Player Matchup

King Arthur
King Arthur
Okami555
King Arthur
Level 85
God Stats
9W - 14L
1,342 SR
Queue Stats
73W - 92L
1,353 Elo+
Party 2
Kali
Kali
PrivateHevy
Kali
Level 82
God Stats
5W - 5L
1,409 SR
Queue Stats
69W - 77L
1,371 Elo+
Party 2
Ah Puch
Ah Puch
coreyslpknt
Ah Puch
Level 47
God Stats
4W - 6L
1,342 SR
Queue Stats
70W - 70L
1,500 Elo+
Solo
Anhur
Anhur
iRepThe401
Anhur
Level 122
God Stats
4W - 5L
1,489 SR
Queue Stats
254W - 269L
1,387 Elo+
Party 1
Chang'e
Chang'e
mainerrrr
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,348 Elo+
Party 1
Team Averages
Level 68
1,416 SR
1,392 Elo+

VS

Team Averages
Level 73
1,480 SR
1,383 Elo+
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AquaKiiro
Izanami
Level 22
God Stats
1W - 1L
1,259 SR
Queue Stats
5W - 12L
1,236 Elo+
Party 3
Thoth
Thoth
Rockywell
Thoth
Level 43
God Stats
9W - 7L
1,528 SR
Queue Stats
39W - 41L
1,519 Elo+
Solo
Mercury
Mercury
Vorthon
Mercury
Level 148
God Stats
3W - 2L
1,611 SR
Queue Stats
117W - 109L
1,423 Elo+
Solo
Atlas
Atlas
XxSwalxX
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Okami555
King Arthur
17
4 / 3 / 1
10,554
528
17,851
20,848
26,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 5 / 2
9,336
467
7,242
19,027
8,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
coreyslpknt
Ah Puch
15
2 / 4 / 0
8,945
447
8,958
15,308
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
16
4 / 6 / 1
9,472
474
20,689
21,030
7,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
mainerrrr
Chang'e
14
1 / 5 / 5
8,572
429
10,417
19,776
12,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 1 / 2
9,840
492
7,612
15,313
17,969
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Izanami
AquaKiiro
Izanami
16
4 / 3 / 9
10,385
519
15,522
18,064
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thoth
Rockywell
Thoth
20
9 / 1 / 4
12,406
620
18,931
11,531
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Vorthon
Mercury
17
4 / 6 / 4
10,651
533
6,677
17,615
7,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
XxSwalxX
Atlas
15
4 / 2 / 14
10,599
530
16,567
29,484
20,607
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
13
Kills
23
23
Deaths
13
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
2
3
W
Izanami
AquaKiiro
Izanami
4
3
9
2.83
L
King Arthur
Okami555
King Arthur
4
3
1
1.5
L
2
5
2
0.6
W
Thoth
Rockywell
Thoth
9
1
4
11
W
Mercury
Vorthon
Mercury
4
6
4
1
W
Atlas
XxSwalxX
Atlas
4
2
14
5.5
L
Ah Puch
coreyslpknt
Ah Puch
2
4
0
0.5
L
Anhur
4
6
1
0.75
L
Chang'e
mainerrrr
Chang'e
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,157
Damage
65,309
95,989
Taken
92,007
61,579
Mitigated
57,968
28,914
Healing
26,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,612
2,798
0
2,129
15,313
17,969
0
193
15,120
0
51,990
W
Izanami
AquaKiiro
Izanami
15,522
10,591
0
5,547
18,064
6,697
1,412
6,578
11,486
0
74,651
L
King Arthur
Okami555
King Arthur
17,851
2,697
0
3,426
20,848
26,524
216
4,795
16,053
0
87,428
L
7,242
2,470
0
3,155
19,027
8,646
0
4,539
14,488
0
85,119
W
Thoth
Rockywell
Thoth
18,931
100
0
2,937
11,531
5,047
0
4,233
7,298
110,402
0
W
Mercury
Vorthon
Mercury
6,677
2,777
0
2,140
17,615
7,648
3,894
641
16,974
0
86,413
W
Atlas
XxSwalxX
Atlas
16,567
8,029
1,429
11,850
29,484
20,607
280
7,299
22,185
34,236
0
L
Ah Puch
coreyslpknt
Ah Puch
8,958
85
0
4,810
15,308
6,231
0
10,083
5,225
55,706
0
L
Anhur
20,689
13,451
0
7,923
21,030
7,818
1,398
8,712
12,318
0
79,927
L
Chang'e
mainerrrr
Chang'e
10,417
511
2,145
7,455
19,776
12,360
0
7,369
12,407
48,474
1,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
53,881
519
Minions Killed
562
0
Camps Cleared
0
1,826,922
Distance Traveled
1,955,144
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,840
492
90
5
0
392,806
0
W
Izanami
10,385
519
122
6
0
354,050
2
L
King Arthur
10,554
528
131
7
0
375,617
7
L
Kali
9,336
467
117
6
0
373,143
4
W
Thoth
12,406
620
202
10
0
406,702
6
W
Mercury
10,651
533
126
6
0
418,192
4
W
Atlas
10,599
530
22
1
0
383,394
5
L
Ah Puch
8,945
447
97
5
0
404,639
5
L
Anhur
9,472
474
113
6
0
299,694
3
L
Chang'e
8,572
429
61
3
0
373,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role