Player Matchup

Jing Wei
Jing Wei
Bane713
Jing Wei
Level 160
God Stats
1W - 3L
1,266 SR
Queue Stats
177W - 181L
1,461 Elo+
Party 2
Zeus
Zeus
ChuckTHEDuck313
Zeus
Level 119
God Stats
0W - 2L
1,331 SR
Queue Stats
7W - 16L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
powermurderkid2
Kuzenbo
Level 148
God Stats
11W - 22L
1,446 SR
Queue Stats
209W - 233L
1,462 Elo+
Party 2
Team Averages
Level 142
1,348 SR
1,453 Elo+

VS

Team Averages
Level 104
1,742 SR
1,602 Elo+
Xing Tian
Xing Tian
DookEater78
Xing Tian
Level 18
God Stats
1W - 0L
1,694 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Esoog-
Anhur
Level 136
God Stats
1W - 0L
1,648 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Ra
Ra
PingusNoots
Ra
Level 158
God Stats
8W - 1L
1,884 SR
Queue Stats
144W - 55L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bane713
Jing Wei
10
0 / 3 / 0
5,612
702
2,821
6,996
2,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,673
709
5,999
4,717
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 1 / 0
5,490
686
1,562
5,339
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DookEater78
Xing Tian
11
0 / 0 / 6
6,951
869
2,110
6,520
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Esoog-
Anhur
12
5 / 0 / 1
7,200
900
6,632
5,232
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 5
6,416
802
4,740
3,875
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bane713
Jing Wei
0
3
0
0
L
0
2
0
0
W
Xing Tian
DookEater78
Xing Tian
0
0
6
3
W
Anhur
Esoog-
Anhur
5
0
1
5.5
W
1
0
5
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,382
Damage
13,482
17,052
Taken
15,627
7,094
Mitigated
10,007
1,909
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bane713
Jing Wei
2,821
1,714
0
1,220
6,996
2,062
0
2,706
4,290
0
21,578
L
5,999
577
0
0
4,717
1,565
0
2,035
2,682
23,917
0
W
Xing Tian
DookEater78
Xing Tian
2,110
399
0
1,606
6,520
5,785
0
2,949
3,571
10,532
0
W
Anhur
Esoog-
Anhur
6,632
4,405
0
3,031
5,232
2,430
660
2,485
2,747
0
23,301
W
4,740
591
791
1,714
3,875
1,792
0
2,141
1,734
36,472
0
L
1,562
591
0
689
5,339
3,467
0
2,141
3,198
6,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,775
Gold Earned
20,567
90
Minions Killed
127
0
Camps Cleared
0
412,242
Distance Traveled
512,509
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,612
702
41
5
0
178,948
3
L
Zeus
5,673
709
40
5
0
122,819
2
W
Xing Tian
6,951
869
11
1
0
186,094
0
W
Anhur
7,200
900
46
6
0
149,862
1
W
Ra
6,416
802
70
9
0
176,553
0
L
Kuzenbo
5,490
686
9
1
0
110,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role