Player Matchup

Thor
Thor
Silver II
Al3xx-02-06
Thor
Silver II
Level 102
God Stats
2W - 12L
1,241 SR
Queue Stats
437W - 504L
1,118 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver V
ChillVibez Bruh
Cu Chulainn
Silver V
Level 102
God Stats
0W - 1L
1,636 SR
Queue Stats
10W - 22L
857 MMR
Solo
Merlin
Merlin
Silver IV
Tesla2Mars69
Merlin
Silver IV
Level 60
God Stats
8W - 15L
1,310 SR
Queue Stats
186W - 240L
866 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,396 SR
947 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,418 SR
941 MMR
Guan Yu
Guan Yu
Silver V
Agextremex
Guan Yu
Silver V
Level 152
God Stats
4W - 12L
1,286 SR
Queue Stats
135W - 197L
536 MMR
Solo
Ne Zha
Ne Zha
Silver I
I Am Keyno
Ne Zha
Silver I
Level 106
God Stats
1W - 2L
1,454 SR
Queue Stats
357W - 457L
1,252 MMR
Solo
Nu Wa
Nu Wa
Silver II
NCzMoZtWantD
Nu Wa
Silver II
Level 137
God Stats
55W - 57L
1,515 SR
Queue Stats
178W - 217L
1,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 2
13,084
689
17,706
22,732
8,774
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ChillVibez Bruh
Cu Chulainn
17
2 / 4 / 2
11,833
623
25,071
32,461
29,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
19
1 / 2 / 5
12,811
674
20,621
16,429
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetAresMedusaAchillesAh Muzen Cab

VS

Bans
AtlasShivaJormungandrBacchusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Agextremex
Guan Yu
18
3 / 1 / 8
13,608
716
12,182
25,903
38,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
I Am Keyno
Ne Zha
18
0 / 3 / 11
11,740
618
18,272
31,654
33,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 4
14,933
786
27,829
25,921
14,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
10
11
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Agextremex
Guan Yu
3
1
8
7
L
3
5
2
0.8
L
Cu Chulainn
ChillVibez Bruh
Cu Chulainn
2
4
2
0.75
W
Ne Zha
I Am Keyno
Ne Zha
0
3
11
1.83
W
7
2
4
4.5
L
Merlin
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,398
Damage
58,283
71,622
Taken
83,478
45,486
Mitigated
86,775
7,896
Healing
37,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Agextremex
Guan Yu
12,182
2,286
9,843
10,352
25,903
38,448
1,342
10,663
15,240
482
36,622
L
17,706
2,079
1,186
1,701
22,732
8,774
0
7,649
15,083
0
74,015
L
Cu Chulainn
ChillVibez Bruh
Cu Chulainn
25,071
2,792
904
1,433
32,461
29,984
36
14,661
17,800
17,514
63,455
W
Ne Zha
I Am Keyno
Ne Zha
18,272
4,805
0
3,390
31,654
33,482
878
8,841
22,813
0
44,381
W
27,829
11,655
3,670
10,294
25,921
14,845
2,150
5,546
20,375
87,188
0
L
Merlin
20,621
1,012
0
2,672
16,429
6,728
296
6,023
10,406
101,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
40,281
304
Minions Killed
196
0
Camps Cleared
0
995,116
Distance Traveled
1,075,656
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,608
716
46
2
0
370,949
3
L
Thor
13,084
689
60
3
0
316,168
3
L
Cu Chulainn
11,833
623
88
5
0
339,819
0
W
Ne Zha
11,740
618
48
3
0
375,337
1
W
Nu Wa
14,933
786
102
5
0
329,370
3
L
Merlin
12,811
674
156
8
0
339,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role