Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CrimpyKitty1
Ah Muzen Cab
Level 69
God Stats
3W - 11L
1,360 SR
Queue Stats
11W - 27L
1,293 Elo+
Party 2
Kuzenbo
Kuzenbo
LightHawkGames
Kuzenbo
Level 85
God Stats
2W - 1L
1,788 SR
Queue Stats
20W - 48L
1,234 Elo+
Party 2
King Arthur
King Arthur
PandaMan068337
King Arthur
Level 15
God Stats
3W - 5L
1,136 SR
Queue Stats
7W - 16L
1,098 Elo+
Party 2
Team Averages
Level 56
1,428 SR
1,209 Elo+

VS

Team Averages
Level 25
1,405 SR
1,163 Elo+
Cthulhu
Cthulhu
Darka525
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 25L
1,222 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dylan8or_07
Cu Chulainn
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,045 Elo+
Solo
Ishtar
Ishtar
spiral00
Ishtar
Level 36
God Stats
0W - 3L
1,216 SR
Queue Stats
12W - 31L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrimpyKitty1
Ah Muzen Cab
18
12 / 1 / 7
12,749
750
23,660
14,543
9,168
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 0 / 14
12,994
764
18,047
23,768
40,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
PandaMan068337
King Arthur
15
2 / 2 / 11
10,880
640
14,525
21,643
29,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darka525
Cthulhu
14
1 / 8 / 1
10,695
629
12,312
24,488
36,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Dylan8or_07
Cu Chulainn
16
1 / 3 / 1
9,935
584
19,514
22,043
27,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
spiral00
Ishtar
14
1 / 9 / 1
9,862
580
13,519
18,239
8,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
20
Kills
3
3
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CrimpyKitty1
Ah Muzen Cab
12
1
7
15.5
L
Cthulhu
Darka525
Cthulhu
1
8
1
0.19
L
Cu Chulainn
Dylan8or_07
Cu Chulainn
1
3
1
0.5
W
6
0
14
13
W
King Arthur
PandaMan068337
King Arthur
2
2
11
3.75
L
Ishtar
spiral00
Ishtar
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,232
Damage
45,345
59,954
Taken
64,770
79,130
Mitigated
71,923
16,561
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CrimpyKitty1
Ah Muzen Cab
23,660
16,665
0
3,323
14,543
9,168
2,419
4,052
10,491
0
58,544
L
Cthulhu
Darka525
Cthulhu
12,312
1,271
1,159
1,361
24,488
36,034
325
3,892
20,596
31,495
0
L
Cu Chulainn
Dylan8or_07
Cu Chulainn
19,514
3,214
0
290
22,043
27,634
380
4,912
17,131
43
38,294
W
18,047
7,017
636
9,477
23,768
40,916
288
4,178
19,590
43,837
0
W
King Arthur
PandaMan068337
King Arthur
14,525
1,949
0
3,125
21,643
29,046
191
4,284
17,359
0
31,707
L
Ishtar
spiral00
Ishtar
13,519
6,075
0
1,860
18,239
8,255
946
9,243
8,996
0
39,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,623
Gold Earned
30,492
146
Minions Killed
141
0
Camps Cleared
0
877,654
Distance Traveled
734,751
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,749
750
65
4
0
262,887
0
L
Cthulhu
10,695
629
45
3
0
233,911
2
L
Cu Chulainn
9,935
584
41
2
0
299,057
0
W
Kuzenbo
12,994
764
35
2
0
323,785
1
W
King Arthur
10,880
640
46
3
0
290,982
0
L
Ishtar
9,862
580
55
3
0
201,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role