Player Matchup

Chang'e
Chang'e
BloatedxPenguin
Chang'e
Level 108
God Stats
1W - 1L
1,153 SR
Queue Stats
199W - 182L
1,651 Elo+
Party 1
Fenrir
Fenrir
deepdoodoobird
Fenrir
Level 119
God Stats
7W - 2L
1,708 SR
Queue Stats
160W - 137L
1,607 Elo+
Party 1
Tyr
Tyr
ioutdidmyself
Tyr
Level 158
God Stats
2W - 1L
1,398 SR
Queue Stats
370W - 351L
1,581 Elo+
Party 1
Team Averages
Level 128
1,420 SR
1,613 Elo+

VS

Team Averages
Level 90
1,493 SR
1,419 Elo+
Chaac
Chaac
Hey its wadf
Chaac
Level 59
God Stats
1W - 1L
1,732 SR
Queue Stats
31W - 41L
1,449 Elo+
Party 2
Tiamat
Tiamat
Suge Rager
Tiamat
Level 110
God Stats
3W - 4L
1,504 SR
Queue Stats
95W - 149L
1,391 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheDoucheyGuy
Ah Muzen Cab
Level 100
God Stats
0W - 3L
1,242 SR
Queue Stats
117W - 126L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 6
9,978
832
11,430
8,411
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 6
9,418
785
8,648
12,054
7,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 0 / 9
9,588
799
6,733
11,601
15,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,649
637
8,902
13,753
10,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Suge Rager
Tiamat
12
0 / 4 / 3
7,559
630
5,170
8,338
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
TheDoucheyGuy
Ah Muzen Cab
12
2 / 5 / 2
7,973
664
6,905
11,711
5,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
4
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
2
6
1
0.42
L
Tiamat
Suge Rager
Tiamat
0
4
3
0.38
L
Ah Muzen Cab
TheDoucheyGuy
Ah Muzen Cab
2
5
2
0.6
W
4
3
6
2.33
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,811
Damage
20,977
32,066
Taken
33,802
26,930
Mitigated
21,198
15,076
Healing
4,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,430
1,017
4,001
5,051
8,411
3,776
858
1,524
6,638
47,795
0
L
8,902
2,035
0
1,441
13,753
10,997
296
5,023
8,418
0
25,928
L
Tiamat
Suge Rager
Tiamat
5,170
316
0
1,286
8,338
5,121
0
2,990
5,263
22,931
0
L
Ah Muzen Cab
TheDoucheyGuy
Ah Muzen Cab
6,905
2,502
0
1,622
11,711
5,080
300
3,492
8,056
0
27,013
W
8,648
3,252
0
3,522
12,054
7,318
1,131
1,478
10,216
0
37,362
W
6,733
961
0
2,502
11,601
15,836
1,227
2,482
8,962
0
27,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,984
Gold Earned
23,181
162
Minions Killed
121
0
Camps Cleared
0
717,523
Distance Traveled
591,655
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,978
832
76
6
0
239,568
4
L
Chaac
7,649
637
22
2
0
200,628
1
L
Tiamat
7,559
630
60
5
0
197,694
2
L
Ah Muzen Cab
7,973
664
39
3
0
193,333
2
W
Fenrir
9,418
785
44
4
0
229,048
0
W
Tyr
9,588
799
42
4
0
248,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role