Player Matchup

Jormungandr
Jormungandr
Flunktastic
Jormungandr
Level 77
God Stats
7W - 2L
1,673 SR
Queue Stats
65W - 72L
1,485 Elo+
Party 1
Mulan
Mulan
FulmetalNick2
Mulan
Level 134
God Stats
2W - 1L
1,661 SR
Queue Stats
232W - 209L
1,603 Elo+
Party 1
Merlin
Merlin
djpast1
Merlin
Level 104
God Stats
1W - 1L
1,595 SR
Queue Stats
33W - 17L
1,854 Elo+
Party 1
Team Averages
Level 105
1,643 SR
1,648 Elo+

VS

Team Averages
Level 104
1,438 SR
1,499 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
PGresham13
Vulcan
Level 100
God Stats
1W - 2L
1,314 SR
Queue Stats
7W - 7L
1,347 Elo+
Party 2
Kali
Kali
SFNxXAstroXx
Kali
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Flunktastic
Jormungandr
12
0 / 0 / 4
7,319
813
1,839
5,722
4,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 1 / 3
7,652
850
6,985
7,763
4,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
djpast1
Merlin
12
3 / 1 / 2
7,322
814
5,082
4,020
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 3 / 1
6,414
713
2,568
9,927
8,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
PGresham13
Vulcan
10
1 / 1 / 0
6,257
695
3,198
3,544
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 1
5,430
603
751
3,864
1,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
5
Kills
2
2
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
1
0.5
W
Jormungandr
Flunktastic
Jormungandr
0
0
4
2
W
2
1
3
3.5
L
Vulcan
PGresham13
Vulcan
1
1
0
1
L
0
1
1
0.5
W
Merlin
djpast1
Merlin
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,906
Damage
6,517
17,505
Taken
17,335
11,005
Mitigated
11,005
2,773
Healing
1,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,568
245
0
500
9,927
8,124
0
2,816
7,111
0
8,370
W
Jormungandr
Flunktastic
Jormungandr
1,839
389
28
824
5,722
4,999
597
1,048
4,674
19,628
0
W
6,985
1,926
0
1,695
7,763
4,319
1,213
1,320
6,443
0
34,522
L
Vulcan
PGresham13
Vulcan
3,198
1,212
0
416
3,544
1,389
0
1,860
1,684
25,906
0
L
751
265
0
209
3,864
1,492
0
2,264
1,600
0
2,103
W
Merlin
djpast1
Merlin
5,082
141
0
226
4,020
1,687
817
873
3,147
27,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,293
Gold Earned
18,101
137
Minions Killed
68
0
Camps Cleared
0
511,167
Distance Traveled
375,139
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,414
713
14
2
0
147,666
3
W
Jormungandr
7,319
813
36
4
0
168,614
0
W
Mulan
7,652
850
71
8
0
187,497
3
L
Vulcan
6,257
695
50
6
0
140,836
0
L
Kali
5,430
603
4
0
0
86,637
0
W
Merlin
7,322
814
30
3
0
155,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role