Player Matchup

Lancelot
Lancelot
Brehend
Lancelot
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 62L
1,788 Elo+
Party 1
Pele
Pele
Reré
Pele
Level 160
God Stats
16W - 8L
1,713 SR
Queue Stats
557W - 427L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
iMrCheek
Baron Samedi
Level 160
God Stats
9W - 2L
1,835 SR
Queue Stats
304W - 206L
1,689 Elo+
Party 1
Team Averages
Level 160
1,683 SR
1,718 Elo+

VS

Team Averages
Level 123
1,449 SR
1,489 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AkidoTenachi
Pele
Level 155
God Stats
213W - 216L
1,613 SR
Queue Stats
683W - 704L
1,613 Elo+
Solo
Zhong Kui
Zhong Kui
CoreLLy
Zhong Kui
Level 108
God Stats
2W - 6L
1,236 SR
Queue Stats
52W - 88L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Brehend
Lancelot
14
5 / 1 / 8
8,723
872
9,742
10,317
5,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
Reré
Pele
13
7 / 2 / 2
8,212
821
5,502
9,853
5,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
iMrCheek
Baron Samedi
14
1 / 2 / 10
7,931
793
10,810
9,222
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 3
7,075
708
10,478
9,631
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 1
7,147
715
4,777
10,399
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
CoreLLy
Zhong Kui
10
1 / 5 / 1
6,367
637
4,705
9,133
4,651
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
5
5
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
3
1.17
L
2
5
1
0.5
W
Lancelot
Brehend
Lancelot
5
1
8
9
L
Zhong Kui
CoreLLy
Zhong Kui
1
5
1
0.3
W
Pele
Reré
Pele
7
2
2
4
W
Baron Samedi
iMrCheek
Baron Samedi
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,054
Damage
19,960
29,392
Taken
29,163
16,563
Mitigated
12,712
10,941
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,478
5,967
0
2,490
9,631
3,578
0
4,426
4,979
0
22,052
L
4,777
1,025
0
2,016
10,399
4,483
0
2,928
7,119
0
31,135
W
Lancelot
Brehend
Lancelot
9,742
2,340
0
4,759
10,317
5,835
146
1,414
8,903
0
31,763
L
Zhong Kui
CoreLLy
Zhong Kui
4,705
779
0
321
9,133
4,651
0
3,489
5,396
9,768
0
W
Pele
Reré
Pele
5,502
1,148
0
3,226
9,853
5,831
108
1,137
8,716
0
32,845
W
Baron Samedi
iMrCheek
Baron Samedi
10,810
1,218
1,016
1,940
9,222
4,897
402
2,181
7,041
39,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,866
Gold Earned
20,589
155
Minions Killed
94
0
Camps Cleared
0
592,127
Distance Traveled
447,712
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,075
708
32
3
0
146,555
1
L
Pele
7,147
715
56
6
0
166,526
0
W
Lancelot
8,723
872
36
4
0
227,177
2
L
Zhong Kui
6,367
637
6
1
0
134,631
3
W
Pele
8,212
821
56
6
0
195,547
4
W
Baron Samedi
7,931
793
63
6
0
169,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role