Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MidixieWreck785
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 58L
1,227 Elo+
Solo
Rama
Rama
PotbellyKratos22
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,298 Elo+
Solo
Zhong Kui
Zhong Kui
PremierIcon
Zhong Kui
Level 104
God Stats
5W - 5L
1,666 SR
Queue Stats
199W - 224L
1,383 Elo+
Party 1
Nox
Nox
ivory7wave
Nox
Level 106
God Stats
2W - 3L
1,463 SR
Queue Stats
168W - 168L
1,405 Elo+
Party 1
Team Averages
Level 89
1,526 SR
1,363 Elo+

VS

Team Averages
Level 112
1,530 SR
1,354 Elo+
Ah Puch
Ah Puch
Arlequin17
Ah Puch
Level 120
God Stats
15W - 8L
1,534 SR
Queue Stats
471W - 527L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Papii Darius
Danzaburou
Level 36
God Stats
5W - 1L
1,767 SR
Queue Stats
91W - 127L
1,425 Elo+
Solo
Janus
Janus
RJDio
Janus
Level 160
God Stats
9W - 9L
1,439 SR
Queue Stats
607W - 681L
1,309 Elo+
Solo
Vamana
Vamana
RemedyJ46
Vamana
Level 122
God Stats
4W - 1L
1,369 SR
Queue Stats
163W - 166L
1,350 Elo+
Solo
Hou Yi
Hou Yi
leonvr
Hou Yi
Level 121
God Stats
8W - 5L
1,544 SR
Queue Stats
659W - 684L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
3 / 4 / 15
12,285
723
13,004
18,072
26,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 10 / 8
10,240
602
5,309
18,572
8,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
5 / 8 / 7
11,945
703
13,002
16,397
8,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
PremierIcon
Zhong Kui
20
9 / 7 / 5
13,240
779
22,391
20,727
17,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 9 / 7
11,160
656
10,183
16,020
9,013
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arlequin17
Ah Puch
19
5 / 5 / 18
11,989
705
15,914
17,304
7,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Papii Darius
Danzaburou
20
5 / 6 / 21
13,561
798
18,559
21,074
9,647
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
RJDio
Janus
20
14 / 2 / 19
15,264
898
24,091
10,588
5,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
RemedyJ46
Vamana
18
5 / 6 / 18
12,688
746
10,727
24,772
17,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
leonvr
Hou Yi
19
9 / 5 / 14
12,418
730
13,390
17,808
7,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
128
22
Kills
38
38
Deaths
24
42
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
3
4
15
2.63
W
Ah Puch
Arlequin17
Ah Puch
5
5
18
2.8
L
1
10
8
0.5
W
Danzaburou
Papii Darius
Danzaburou
5
6
21
2.58
L
5
8
7
1.06
L
Zhong Kui
PremierIcon
Zhong Kui
9
7
5
1.64
W
Janus
RJDio
Janus
14
2
19
11.75
W
Vamana
RemedyJ46
Vamana
5
6
18
2.33
L
4
9
7
0.83
W
Hou Yi
leonvr
Hou Yi
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,889
Damage
82,681
89,788
Taken
91,546
70,211
Mitigated
47,437
16,995
Healing
36,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
13,004
384
937
4,304
18,072
26,063
489
7,893
10,179
29,214
0
W
Ah Puch
Arlequin17
Ah Puch
15,914
1,123
1,593
5,623
17,304
7,126
595
8,835
8,469
32,715
0
L
5,309
1,388
470
2,108
18,572
8,597
540
7,830
10,742
0
13,414
W
Danzaburou
Papii Darius
Danzaburou
18,559
10,388
445
4,828
21,074
9,647
2,994
10,062
11,012
0
36,471
L
13,002
5,962
1,291
1,372
16,397
8,648
242
8,201
8,196
0
40,295
L
Zhong Kui
PremierIcon
Zhong Kui
22,391
273
765
4,267
20,727
17,890
717
9,900
10,827
32,516
0
W
Janus
RJDio
Janus
24,091
1,144
4,564
4,317
10,588
5,264
1,379
6,328
4,260
61,206
0
W
Vamana
RemedyJ46
Vamana
10,727
5,452
4,214
6,767
24,772
17,833
804
7,520
17,252
0
21,875
L
10,183
1,354
444
1,037
16,020
9,013
0
6,181
9,839
17,189
0
W
Hou Yi
leonvr
Hou Yi
13,390
4,881
907
2,819
17,808
7,567
2,125
12,833
4,975
0
30,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,870
Gold Earned
65,920
175
Minions Killed
205
0
Camps Cleared
0
1,237,733
Distance Traveled
1,441,071
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,285
723
2
0
0
317,922
0
W
Ah Puch
11,989
705
26
2
0
257,337
3
L
Bastet
10,240
602
24
1
0
223,919
0
W
Danzaburou
13,561
798
53
3
0
294,977
0
L
Rama
11,945
703
80
5
0
246,079
0
L
Zhong Kui
13,240
779
39
2
0
270,854
2
W
Janus
15,264
898
81
5
0
315,591
0
W
Vamana
12,688
746
13
1
0
319,623
0
L
Nox
11,160
656
30
2
0
178,959
1
W
Hou Yi
12,418
730
32
2
0
253,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role