Player Matchup

Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
LuscioHam
Sobek
Level 124
God Stats
2W - 0L
1,592 SR
Queue Stats
34W - 17L
1,644 Elo+
Party 1
Chronos
Chronos
Smexykins
Chronos
Level 153
God Stats
2W - 0L
1,816 SR
Queue Stats
30W - 13L
1,647 Elo+
Party 1
Geb
Geb
TheRagingBob
Geb
Level 121
God Stats
1W - 0L
1,710 SR
Queue Stats
27W - 18L
1,590 Elo+
Party 1
Charybdis
Charybdis
kman523
Charybdis
Level 149
God Stats
17W - 11L
1,532 SR
Queue Stats
604W - 618L
1,563 Elo+
Solo
Team Averages
Level 135
1,630 SR
1,589 Elo+

VS

Team Averages
Level 97
1,417 SR
1,516 Elo+
Susano
Susano
 
Susano
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ElBuhoGP
Zeus
Level 123
God Stats
0W - 6L
1,331 SR
Queue Stats
478W - 516L
1,571 Elo+
Solo
Atlas
Atlas
Tofu4U_
Atlas
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
TrapziIIa
Ymir
Level 138
God Stats
1W - 5L
1,253 SR
Queue Stats
279W - 299L
1,511 Elo+
Solo
Kali
Kali
WolfLordTony
Kali
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 1 / 14
8,677
868
9,974
8,807
4,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
LuscioHam
Sobek
14
5 / 3 / 8
8,542
854
5,410
13,082
14,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos
Smexykins
Chronos
15
3 / 0 / 14
8,535
854
10,687
8,624
4,568
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 1 / 15
8,831
883
6,741
10,350
10,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
kman523
Charybdis
15
5 / 1 / 11
8,819
882
14,091
9,236
4,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 5 / 4
7,190
719
12,108
10,213
5,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
14
2 / 3 / 4
7,382
738
13,177
7,570
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Tofu4U_
Atlas
14
1 / 1 / 4
7,757
776
6,352
11,906
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
13
1 / 2 / 5
7,615
762
4,695
10,418
11,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 7 / 4
6,214
621
4,143
11,541
7,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
18
Kills
6
6
Deaths
18
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
1
14
9
L
Susano
 
Susano
2
5
4
0.8
L
Zeus
2
3
4
1.33
W
Sobek
LuscioHam
Sobek
5
3
8
3
W
Chronos
Smexykins
Chronos
3
0
14
10
W
3
1
15
10.5
L
Atlas
Tofu4U_
Atlas
1
1
4
3
L
Ymir
1
2
5
1.75
L
0
7
4
0.29
W
Charybdis
kman523
Charybdis
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,903
Damage
40,475
50,099
Taken
51,648
38,955
Mitigated
40,912
24,848
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,974
788
1,625
2,979
8,807
4,583
1,201
3,702
5,105
0
24,105
L
Susano
 
Susano
12,108
826
1,646
1,225
10,213
5,838
0
3,976
6,237
0
16,625
L
Zeus
13,177
951
763
325
7,570
4,272
172
4,041
3,529
29,114
0
W
Sobek
LuscioHam
Sobek
5,410
404
2,801
3,317
13,082
14,352
403
5,937
7,145
8,398
0
W
Chronos
Smexykins
Chronos
10,687
3,582
5,135
2,985
8,624
4,568
2,121
4,139
4,485
26,315
0
W
6,741
348
2,432
1,840
10,350
10,608
1,063
5,472
4,878
10,321
0
L
Atlas
Tofu4U_
Atlas
6,352
2,227
194
2,749
11,906
12,148
33
4,363
7,543
16,882
0
L
Ymir
4,695
296
0
1,046
10,418
11,630
0
4,930
5,488
8,031
0
L
4,143
1,069
564
730
11,541
7,024
0
5,528
6,013
0
9,079
W
Charybdis
kman523
Charybdis
14,091
7,185
787
947
9,236
4,844
3,123
4,974
4,262
0
25,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
36,158
111
Minions Killed
94
0
Camps Cleared
0
984,100
Distance Traveled
903,150
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,677
868
35
4
0
199,942
0
L
Susano
7,190
719
18
2
0
200,418
4
L
Zeus
7,382
738
41
4
0
163,362
0
W
Sobek
8,542
854
4
0
0
166,123
0
W
Chronos
8,535
854
31
3
0
224,362
1
W
Geb
8,831
883
6
1
0
204,222
0
L
Atlas
7,757
776
17
2
0
197,174
2
L
Ymir
7,615
762
11
1
0
166,797
0
L
Kali
6,214
621
7
1
0
175,399
0
W
Charybdis
8,819
882
35
4
0
189,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role