Player Matchup

Hades
Hades
Gold I
P Real 21
Hades
Gold I
Level 102
God Stats
51W - 24L
1,605 SR
Queue Stats
79W - 71L
1,818 MMR
Party 1
Neith
Neith
Gold IV
RealHawksFan12
Neith
Gold IV
Level 106
God Stats
13W - 23L
1,439 SR
Queue Stats
78W - 81L
1,373 MMR
Party 1
Cthulhu
Cthulhu
Silver I
TheLittyOne
Cthulhu
Silver I
Level 107
God Stats
29W - 29L
1,460 SR
Queue Stats
96W - 106L
1,226 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,501 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 87
1,465 SR
1,482 MMR
Atlas
Atlas
Gold V
Bosrx
Atlas
Gold V
Level 106
God Stats
3W - 4L
1,598 SR
Queue Stats
295W - 417L
1,467 MMR
Solo
Charybdis
Charybdis
Silver I
MysT EscapeZ3
Charybdis
Silver I
Level 70
God Stats
3W - 8L
1,484 SR
Queue Stats
20W - 38L
1,485 MMR
Solo
Freya
Freya
Gold V
RealiseAcid
Freya
Gold V
Level 84
God Stats
0W - 2L
1,312 SR
Queue Stats
6W - 8L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
P Real 21
Hades
17
4 / 4 / 10
13,132
772
17,077
20,487
14,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 4 / 7
12,321
725
19,845
16,220
7,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TheLittyOne
Cthulhu
19
7 / 3 / 5
13,599
800
21,122
20,607
19,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Ah Muzen CabCabrakanDa JiGilgameshBastet

VS

Bans
KumbhakarnaMedusaHeraArtemisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bosrx
Atlas
17
2 / 3 / 4
11,156
656
14,273
30,020
42,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
MysT EscapeZ3
Charybdis
18
5 / 3 / 2
11,824
696
13,743
21,027
10,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 8 / 6
12,096
712
16,917
19,726
9,796
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
11
11
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
Bosrx
Atlas
2
3
4
1.33
L
Charybdis
MysT EscapeZ3
Charybdis
5
3
2
2
W
Hades
P Real 21
Hades
4
4
10
2.25
W
3
4
7
1.63
L
4
8
6
0.88
W
Cthulhu
TheLittyOne
Cthulhu
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,044
Damage
44,933
57,314
Taken
70,773
41,937
Mitigated
63,134
23,418
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Bosrx
Atlas
14,273
5,395
509
6,250
30,020
42,770
0
14,718
15,302
38,010
0
L
Charybdis
MysT EscapeZ3
Charybdis
13,743
8,224
0
6,885
21,027
10,568
327
11,718
9,309
0
57,252
W
Hades
P Real 21
Hades
17,077
608
700
9,528
20,487
14,405
661
11,021
9,354
66,453
0
W
19,845
9,853
0
5,457
16,220
7,888
2,345
9,545
6,575
0
56,786
L
16,917
5,984
764
6,138
19,726
9,796
1,029
11,829
7,897
43,615
0
W
Cthulhu
TheLittyOne
Cthulhu
21,122
2,330
1,507
6,226
20,607
19,644
372
10,481
10,126
57,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,052
Gold Earned
35,076
215
Minions Killed
158
0
Camps Cleared
0
858,510
Distance Traveled
815,864
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,156
656
41
2
0
299,388
0
L
Charybdis
11,824
696
72
4
0
269,953
2
W
Hades
13,132
772
78
5
0
286,933
2
W
Neith
12,321
725
69
4
0
282,619
0
L
Freya
12,096
712
45
3
0
246,523
2
W
Cthulhu
13,599
800
68
4
0
288,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role