
Búmbasclaart
Maui
Masters
Level 60
God Stats
1W - 2L
1,305 SR
Queue Stats
149W - 134L
2,161 MMR
Solo
King Arthur
King Arthur
Diamond V
IYI Toth
King Arthur
Diamond V
Level 145
God Stats
1W - 1L
1,505 SR
Queue Stats
216W - 205L
1,848 MMR
Solo
Chang'e
Chang'e
Diamond III
Juzry
Chang'e
Diamond III
Level 124
God Stats
2W - 2L
1,707 SR
Queue Stats
179W - 167L
2,163 MMR
Solo
Scylla
Scylla
Diamond IV
NopeXD01
Scylla
Diamond IV
Level 146
God Stats
4W - 4L
1,640 SR
Queue Stats
230W - 221L
2,283 MMR
Party 2
Rama
Rama
Diamond V
NopeXD02
Rama
Diamond V
Level 63
God Stats
1W - 3L
1,496 SR
Queue Stats
95W - 83L
2,363 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,531 SR
2,164 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,546 SR
2,150 MMR
Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond V
BHKK
Izanami
Diamond V
Level 149
God Stats
86W - 64L
1,724 SR
Queue Stats
856W - 857L
2,145 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
FanJtastic
Cabrakan
Platinum IV
Level 155
God Stats
4W - 1L
1,702 SR
Queue Stats
179W - 176L
1,648 MMR
Solo
Kukulkan
Kukulkan
Masters
GооdMorning
Kukulkan
Masters
Level 113
God Stats
1W - 1L
1,306 SR
Queue Stats
67W - 43L
2,715 MMR
Party 1
Awilix
Awilix
Masters
Purdze
Awilix
Masters
Level 160
God Stats
17W - 25L
1,497 SR
Queue Stats
588W - 580L
2,741 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 3
10,291
468
5,790
20,773
12,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
IYI Toth
King Arthur
19
1 / 2 / 4
12,030
547
19,331
26,949
34,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Juzry
Chang'e
16
2 / 10 / 2
9,981
454
11,619
24,896
8,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
NopeXD01
Scylla
18
2 / 7 / 0
10,704
487
9,473
16,548
5,592
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
16
1 / 8 / 1
10,441
475
11,159
23,257
7,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasAh Muzen CabAnhurIshtar

VS

Bans
HadesAo KuangThorDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
0 / 4 / 5
11,776
535
13,492
29,651
34,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
BHKK
Izanami
20
8 / 1 / 6
15,599
709
23,450
22,043
10,672
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
FanJtastic
Cabrakan
18
4 / 2 / 13
12,664
576
7,109
19,157
30,459
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
GооdMorning
Kukulkan
20
9 / 0 / 10
14,739
670
25,225
11,065
5,884
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
Purdze
Awilix
20
9 / 1 / 7
13,603
618
17,733
19,210
9,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
8
Kills
30
30
Deaths
8
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
4
5
0.63
W
Izanami
BHKK
Izanami
8
1
6
11
L
2
3
3
1.17
W
Cabrakan
FanJtastic
Cabrakan
4
2
13
5.25
W
Kukulkan
GооdMorning
Kukulkan
9
0
10
14
L
King Arthur
IYI Toth
King Arthur
1
2
4
1.5
L
Chang'e
Juzry
Chang'e
2
10
2
0.3
L
Scylla
NopeXD01
Scylla
2
7
0
0.29
L
Rama
1
8
1
0.19
W
Awilix
Purdze
Awilix
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,372
Damage
87,009
112,423
Taken
101,126
68,338
Mitigated
91,605
18,868
Healing
40,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,492
3,021
0
14,266
29,651
34,728
938
3,339
26,312
41
79,306
W
Izanami
BHKK
Izanami
23,450
17,713
0
15,571
22,043
10,672
5,838
4,283
17,760
0
198,566
L
5,790
1,531
0
1,516
20,773
12,001
0
5,618
14,847
80,563
0
W
Cabrakan
FanJtastic
Cabrakan
7,109
1,132
0
4,242
19,157
30,459
224
9,466
9,691
28,699
2,189
W
Kukulkan
GооdMorning
Kukulkan
25,225
2,718
0
4,505
11,065
5,884
2,761
3,897
7,168
197,482
0
L
King Arthur
IYI Toth
King Arthur
19,331
1,933
0
3,637
26,949
34,816
160
3,890
21,716
0
113,120
L
Chang'e
Juzry
Chang'e
11,619
172
981
4,563
24,896
8,861
0
12,612
12,284
71,917
0
L
Scylla
NopeXD01
Scylla
9,473
768
0
1,076
16,548
5,592
0
7,211
9,337
101,470
0
L
Rama
11,159
9,970
0
7,095
23,257
7,068
1,220
2,620
20,637
0
91,737
W
Awilix
Purdze
Awilix
17,733
7,873
0
1,674
19,210
9,862
0
6,907
12,303
40
125,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,447
Gold Earned
68,381
753
Minions Killed
843
0
Camps Cleared
0
2,003,257
Distance Traveled
2,228,963
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,776
535
128
6
0
431,748
5
W
Izanami
15,599
709
268
12
0
412,168
6
L
Maui
10,291
468
135
6
0
433,244
1
W
Cabrakan
12,664
576
31
1
0
432,525
10
W
Kukulkan
14,739
670
262
12
0
431,856
7
L
King Arthur
12,030
547
175
8
0
441,437
1
L
Chang'e
9,981
454
107
5
0
387,302
3
L
Scylla
10,704
487
174
8
0
379,925
9
L
Rama
10,441
475
162
7
0
361,349
7
W
Awilix
13,603
618
154
7
0
520,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role