Player Matchup

Nemesis
Nemesis
FENIX985
Nemesis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,603 Elo+
Solo
Cernunnos
Cernunnos
The_PlaguedCrown
Cernunnos
Level 108
God Stats
84W - 76L
1,505 SR
Queue Stats
144W - 148L
1,392 Elo+
Solo
Medusa
Medusa
jurain
Medusa
Level 156
God Stats
19W - 21L
1,469 SR
Queue Stats
354W - 364L
1,401 Elo+
Solo
Jormungandr
Jormungandr
t_rain93
Jormungandr
Level 48
God Stats
11W - 12L
1,516 SR
Queue Stats
60W - 85L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
zycrun
Zhong Kui
Level 74
God Stats
28W - 21L
1,520 SR
Queue Stats
220W - 238L
1,409 Elo+
Solo
Team Averages
Level 101
1,502 SR
1,438 Elo+

VS

Team Averages
Level 75
1,413 SR
1,393 Elo+
King Arthur
King Arthur
Brandon265747
King Arthur
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 13L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Magic256N
Tsukuyomi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,560 Elo+
Party 1
Bacchus
Bacchus
RadiatedBran
Bacchus
Level 44
God Stats
12W - 13L
1,439 SR
Queue Stats
42W - 57L
1,315 Elo+
Party 1
Artemis
Artemis
Zuko217
Artemis
Level 40
God Stats
1W - 6L
1,190 SR
Queue Stats
19W - 29L
1,305 Elo+
Party 1
Discordia
Discordia
maxbizzy
Discordia
Level 71
God Stats
8W - 8L
1,434 SR
Queue Stats
86W - 95L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FENIX985
Nemesis
9
1 / 0 / 3
5,858
586
2,553
7,748
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
9
5 / 0 / 2
6,077
608
5,576
5,124
1,659
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
jurain
Medusa
9
3 / 0 / 0
6,117
612
2,746
4,290
2,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
t_rain93
Jormungandr
9
2 / 0 / 4
5,601
560
3,060
6,843
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
zycrun
Zhong Kui
10
1 / 0 / 1
6,274
627
3,786
5,934
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brandon265747
King Arthur
8
0 / 2 / 0
4,739
474
1,855
6,600
3,598
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Magic256N
Tsukuyomi
9
0 / 2 / 0
5,125
513
3,827
8,631
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
RadiatedBran
Bacchus
7
0 / 5 / 0
4,637
464
1,566
9,181
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Zuko217
Artemis
6
0 / 4 / 0
4,188
419
2,843
5,839
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
maxbizzy
Discordia
9
0 / 1 / 0
5,254
525
4,647
5,114
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
12
Kills
0
0
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Brandon265747
King Arthur
0
2
0
0
W
Nemesis
FENIX985
Nemesis
1
0
3
2.5
L
Tsukuyomi
Magic256N
Tsukuyomi
0
2
0
0
L
Bacchus
RadiatedBran
Bacchus
0
5
0
0
W
Cernunnos
5
0
2
6
L
Artemis
Zuko217
Artemis
0
4
0
0
W
Medusa
jurain
Medusa
3
0
0
3
L
Discordia
maxbizzy
Discordia
0
1
0
0
W
Jormungandr
t_rain93
Jormungandr
2
0
4
4
W
Zhong Kui
zycrun
Zhong Kui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,721
Damage
14,738
29,939
Taken
35,365
13,561
Mitigated
15,974
8,701
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Brandon265747
King Arthur
1,855
272
0
1,606
6,600
3,598
0
0
6,600
0
21,342
W
Nemesis
FENIX985
Nemesis
2,553
1,289
0
791
7,748
2,400
0
624
7,124
0
39,461
L
Tsukuyomi
Magic256N
Tsukuyomi
3,827
1,085
0
3,595
8,631
3,021
0
583
8,048
0
33,466
L
Bacchus
RadiatedBran
Bacchus
1,566
428
0
563
9,181
5,972
364
1,857
7,324
15,924
0
W
Cernunnos
5,576
2,892
0
1,218
5,124
1,659
1,274
854
4,270
0
31,446
L
Artemis
Zuko217
Artemis
2,843
1,271
0
0
5,839
1,290
1,271
453
5,386
0
14,141
W
Medusa
jurain
Medusa
2,746
1,074
0
1,773
4,290
2,004
1,260
0
4,290
0
26,827
L
Discordia
maxbizzy
Discordia
4,647
704
0
1,497
5,114
2,093
0
3,785
1,329
37,777
0
W
Jormungandr
t_rain93
Jormungandr
3,060
1,461
485
1,255
6,843
3,079
328
1,260
5,583
15,545
1,213
W
Zhong Kui
zycrun
Zhong Kui
3,786
1,024
0
3,179
5,934
4,419
0
3,475
2,459
40,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,927
Gold Earned
23,943
275
Minions Killed
249
0
Camps Cleared
0
956,234
Distance Traveled
982,740
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,739
474
47
5
0
202,769
0
W
Nemesis
5,858
586
69
7
0
227,426
1
L
Tsukuyomi
5,125
513
74
7
0
216,281
0
L
Bacchus
4,637
464
33
3
0
212,939
0
W
Cernunnos
6,077
608
45
5
0
190,072
0
L
Artemis
4,188
419
25
3
0
165,964
0
W
Medusa
6,117
612
54
5
0
167,589
0
L
Discordia
5,254
525
70
7
0
184,787
0
W
Jormungandr
5,601
560
29
3
0
193,239
2
W
Zhong Kui
6,274
627
78
8
0
177,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role