Player Matchup

Nu Wa
Nu Wa
Eternal_Leader_
Nu Wa
Level 160
God Stats
140W - 132L
1,603 SR
Queue Stats
211W - 247L
1,420 Elo+
Solo
Sol
Sol
FrostedEnvy
Sol
Level 125
God Stats
1W - 2L
1,489 SR
Queue Stats
73W - 110L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
GreedyLilGuy
Jormungandr
Level 61
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vamana
Vamana
WretcheddEgg
Vamana
Level 94
God Stats
4W - 9L
1,414 SR
Queue Stats
14W - 27L
1,305 Elo+
Party 1
Neith
Neith
Ymirison
Neith
Level 18
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 92
1,386 SR
1,420 Elo+

VS

Team Averages
Level 87
1,610 SR
1,482 Elo+
Guan Yu
Guan Yu
Clap Jackson
Guan Yu
Level 124
God Stats
3W - 1L
1,648 SR
Queue Stats
49W - 53L
1,508 Elo+
Party 2
Athena
Athena
Gooshiznet
Athena
Level 153
God Stats
1W - 0L
1,600 SR
Queue Stats
52W - 55L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
Lavender2021331
Nu Wa
Level 13
God Stats
8W - 12L
1,379 SR
Queue Stats
13W - 19L
1,362 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reapers Odium
Cu Chulainn
Level 69
God Stats
6W - 0L
1,744 SR
Queue Stats
43W - 41L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
xActionTrollx
Danzaburou
Level 76
God Stats
2W - 0L
1,677 SR
Queue Stats
75W - 66L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,556
687
3,653
2,568
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 1
7,974
725
11,473
13,192
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
GreedyLilGuy
Jormungandr
15
3 / 4 / 1
8,143
740
12,930
17,054
15,811
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
13
1 / 4 / 2
8,115
738
6,306
17,609
15,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Ymirison
Neith
14
0 / 7 / 5
7,779
707
9,797
14,271
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Clap Jackson
Guan Yu
16
5 / 2 / 9
8,843
804
9,984
16,037
15,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Athena
Gooshiznet
Athena
14
2 / 0 / 11
8,804
800
8,797
15,450
15,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 0 / 11
8,694
790
14,734
7,231
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Reapers Odium
Cu Chulainn
15
4 / 2 / 10
8,648
786
10,020
13,683
10,333
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
xActionTrollx
Danzaburou
17
5 / 1 / 8
9,621
875
13,242
10,780
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
5
Kills
19
19
Deaths
5
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Clap Jackson
Guan Yu
5
2
9
4.75
L
0
0
0
0
L
1
4
1
0.38
W
Athena
Gooshiznet
Athena
2
0
11
7.5
L
Jormungandr
GreedyLilGuy
Jormungandr
3
4
1
0.88
W
3
0
11
8.5
W
Cu Chulainn
Reapers Odium
Cu Chulainn
4
2
10
4.5
L
Vamana
1
4
2
0.5
L
Neith
Ymirison
Neith
0
7
5
0.36
W
Danzaburou
xActionTrollx
Danzaburou
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,159
Damage
56,777
64,694
Taken
63,181
45,314
Mitigated
50,692
13,481
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Clap Jackson
Guan Yu
9,984
1,197
2,902
5,070
16,037
15,788
862
5,532
10,505
0
26,915
L
3,653
2,547
0
1,270
2,568
1,484
192
1,039
1,337
17,972
0
L
11,473
3,113
0
3,484
13,192
5,772
1,578
4,057
8,939
28,475
1,787
W
Athena
Gooshiznet
Athena
8,797
2,777
0
3,246
15,450
15,885
382
5,755
9,695
22,013
0
L
Jormungandr
GreedyLilGuy
Jormungandr
12,930
3,272
418
760
17,054
15,811
0
6,955
9,793
34,945
0
W
14,734
3,322
0
413
7,231
3,049
865
2,761
4,470
39,693
0
W
Cu Chulainn
Reapers Odium
Cu Chulainn
10,020
2,584
868
3,243
13,683
10,333
39
7,730
5,953
0
26,962
L
Vamana
6,306
2,626
1,709
4,894
17,609
15,214
203
4,103
13,294
0
18,823
L
Neith
Ymirison
Neith
9,797
4,750
0
946
14,271
7,033
393
6,215
7,800
0
26,141
W
Danzaburou
xActionTrollx
Danzaburou
13,242
6,191
0
5,024
10,780
5,637
943
5,888
4,892
0
47,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,567
Gold Earned
44,610
195
Minions Killed
233
0
Camps Cleared
0
981,682
Distance Traveled
1,170,209
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,843
804
40
4
0
247,766
1
L
Nu Wa
7,556
687
36
3
0
125,275
3
L
Sol
7,974
725
42
4
0
195,006
1
W
Athena
8,804
800
18
2
0
234,503
5
L
Jormungandr
8,143
740
51
5
0
241,574
0
W
Nu Wa
8,694
790
55
5
0
206,837
2
W
Cu Chulainn
8,648
786
34
3
0
258,223
0
L
Vamana
8,115
738
25
2
0
211,878
0
L
Neith
7,779
707
41
4
0
207,949
0
W
Danzaburou
9,621
875
86
8
0
222,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role