Player Matchup

Baron Samedi
Baron Samedi
AttackGanesha
Baron Samedi
Level 93
God Stats
0W - 4L
1,327 SR
Queue Stats
15W - 28L
1,332 Elo+
Party 1
Serqet
Serqet
Fred3x
Serqet
Level 139
God Stats
4W - 3L
1,634 SR
Queue Stats
299W - 219L
1,493 Elo+
Party 1
Maui
Maui
linkenor
Maui
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 59L
1,474 Elo+
Party 1
Team Averages
Level 120
1,487 SR
1,433 Elo+

VS

Team Averages
Level 70
1,525 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
AcroGameZ
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,533 SR
Queue Stats
70W - 80L
1,479 Elo+
Solo
Izanami
Izanami
Shuushi
Izanami
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,449 Elo+
Solo
Tyr
Tyr
mohamedkadry95
Tyr
Level 48
God Stats
29W - 28L
1,542 SR
Queue Stats
210W - 244L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AttackGanesha
Baron Samedi
12
1 / 8 / 3
7,658
766
2,967
11,241
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Fred3x
Serqet
13
2 / 3 / 5
7,576
758
6,501
13,404
8,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
13
4 / 0 / 2
8,460
846
6,040
15,774
18,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AcroGameZ
Morgan Le Fay
14
4 / 2 / 7
8,591
859
14,013
7,253
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Shuushi
Izanami
14
1 / 2 / 8
8,059
806
9,477
8,265
3,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 5
8,737
874
10,116
14,179
12,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
11
11
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AcroGameZ
Morgan Le Fay
4
2
7
3.75
L
Baron Samedi
AttackGanesha
Baron Samedi
1
8
3
0.31
L
Serqet
Fred3x
Serqet
2
3
5
1.5
W
Izanami
Shuushi
Izanami
1
2
8
2.5
L
Maui
4
0
2
5
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,508
Damage
33,606
40,419
Taken
29,697
31,729
Mitigated
19,173
5,393
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AcroGameZ
Morgan Le Fay
14,013
1,674
91
1,959
7,253
3,416
589
3,634
3,531
39,820
0
L
Baron Samedi
AttackGanesha
Baron Samedi
2,967
116
685
1,034
11,241
5,459
0
4,967
5,983
26,252
0
L
Serqet
Fred3x
Serqet
6,501
1,059
0
1,118
13,404
8,007
0
3,323
9,870
0
19,231
W
Izanami
Shuushi
Izanami
9,477
6,490
0
1,875
8,265
3,132
1,778
2,578
5,032
0
56,774
L
Maui
6,040
832
0
2,556
15,774
18,263
0
5,766
9,642
22,059
0
W
10,116
986
330
5,938
14,179
12,625
374
2,824
10,929
0
15,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,694
Gold Earned
25,387
96
Minions Killed
153
0
Camps Cleared
0
588,002
Distance Traveled
587,052
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,591
859
43
4
0
204,899
1
L
Baron Samedi
7,658
766
46
5
0
158,069
4
L
Serqet
7,576
758
30
3
0
227,069
1
W
Izanami
8,059
806
99
10
0
175,134
0
L
Maui
8,460
846
20
2
0
202,864
0
W
Tyr
8,737
874
11
1
0
207,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role