Player Matchup

Tsukuyomi
Tsukuyomi
Attila_ulusoyy_
Tsukuyomi
Level 53
God Stats
1W - 1L
1,680 SR
Queue Stats
56W - 102L
1,354 Elo+
Party 2
King Arthur
King Arthur
Sekman2
King Arthur
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 22L
1,146 Elo+
Party 2
Agni
Agni
Volatticus
Agni
Level 47
God Stats
4W - 7L
1,203 SR
Queue Stats
79W - 94L
1,326 Elo+
Solo
Danzaburou
Danzaburou
XAdonisxkriegerX
Danzaburou
Level 36
God Stats
1W - 3L
1,303 SR
Queue Stats
41W - 86L
1,327 Elo+
Party 2
Bacchus
Bacchus
zleXoTiicZz
Bacchus
Level 16
God Stats
8W - 14L
1,451 SR
Queue Stats
19W - 46L
1,349 Elo+
Party 2
Team Averages
Level 31
1,428 SR
1,300 Elo+

VS

Team Averages
Level 56
1,416 SR
1,432 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
SpeakNoEvil95
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,589 Elo+
Party 1
Ganesha
Ganesha
Tayrik_77
Ganesha
Level 48
God Stats
1W - 3L
1,081 SR
Queue Stats
51W - 64L
1,344 Elo+
Party 3
Anhur
Anhur
War_knight350
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Attila_ulusoyy_
Tsukuyomi
12
4 / 6 / 1
7,791
458
6,685
15,564
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Sekman2
King Arthur
12
0 / 6 / 2
7,126
419
1,793
11,705
8,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 7 / 2
8,473
498
7,576
10,630
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
XAdonisxkriegerX
Danzaburou
14
3 / 2 / 3
9,588
564
10,803
11,908
4,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
zleXoTiicZz
Bacchus
11
2 / 3 / 2
7,860
462
5,922
15,183
18,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
8 / 1 / 6
10,910
642
16,099
16,244
15,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
 
Agni
13
0 / 5 / 6
8,387
493
4,790
10,649
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
13 / 2 / 5
11,586
682
13,387
14,100
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Tayrik_77
Ganesha
12
0 / 3 / 3
8,527
502
5,414
11,587
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
3 / 2 / 1
8,554
503
4,713
12,851
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
12
Kills
24
24
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
1
6
11
W
Agni
 
Agni
0
5
6
0.6
L
Tsukuyomi
Attila_ulusoyy_
Tsukuyomi
4
6
1
0.75
L
King Arthur
Sekman2
King Arthur
0
6
2
0.17
W
13
2
5
7.75
W
Ganesha
Tayrik_77
Ganesha
0
3
3
0.5
L
3
7
2
0.57
W
3
2
1
1.75
L
Danzaburou
XAdonisxkriegerX
Danzaburou
3
2
3
2.25
L
Bacchus
zleXoTiicZz
Bacchus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,779
Damage
44,403
64,990
Taken
65,431
43,411
Mitigated
36,219
11,756
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,099
4,267
0
7,856
16,244
15,022
204
1,669
14,575
0
74,813
W
Agni
 
Agni
4,790
761
0
366
10,649
4,322
1,600
6,536
4,113
39,911
0
L
Tsukuyomi
Attila_ulusoyy_
Tsukuyomi
6,685
1,939
332
4,630
15,564
6,666
0
1,754
13,810
0
47,047
L
King Arthur
Sekman2
King Arthur
1,793
379
186
250
11,705
8,967
64
0
11,705
0
20,533
W
13,387
4,296
0
5,576
14,100
5,799
828
1,371
12,729
0
99,935
W
Ganesha
Tayrik_77
Ganesha
5,414
424
0
1,652
11,587
6,460
343
2,251
9,336
39,083
1,721
L
7,576
511
0
486
10,630
4,128
157
2,325
8,305
60,721
0
W
4,713
2,239
0
4,098
12,851
4,616
1,161
2,462
10,389
0
37,616
L
Danzaburou
XAdonisxkriegerX
Danzaburou
10,803
4,620
106
3,452
11,908
4,747
1,404
2,496
9,412
33
60,286
L
Bacchus
zleXoTiicZz
Bacchus
5,922
828
224
2,090
15,183
18,903
0
3,325
11,858
24,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,838
Gold Earned
47,964
341
Minions Killed
470
0
Camps Cleared
0
1,614,997
Distance Traveled
1,588,457
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,910
642
131
8
0
328,860
1
W
Agni
8,387
493
69
4
0
266,427
1
L
Tsukuyomi
7,791
458
63
4
0
354,704
6
L
King Arthur
7,126
419
39
2
0
307,560
0
W
Loki
11,586
682
148
9
0
363,415
0
W
Ganesha
8,527
502
13
1
0
331,407
6
L
Agni
8,473
498
116
7
0
304,640
4
W
Anhur
8,554
503
109
6
0
298,348
3
L
Danzaburou
9,588
564
83
5
0
326,608
0
L
Bacchus
7,860
462
40
2
0
321,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role