Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
HarvM169
Shiva
Level 155
God Stats
4W - 4L
1,629 SR
Queue Stats
146W - 152L
1,605 Elo+
Solo
King Arthur
King Arthur
fRFrTHoUgh
King Arthur
Level 99
God Stats
18W - 35L
1,317 SR
Queue Stats
871W - 981L
1,448 Elo+
Solo
Neith
Neith
nugsnob_420
Neith
Level 145
God Stats
504W - 442L
1,457 SR
Queue Stats
605W - 625L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
pizza556
Baron Samedi
Level 105
God Stats
3W - 0L
1,830 SR
Queue Stats
15W - 12L
1,472 Elo+
Solo
Team Averages
Level 122
1,546 SR
1,492 Elo+

VS

Team Averages
Level 116
1,442 SR
1,475 Elo+
Ganesha
Ganesha
DendaKill
Ganesha
Level 101
God Stats
12W - 2L
1,665 SR
Queue Stats
754W - 739L
1,488 Elo+
Solo
Cernunnos
Cernunnos
DuckDuckyduck
Cernunnos
Level 89
God Stats
4W - 2L
1,276 SR
Queue Stats
248W - 253L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
Hey_Im_TeeJ
Ao Kuang
Level 85
God Stats
3W - 5L
1,460 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Ishtar
Ishtar
SSHIFTA
Ishtar
Level 158
God Stats
27W - 59L
1,322 SR
Queue Stats
597W - 635L
1,432 Elo+
Solo
Bastet
Bastet
sorpresita4u
Bastet
Level 149
God Stats
438W - 399L
1,487 SR
Queue Stats
635W - 661L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 1 / 8
10,991
999
6,543
8,386
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
HarvM169
Shiva
17
2 / 0 / 10
12,604
1,146
26,362
20,182
22,706
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
fRFrTHoUgh
King Arthur
17
2 / 2 / 10
10,996
1,000
8,572
15,257
18,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 7
11,740
1,067
22,862
10,710
6,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
pizza556
Baron Samedi
17
2 / 1 / 10
11,307
1,028
17,055
10,425
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

241

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DendaKill
Ganesha
17
0 / 1 / 5
12,345
1,122
6,888
24,484
36,446
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
DuckDuckyduck
Cernunnos
16
1 / 1 / 3
10,525
957
20,239
13,087
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Hey_Im_TeeJ
Ao Kuang
16
2 / 2 / 1
10,716
974
3,386
14,809
7,622
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
SSHIFTA
Ishtar
16
1 / 6 / 3
10,672
970
15,619
14,459
7,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
16
1 / 4 / 4
10,504
955
13,582
18,252
12,834
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
14
Kills
5
5
Deaths
14
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
8
7
L
Ganesha
DendaKill
Ganesha
0
1
5
2.5
L
Cernunnos
DuckDuckyduck
Cernunnos
1
1
3
2.5
W
Shiva
HarvM169
Shiva
2
0
10
7
L
Ao Kuang
Hey_Im_TeeJ
Ao Kuang
2
2
1
1.25
L
Ishtar
SSHIFTA
Ishtar
1
6
3
0.42
W
King Arthur
fRFrTHoUgh
King Arthur
2
2
10
3.5
W
5
1
7
8.5
W
Baron Samedi
pizza556
Baron Samedi
2
1
10
7
L
Bastet
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,394
Damage
59,714
64,960
Taken
85,091
60,448
Mitigated
71,220
22,662
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,543
693
0
854
8,386
5,994
0
1,123
7,263
0
8,778
L
Ganesha
DendaKill
Ganesha
6,888
155
0
2,086
24,484
36,446
0
6,028
18,311
35,528
0
L
Cernunnos
DuckDuckyduck
Cernunnos
20,239
10,763
0
3,941
13,087
6,531
0
2,516
10,527
0
42,882
W
Shiva
HarvM169
Shiva
26,362
1,974
882
5,323
20,182
22,706
0
3,456
16,726
0
49,460
L
Ao Kuang
Hey_Im_TeeJ
Ao Kuang
3,386
1,322
0
2,155
14,809
7,622
0
1,091
13,612
13,226
0
L
Ishtar
SSHIFTA
Ishtar
15,619
5,191
392
1,440
14,459
7,787
0
4,549
9,849
0
42,608
W
King Arthur
fRFrTHoUgh
King Arthur
8,572
0
0
637
15,257
18,791
0
2,141
13,116
0
15,557
W
22,862
6,322
0
2,531
10,710
6,250
0
1,128
9,582
0
46,138
W
Baron Samedi
pizza556
Baron Samedi
17,055
729
7,258
5,177
10,425
6,707
0
2,426
7,999
50,789
0
L
Bastet
13,582
2,850
275
4,132
18,252
12,834
0
2,871
15,121
0
19,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,638
Gold Earned
54,762
230
Minions Killed
219
9
Camps Cleared
7
1,126,523
Distance Traveled
1,080,721
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,991
999
11
1
0
205,097
0
L
Ganesha
12,345
1,122
5
0
0
221,406
0
L
Cernunnos
10,525
957
72
7
0
187,111
1
W
Shiva
12,604
1,146
62
6
1
236,380
3
L
Ao Kuang
10,716
974
31
3
4
221,502
0
L
Ishtar
10,672
970
85
8
1
194,553
3
W
King Arthur
10,996
1,000
19
2
1
245,880
1
W
Neith
11,740
1,067
60
5
2
237,146
3
W
Baron Samedi
11,307
1,028
78
7
5
202,020
0
L
Bastet
10,504
955
26
2
2
256,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role