Player Matchup

Sol
Sol
Goddix15
Sol
Level 146
God Stats
1W - 3L
1,533 SR
Queue Stats
84W - 57L
1,577 Elo+
Party 2
Freya
Freya
Goddix17
Freya
Level 25
God Stats
2W - 1L
1,687 SR
Queue Stats
26W - 3L
1,835 Elo+
Party 2
Osiris
Osiris
KillahGerillah
Osiris
Level 49
God Stats
6W - 2L
1,613 SR
Queue Stats
218W - 228L
1,426 Elo+
Party 3
Mulan
Mulan
KingZzMaster
Mulan
Level 129
God Stats
2W - 0L
1,703 SR
Queue Stats
37W - 6L
1,839 Elo+
Party 2
Yemoja
Yemoja
Kryptope
Yemoja
Level 69
God Stats
5W - 5L
1,455 SR
Queue Stats
304W - 337L
1,392 Elo+
Party 3
Team Averages
Level 84
1,598 SR
1,614 Elo+

VS

Team Averages
Level 72
1,666 SR
1,526 Elo+
Rama
Rama
HarmlessPyjama
Rama
Level 96
God Stats
12W - 5L
1,736 SR
Queue Stats
385W - 375L
1,491 Elo+
Solo
Xing Tian
Xing Tian
Pe95
Xing Tian
Level 116
God Stats
2W - 1L
1,802 SR
Queue Stats
54W - 61L
1,445 Elo+
Solo
Poseidon
Poseidon
PrintesaPulache
Poseidon
Level 17
God Stats
0W - 1L
1,508 SR
Queue Stats
28W - 28L
1,599 Elo+
Party 1
Bacchus
Bacchus
RomaniaTaraDeKkt
Bacchus
Level 24
God Stats
2W - 1L
1,740 SR
Queue Stats
55W - 35L
1,565 Elo+
Party 1
Hel
Hel
dizzydrissi
Hel
Level 109
God Stats
4W - 6L
1,545 SR
Queue Stats
643W - 636L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 14
12,168
936
21,066
19,106
8,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
Goddix17
Freya
18
10 / 2 / 11
11,425
879
22,400
14,528
7,983
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
0 / 3 / 15
9,135
703
5,558
18,190
21,713
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 3 / 13
10,609
816
19,114
20,103
15,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Kryptope
Yemoja
16
0 / 1 / 17
9,558
735
3,726
13,706
11,523
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 3
9,919
763
21,718
18,948
10,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Pe95
Xing Tian
19
3 / 3 / 5
9,689
745
13,118
31,089
31,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
10
1 / 3 / 1
7,710
593
2,226
3,798
2,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 4
8,026
617
2,085
6,463
8,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
0 / 10 / 7
8,082
622
6,636
20,993
14,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
23
Kills
10
11
Deaths
25
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
W
Freya
Goddix17
Freya
10
2
11
7.75
L
5
8
3
0.81
W
0
3
15
2.5
W
6
3
13
4.17
W
Yemoja
Kryptope
Yemoja
0
1
17
8.5
L
Xing Tian
Pe95
Xing Tian
3
3
5
1.83
L
Poseidon
1
3
1
0.5
L
1
1
4
3
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,864
Damage
45,783
85,633
Taken
81,291
65,671
Mitigated
66,907
53,333
Healing
27,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,066
7,908
1,991
8,813
19,106
8,599
2,701
4,591
12,712
56,174
0
W
Freya
Goddix17
Freya
22,400
6,478
1,617
5,716
14,528
7,983
1,811
4,746
9,782
40,001
0
L
21,718
12,203
0
2,255
18,948
10,043
0
10,669
7,846
0
41,930
W
5,558
1,394
1,701
3,405
18,190
21,713
1,386
5,899
12,210
0
9,114
W
19,114
964
1,331
9,530
20,103
15,853
1,498
4,382
15,544
0
36,925
W
Yemoja
Kryptope
Yemoja
3,726
1,892
13,645
5,584
13,706
11,523
1,189
4,099
9,607
8,084
0
L
Xing Tian
Pe95
Xing Tian
13,118
1,219
719
12,390
31,089
31,857
0
19,167
11,534
26,710
0
L
Poseidon
2,226
31
94
109
3,798
2,140
0
2,082
1,681
3,026
0
L
2,085
0
456
1,487
6,463
8,209
0
2,412
3,956
3,129
0
L
6,636
602
3,955
6,273
20,993
14,658
0
12,862
7,670
15,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,895
Gold Earned
43,426
150
Minions Killed
83
0
Camps Cleared
0
1,223,362
Distance Traveled
873,606
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,168
936
73
6
0
247,312
0
W
Freya
11,425
879
30
2
0
235,911
0
L
Rama
9,919
763
37
3
0
180,800
3
W
Osiris
9,135
703
3
0
0
214,676
0
W
Mulan
10,609
816
40
3
0
280,027
0
W
Yemoja
9,558
735
4
0
0
245,436
0
L
Xing Tian
9,689
745
22
2
0
263,234
1
L
Poseidon
7,710
593
1
0
0
79,356
0
L
Bacchus
8,026
617
4
0
0
148,425
0
L
Hel
8,082
622
19
1
0
201,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role