Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Nannix
Terra
Level 160
God Stats
3W - 7L
1,339 SR
Queue Stats
175W - 188L
1,500 Elo+
Solo
Tiamat
Tiamat
WhiteScarrow
Tiamat
Level 124
God Stats
5W - 0L
1,901 SR
Queue Stats
157W - 119L
1,534 Elo+
Party 2
Discordia
Discordia
Zloolia
Discordia
Level 104
God Stats
14W - 7L
1,634 SR
Queue Stats
721W - 707L
1,536 Elo+
Party 2
Team Averages
Level 133
1,575 SR
1,514 Elo+

VS

Team Averages
Level 103
1,496 SR
1,490 Elo+
Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DeAdZeRoZz
Mercury
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,386 Elo+
Solo
Horus
Horus
Frinky10
Horus
Level 102
God Stats
1W - 4L
1,310 SR
Queue Stats
509W - 445L
1,532 Elo+
Party 1
Thor
Thor
Molti
Thor
Level 87
God Stats
2W - 5L
1,393 SR
Queue Stats
303W - 258L
1,490 Elo+
Party 1
Cabrakan
Cabrakan
Nanacoo
Cabrakan
Level 154
God Stats
7W - 3L
1,779 SR
Queue Stats
835W - 814L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 3 / 11
8,953
814
6,002
11,062
19,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Poseidon
 
Poseidon
13
3 / 4 / 7
8,432
767
9,106
8,178
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Nannix
Terra
16
3 / 1 / 7
9,573
870
4,314
10,479
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
17
5 / 1 / 6
9,692
881
14,006
10,271
8,572
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Zloolia
Discordia
14
1 / 2 / 9
8,397
763
9,166
6,905
3,124
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 3 / 5
8,342
758
10,139
11,766
11,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
DeAdZeRoZz
Mercury
1
0 / 0 / 0
2,728
248
0
0
0
Horus
Frinky10
Horus
14
2 / 2 / 6
7,187
653
4,227
11,642
18,430
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thor
Molti
Thor
14
2 / 4 / 4
7,753
705
11,827
13,719
11,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
Nanacoo
Cabrakan
14
1 / 4 / 6
7,030
639
6,422
13,797
25,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
13
Kills
9
11
Deaths
13
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
11
2.17
W
Poseidon
 
Poseidon
3
4
7
1.63
L
Charybdis
 
Charybdis
4
3
5
2.17
L
Mercury
DeAdZeRoZz
Mercury
0
0
0
0
L
Horus
Frinky10
Horus
2
2
6
2.5
L
Thor
Molti
Thor
2
4
4
1
L
Cabrakan
Nanacoo
Cabrakan
1
4
6
1
W
Terra
Nannix
Terra
3
1
7
6.5
W
Tiamat
5
1
6
8
W
Discordia
Zloolia
Discordia
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,594
Damage
32,615
46,895
Taken
50,924
45,597
Mitigated
66,719
17,390
Healing
20,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,002
463
708
1,442
11,062
19,188
0
1,746
9,316
8,707
0
W
Poseidon
 
Poseidon
9,106
1,391
1,275
327
8,178
3,640
638
1,138
7,040
19,255
0
L
Charybdis
 
Charybdis
10,139
4,069
1,151
1,398
11,766
11,514
0
10,046
1,720
0
23,430
L
Mercury
DeAdZeRoZz
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Horus
Frinky10
Horus
4,227
1,837
7,540
5,645
11,642
18,430
0
10,171
1,471
0
7,886
L
Thor
Molti
Thor
11,827
1,429
1,288
1,836
13,719
11,715
0
11,454
2,265
0
19,667
L
Cabrakan
Nanacoo
Cabrakan
6,422
1,358
1,049
1,072
13,797
25,060
0
10,923
2,874
14,978
0
W
Terra
Nannix
Terra
4,314
407
3,927
3,600
10,479
11,073
783
2,421
8,058
9,387
0
W
Tiamat
14,006
1,229
1,499
2,658
10,271
8,572
191
813
9,458
27,496
0
W
Discordia
Zloolia
Discordia
9,166
526
808
1,146
6,905
3,124
629
304
6,601
26,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,047
Gold Earned
33,040
120
Minions Killed
63
0
Camps Cleared
0
966,840
Distance Traveled
721,981
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,953
814
3
0
0
198,304
3
W
Poseidon
8,432
767
27
2
0
176,850
0
L
Charybdis
8,342
758
30
3
0
166,744
0
L
Mercury
2,728
248
0
0
0
0
0
L
Horus
7,187
653
2
0
0
200,981
0
L
Thor
7,753
705
18
2
0
172,855
0
L
Cabrakan
7,030
639
13
1
0
181,401
0
W
Terra
9,573
870
19
2
0
215,531
0
W
Tiamat
9,692
881
30
3
0
207,210
3
W
Discordia
8,397
763
41
4
0
168,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role