Player Matchup

Fenrir
Fenrir
BootyMan6969
Fenrir
Level 46
God Stats
0W - 6L
1,384 SR
Queue Stats
102W - 125L
1,485 Elo+
Solo
Thanatos
Thanatos
FatGurlFan
Thanatos
Level 137
God Stats
6W - 6L
1,530 SR
Queue Stats
48W - 37L
1,587 Elo+
Party 2
Athena
Athena
Muchacho119
Athena
Level 27
God Stats
7W - 3L
1,377 SR
Queue Stats
51W - 33L
1,585 Elo+
Party 3
Agni
Agni
WoodyPerson
Agni
Level 88
God Stats
1W - 1L
1,675 SR
Queue Stats
168W - 151L
1,556 Elo+
Party 3
Nu Wa
Nu Wa
boxoffox
Nu Wa
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 63
1,493 SR
1,543 Elo+

VS

Team Averages
Level 107
1,532 SR
1,643 Elo+
Ares
Ares
FlyNifty28
Ares
Level 125
God Stats
3W - 1L
1,624 SR
Queue Stats
208W - 90L
1,724 Elo+
Party 1
Ratatoskr
Ratatoskr
PurpOnly
Ratatoskr
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
118W - 44L
1,760 Elo+
Party 1
Charybdis
Charybdis
TheFallenTitan_
Charybdis
Level 90
God Stats
4W - 13L
1,356 SR
Queue Stats
119W - 108L
1,478 Elo+
Solo
Merlin
Merlin
Tortugle
Merlin
Level 158
God Stats
9W - 4L
1,626 SR
Queue Stats
435W - 288L
1,617 Elo+
Party 1
Bellona
Bellona
ZpoppinZ
Bellona
Level 111
God Stats
6W - 2L
1,553 SR
Queue Stats
231W - 127L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 5 / 3
8,576
715
5,150
13,961
7,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
FatGurlFan
Thanatos
18
10 / 5 / 2
10,418
868
14,486
17,423
8,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
14
0 / 5 / 11
8,689
724
7,407
19,849
20,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
5 / 6 / 10
9,920
827
16,137
13,427
6,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
boxoffox
Nu Wa
15
1 / 4 / 11
8,156
680
7,460
7,479
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 13
10,696
891
11,843
20,246
28,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
PurpOnly
Ratatoskr
17
7 / 5 / 11
10,050
838
11,634
15,652
9,505
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
TheFallenTitan_
Charybdis
17
1 / 4 / 10
9,885
824
5,648
10,662
5,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Tortugle
Merlin
18
8 / 2 / 8
10,996
916
19,944
7,519
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ZpoppinZ
Bellona
17
4 / 4 / 15
9,742
812
11,114
16,239
18,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
18
Kills
24
25
Deaths
18
37
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
3
0.7
L
Thanatos
FatGurlFan
Thanatos
10
5
2
2.2
W
4
3
13
3.5
L
Athena
0
5
11
1.1
W
Ratatoskr
PurpOnly
Ratatoskr
7
5
11
2.5
W
Charybdis
TheFallenTitan_
Charybdis
1
4
10
1.5
W
Merlin
Tortugle
Merlin
8
2
8
6
L
5
6
10
1.67
W
Bellona
ZpoppinZ
Bellona
4
4
15
2.88
L
Nu Wa
boxoffox
Nu Wa
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,640
Damage
60,183
72,139
Taken
70,318
46,141
Mitigated
66,872
14,416
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,150
1,576
0
3,101
13,961
7,068
0
6,814
7,147
0
20,788
L
Thanatos
FatGurlFan
Thanatos
14,486
4,936
0
9,208
17,423
8,550
0
6,333
11,090
0
39,222
W
11,843
1,359
0
2,743
20,246
28,625
332
8,252
11,994
18,632
0
L
Athena
7,407
2,308
0
1,128
19,849
20,798
0
8,966
10,883
10,811
0
W
Ratatoskr
PurpOnly
Ratatoskr
11,634
2,060
273
2,752
15,652
9,505
812
8,392
7,260
0
25,988
W
Charybdis
TheFallenTitan_
Charybdis
5,648
1,898
0
511
10,662
5,415
368
3,502
7,160
0
39,208
W
Merlin
Tortugle
Merlin
19,944
2,869
0
250
7,519
4,562
1,459
4,041
3,478
66,605
0
L
16,137
1,523
0
979
13,427
6,492
0
5,297
8,130
53,426
0
W
Bellona
ZpoppinZ
Bellona
11,114
3,289
0
1,959
16,239
18,765
602
6,817
9,422
0
30,123
L
Nu Wa
boxoffox
Nu Wa
7,460
1,807
0
0
7,479
3,233
0
4,377
3,102
13,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,759
Gold Earned
51,369
194
Minions Killed
280
0
Camps Cleared
0
1,153,816
Distance Traveled
1,247,315
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,576
715
36
3
0
231,354
1
L
Thanatos
10,418
868
48
4
0
255,842
3
W
Ares
10,696
891
12
1
0
256,310
3
L
Athena
8,689
724
11
1
0
239,964
1
W
Ratatoskr
10,050
838
20
2
0
268,600
0
W
Charybdis
9,885
824
83
7
0
223,484
4
W
Merlin
10,996
916
118
10
0
226,533
1
L
Agni
9,920
827
86
7
0
216,854
4
W
Bellona
9,742
812
47
4
0
272,388
0
L
Nu Wa
8,156
680
13
1
0
209,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role