Player Matchup

Maui
Maui
Leandro1993
Maui
Level 160
God Stats
4W - 5L
1,341 SR
Queue Stats
119W - 131L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
anto85italy
Nu Wa
Level 115
God Stats
5W - 3L
1,422 SR
Queue Stats
82W - 106L
1,353 Elo+
Party 1
Neith
Neith
kgllmundrr
Neith
Level 129
God Stats
5W - 5L
1,469 SR
Queue Stats
202W - 308L
1,350 Elo+
Party 1
Team Averages
Level 135
1,410 SR
1,379 Elo+

VS

Team Averages
Level 91
1,446 SR
1,497 Elo+
Mulan
Mulan
NUCL3ARWARH3ADS
Mulan
Level 61
God Stats
11W - 17L
1,459 SR
Queue Stats
189W - 235L
1,357 Elo+
Solo
Susano
Susano
O_Big_Mei_Main_O
Susano
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,579 Elo+
Party 2
Freya
Freya
ZxroFreckles
Freya
Level 100
God Stats
0W - 1L
1,380 SR
Queue Stats
12W - 8L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,712
871
5,642
8,067
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 6
8,252
825
12,998
4,834
1,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
4 / 2 / 6
8,184
818
10,369
8,312
3,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,994
699
5,104
13,954
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 0
7,836
784
6,510
8,688
2,814
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 6 / 0
5,923
592
1,867
10,953
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
3
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
0
3
3
0.5
L
3
1
0
3
L
0
6
0
0
W
4
1
6
7
W
Neith
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,009
Damage
13,481
21,213
Taken
33,595
15,548
Mitigated
16,548
5,042
Healing
4,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,642
1,112
186
2,394
8,067
10,145
145
886
6,887
21,705
0
L
5,104
164
0
3,433
13,954
9,683
0
7,573
6,381
0
23,754
L
6,510
551
0
360
8,688
2,814
0
5,351
3,337
0
35,300
L
1,867
680
0
461
10,953
4,051
0
5,746
5,207
12,681
0
W
12,998
7,764
0
1,241
4,834
1,861
780
130
4,622
29,187
0
W
Neith
10,369
3,182
0
1,221
8,312
3,542
1,025
878
7,272
0
42,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,148
Gold Earned
20,753
120
Minions Killed
106
0
Camps Cleared
0
582,543
Distance Traveled
507,262
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,712
871
22
2
0
201,303
1
L
Mulan
6,994
699
31
3
0
179,604
2
L
Susano
7,836
784
57
6
0
196,934
1
L
Freya
5,923
592
18
2
0
130,724
0
W
Nu Wa
8,252
825
39
4
0
181,206
3
W
Neith
8,184
818
59
6
0
200,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role